コード例 #1
0
        public void LoadLanguageFile()
        {
            LanguageFile languageFile = new LanguageFile(new FileInfo("Language-ja.json"));

            Assert.True(languageFile.GetCulture() == CultureInfo.CurrentCulture.Name);
            Assert.True(languageFile.GetContent <Content.LanguageFileText>("test_msg").Content == "Hello World!!");
        }
コード例 #2
0
        private void LoadLanguages()
        {
            if (!string.IsNullOrWhiteSpace(_folder))
            {
                _languageFiles.Clear();
                _files.Clear();

                _directoryInfo = new DirectoryInfo(_folder);
                if (_directoryInfo.Exists)
                {
                    BinaryStream stream = new BinaryStream();
                    stream.WriteStringUtf8(_folder);
                    File.WriteAllBytes("Data_00.bin", stream.GetBuffer());

                    foreach (FileInfo fileInfo in _directoryInfo.GetFiles("*.json"))
                    {
                        LanguageFile languageFile = new LanguageFile(fileInfo);
                        _languageFiles.Add(languageFile.GetCulture(), languageFile);
                        _files.Add(languageFile.GetCulture(), fileInfo);
                    }
                }
            }
        }
コード例 #3
0
        public void OnGUI()
        {
            _data.selectedToolbar = GUILayout.Toolbar(_data.selectedToolbar, new[]
            {
                "Editor",
                "New Language File",
                "Code Generator"
            });

            if (_data.selectedToolbar == 0)
            {
                _data.selectedLanguage =
                    EditorGUILayout.ObjectField("LanguageFile", _data.selectedLanguage, typeof(TextAsset), false) as
                    TextAsset;

                if (_data.selectedLanguage != null)
                {
                    if (_languageFile == null ||
                        (_languageFile != null && _languageFile.GetCulture() != _data.selectedLanguage.name))
                    {
                        _languageFile = new LanguageFile(_data.selectedLanguage.text);
                    }

                    EditorGUILayout.LabelField(_data.selectedLanguage.name);
                    _data.languageFileEditorListViewPosition =
                        EditorGUILayout.BeginScrollView(_data.languageFileEditorListViewPosition, GUI.skin.box);
                    {
                        string removeKey = null;
                        foreach (KeyValuePair <string, LanguageFileContent> valuePair in _languageFile
                                 .LanguageFileDictionary
                                 .LanguageFileContents)
                        {
                            EditorGUILayout.BeginHorizontal(GUI.skin.box);
                            if (valuePair.Value is LanguageFileText text)
                            {
                                EditorGUILayout.LabelField(valuePair.Key);
                                text.Content = EditorGUILayout.TextArea(text.Content, EditorStyles.textArea);

                                EditorGUILayout.Space();

                                if (!(_renameMode && _renameItemKey == valuePair.Key) &&
                                    GUILayout.Button("Rename", GUILayout.Width(100)))
                                {
                                    _renameMode    = true;
                                    _renameItemKey = valuePair.Key;
                                    _renameKey     = valuePair.Key;
                                }

                                if (_renameMode && _renameItemKey == valuePair.Key)
                                {
                                    EditorGUILayout.LabelField("Rename Item...");
                                }

                                if (GUILayout.Button("x", GUILayout.Width(25)))
                                {
                                    removeKey = valuePair.Key;

                                    GUIUtility.keyboardControl = 0;
                                }
                            }

                            EditorGUILayout.EndHorizontal();
                        }

                        if (removeKey != null)
                        {
                            _languageFile.LanguageFileDictionary.LanguageFileContents.Remove(removeKey);
                        }
                    }
                    EditorGUILayout.EndScrollView();

                    if (!_renameMode)
                    {
                        EditorGUILayout.BeginVertical(GUI.skin.box);
                        {
                            EditorGUILayout.LabelField("Add Content");
                            _createKey = EditorGUILayout.TextField("Key", _createKey);
                            EditorGUILayout.LabelField("Value");
                            _createValue = EditorGUILayout.TextArea(_createValue);
                        }
                        EditorGUILayout.EndVertical();

                        if (GUILayout.Button("Add"))
                        {
                            if (_languageFile.LanguageFileDictionary.LanguageFileContents.ContainsKey(_createKey))
                            {
                                EditorUtility.DisplayDialog("Error", "Created Key", "OK");
                                return;
                            }

                            if (string.IsNullOrWhiteSpace(_createKey))
                            {
                                EditorUtility.DisplayDialog("Error", "Invalid Key", "OK");
                                return;
                            }

                            GUIUtility.keyboardControl = 0;

                            _languageFile[_createKey] = new LanguageFileText(_createValue);
                        }
                    }
                    else
                    {
                        EditorGUILayout.LabelField("Rename Mode");

