public override void InitializeMenu() { ComboMenu.CreateCheckBox("Use Q", MenuIds.ComboUseQ); ComboMenu.CreateCheckBox("Use W", MenuIds.ComboUseW); ComboMenu.CreateCheckBox("Use E", MenuIds.ComboUseE); ComboMenu.CreateCheckBox("Use R", MenuIds.ComboUseR); ComboMenu.CreateComboBox("E Logic", "combo.e.mode", new[] { "E to Mouse" }); ComboMenu.CreateCheckBox("Use R for Kill Steal only", "combo.r.ks"); ComboMenu.CreateSlider("Minimum targets before casting R: {1}", "combo.r.aoe", 3, 1, 5); HarassMenu.CreateCheckBox("Use Q", MenuIds.HarassUseQ); HarassMenu.CreateCheckBox("Use W", MenuIds.HarassUseW); HarassMenu.CreateCheckBox("Use E", MenuIds.HarassUseE); HarassMenu.CreateComboBox("E Logic", "harass.e.mode", new[] { "E to Mouse" }); LaneClearMenu.CreateCheckBox("Use Q", MenuIds.LaneclearUseQ); LaneClearMenu.Add("lane.mana", new Slider("Minimum {0}% mana to laneclear with Q", 65)); LaneClearMenu.AddSeparator(); LaneClearMenu.AddGroupLabel("Jungle Clear Settings"); LaneClearMenu.Add("jungle.q", new CheckBox("Use Q")); LaneClearMenu.Add("jungle.w", new CheckBox("Use W")); LaneClearMenu.Add("jungle.e", new CheckBox("Use E")); LaneClearMenu.CreateComboBox("E Logic", "jungle.e.mode", new[] { "E to Mouse" }); KillStealMenu.CreateCheckBox("Use Q", "killsteal.q"); KillStealMenu.CreateCheckBox("Use W", "killsteal.w"); KillStealMenu.CreateCheckBox("Use R", "killsteal.r"); KillStealMenu.Add("killsteal.e.withr", new CheckBox("Use E with R to Kill Steal")); MiscMenu.Add("misc.advancedalgorithm", new Label("Advanced Algorithm Toggles")); MiscMenu.Add("misc.qreturn", new CheckBox("Calculate Intersection with Q Return")); MiscMenu.Add("misc.qcollision", new CheckBox("Add Wall Collision Check to Q")); DrawMenu.CreateCheckBox("Draw Q", "draw.q", false); DrawMenu.CreateCheckBox("Draw W", "draw.w", false); DrawMenu.CreateCheckBox("Draw E", "draw.e", false); DrawMenu.CreateCheckBox("Draw R", "draw.r", false); DrawMenu.Add("draw.qreturn", new CheckBox("Draw Q Return Position", false)); }