void Awake() { sceneSaver = GameObject.Find("Buildings").GetComponent <SceneSaver>(); uiManager = GameObject.Find("UI").GetComponent <UIManager>(); cameraController = GameObject.Find("Main Camera").GetComponent <CameraController>(); heatmap = GameObject.Find("Heatmap").GetComponent <Heatmap>(); landmarkVisibility = GameObject.Find("City").GetComponent <LandmarkVisibility>(); skyExposure = GameObject.Find("Main Camera").GetComponent <SkyExposure>(); }
void Awake() { landmarkVisibility = GameObject.Find("City").GetComponent <LandmarkVisibility>(); sunRotation = GameObject.Find("Sun").GetComponent <SunRotation>(); heatmap = GameObject.Find("Heatmap").GetComponent <Heatmap>(); }
private void Start() { landmarkVisibility = GameObject.Find("City").GetComponent <LandmarkVisibility>(); }