                        _renameKey = EditorGUILayout.TextField("Rename Key", _renameKey);
                        if (GUILayout.Button("Rename"))
                        {
                            if (_languageFile.LanguageFileDictionary.LanguageFileContents.ContainsKey(_renameKey))
                            {
                                EditorUtility.DisplayDialog("Error", "Created Key", "OK");
                                return;
                            }

                            if (string.IsNullOrWhiteSpace(_renameKey))
                            {
                                EditorUtility.DisplayDialog("Error", "Invalid Key", "OK");
                                return;
                            }

                            LanguageFileContent content = _languageFile[_renameItemKey];
                            _languageFile.LanguageFileDictionary.LanguageFileContents.Remove(_renameItemKey);
                            _languageFile[_renameKey] = content;

                            GUIUtility.keyboardControl = 0;

                            _renameMode    = false;
                            _renameItemKey = null;
                        }

                        if (GUILayout.Button("Cancel"))
                        {
                            GUIUtility.keyboardControl = 0;

                            _renameMode    = false;
                            _renameItemKey = null;
                        }
                    }

                    if (GUILayout.Button("Save"))
                    {
                        File.WriteAllText(AssetDatabase.GetAssetPath(_data.selectedLanguage),
                                          _languageFile.SaveToString());

                        AssetDatabase.Refresh();
                    }
                }
            }
            else if (_data.selectedToolbar == 1)
            {
                _newLanguageCultureField = EditorGUILayout.TextField("Culture", _newLanguageCultureField);

                if (GUILayout.Button("Select Culture"))
                {
                    string[] cultures = CultureInfo.GetCultures(CultureTypes.AllCultures)
                                        .Select(culture => culture.Name)
                                        .Where(cName =>
                                               cName.IndexOf(_newLanguageCultureField, StringComparison.CurrentCultureIgnoreCase) != -1)
                                        .ToArray();

                    GenericMenu menu = new GenericMenu();
                    foreach (string culture in cultures)
                    {
                        menu.AddItem(new GUIContent(culture), false, obj => _newLanguageCultureField = obj as string,
                                     culture);
                    }

                    menu.ShowAsContext();
                }

                _newLanguageCreatePathField = EditorGUILayout.TextField("CreatePath", _newLanguageCreatePathField);

                if (GUILayout.Button("Create"))
                {
                    Directory.CreateDirectory(_newLanguageCreatePathField);

                    LanguageFile file = new LanguageFile();
                    file.LanguageFileDictionary.CultureString = _newLanguageCultureField;
                    File.WriteAllText($"{_newLanguageCreatePathField}/{_newLanguageCultureField}.json",
                                      file.SaveToString());

                    AssetDatabase.Refresh();
                }
            }
            else if (_data.selectedToolbar == 2)
            {
                _data.codeGeneratePath = EditorGUILayout.TextField("Code Generate Path", _data.codeGeneratePath);
                _data.resourcePath     = EditorGUILayout.TextField("Resource Path", _data.resourcePath);
                if (GUILayout.Button("Select All"))
                {
                    _data.generateCodeLanguages.Clear();

                    TextAsset[] textAssets = Resources.LoadAll <TextAsset>(_data.resourcePath);
                    foreach (TextAsset textAsset in textAssets)
                    {
                        _data.generateCodeLanguages.Add(textAsset);
                    }
                }

                if (_data.generateCodeLanguages != null)
                {
                    EditorGUILayout.BeginVertical(GUI.skin.box);
                    foreach (TextAsset textAsset in _data.generateCodeLanguages)
                    {
                        EditorGUILayout.BeginHorizontal(GUI.skin.box);
                        EditorGUILayout.LabelField(textAsset.name);
                        if (GUILayout.Button("DefaultCulture"))
                        {
                            _data.defaultCulture = textAsset.name;
                        }

                        EditorGUILayout.EndHorizontal();
                    }

                    EditorGUILayout.EndVertical();

                    if (_data.defaultCulture == null)
                    {
                        EditorGUILayout.HelpBox("Select Default Culture", MessageType.Info);
                    }
                    else
                    {
                        int count = _data.generateCodeLanguages.Count(l => l.name == _data.defaultCulture);
                        if (count == 0)
                        {
                            _data.defaultCulture = null;
                        }
                    }

                    if (_data.defaultCulture != null && GUILayout.Button("Generate Code"))
                    {
                        List <LanguageFile> languageFiles = new List <LanguageFile>();
                        foreach (TextAsset textAsset in _data.generateCodeLanguages)
                        {
                            languageFiles.Add(new LanguageFile(textAsset.text));
                        }

                        Directory.CreateDirectory(Path.GetDirectoryName(_data.codeGeneratePath) ??
                                                  throw new InvalidOperationException());

                        string code = CodeGenerator.Generate(languageFiles.ToArray(), _data.defaultCulture);
                        File.WriteAllText(_data.codeGeneratePath, code);

                        AssetDatabase.Refresh();
                    }
                }
            }
        }