public Lab1Client.ComputerGames.ArrayOfString ReturnListOfGame() { Lab1Client.ComputerGames.ReturnListOfGameRequest inValue = new Lab1Client.ComputerGames.ReturnListOfGameRequest(); inValue.Body = new Lab1Client.ComputerGames.ReturnListOfGameRequestBody(); Lab1Client.ComputerGames.ReturnListOfGameResponse retVal = ((Lab1Client.ComputerGames.ComputerGamesWebServiceSoap)(this)).ReturnListOfGame(inValue); return(retVal.Body.ReturnListOfGameResult); }
public System.Threading.Tasks.Task <Lab1Client.ComputerGames.ReturnListOfGameResponse> ReturnListOfGameAsync() { Lab1Client.ComputerGames.ReturnListOfGameRequest inValue = new Lab1Client.ComputerGames.ReturnListOfGameRequest(); inValue.Body = new Lab1Client.ComputerGames.ReturnListOfGameRequestBody(); return(((Lab1Client.ComputerGames.ComputerGamesWebServiceSoap)(this)).ReturnListOfGameAsync(inValue)); }
System.Threading.Tasks.Task <Lab1Client.ComputerGames.ReturnListOfGameResponse> Lab1Client.ComputerGames.ComputerGamesWebServiceSoap.ReturnListOfGameAsync(Lab1Client.ComputerGames.ReturnListOfGameRequest request) { return(base.Channel.ReturnListOfGameAsync(request)); }
Lab1Client.ComputerGames.ReturnListOfGameResponse Lab1Client.ComputerGames.ComputerGamesWebServiceSoap.ReturnListOfGame(Lab1Client.ComputerGames.ReturnListOfGameRequest request) { return(base.Channel.ReturnListOfGame(request)); }