// Sets the focus mode. Capture must be started for this to work! public static void setFocusMode(LTFocusMode mode) { if (Application.platform == RuntimePlatform.IPhonePlayer) { _liveTextureSetFocusMode((int)mode); } }
// Sets the focus mode. Capture must be started for this to work! public static void setFocusMode( LTFocusMode mode ) { if( Application.platform == RuntimePlatform.IPhonePlayer ) _arSetFocusMode( (int)mode ); }