コード例 #1
0
 private string GetTargetName(int index)
 {
     if (LTCombatEventReceiver.IsCombatInit())
     {
         return(LTCombatEventReceiver.Instance.GetCombatant(targetTeam, index).myName);
     }
     return("already deleted");
 }
コード例 #2
0
        /// <summary>
        /// 更新释放技能的目标
        /// </summary>
        /// <returns>目标</returns>
        public Hotfix_LT.Combat.Combatant UpdateTargets()
        {
            if (myTargets == null || ignoreInput || !LTCombatEventReceiver.IsCombatInit() || !LTCombatEventReceiver.Instance.Ready)
            {
                return(null);
            }

            if (LTCombatHudController.Instance != null && !LTCombatHudController.Instance.CombatHudVisible())
            {
                return(null);
            }

            if (ChatHudController.sOpen || FriendHudController.sOpen)
            {
                return(null);
            }

            if (setupDone == false)
            {
                if (LTCombatHudController.Instance.AutoMode)
                {
                    targetTeam = 1 - CombatLogic.Instance.LocalPlayerTeamIndex;
                    LTCombatHudController.Instance.CombatSkillCtrl.SetConvergeTargeting();
                }
                return(null);
            }

            if (UICamera.currentScheme == UICamera.ControlScheme.Touch)
            {
                if (ILRDefine.UNITY_EDITOR)
                {
                    EB.Debug.LogError("UICamera.currentScheme == UICamera.ControlScheme.Touch & UNITY_EDITOR");
                    UICamera.currentScheme = UICamera.ControlScheme.Mouse;
                    return(null);
                }
                else
                {
                    if (Input.touchCount == 0)
                    {
                        if (lastStatePressed)
                        {
                            lastStatePressed = false;
                            if (lastStateOverUI)
                            {
                                return(null);
                            }
                            else
                            {
                                return(SearchTargetByClickPos(lasttouch));
                            }
                        }
                        else
                        {
                            return(null);
                        }
                    }
                    lasttouch = TouchPos;
                }
            }
            else if (UICamera.currentScheme == UICamera.ControlScheme.Mouse)
            {
                if (Input.GetMouseButton(0) == false)
                {
                    if (lastStatePressed)
                    {
                        lastStatePressed = false;
                        if (lastStateOverUI)
                        {
                            return(null);
                        }
                        else
                        {
                            return(SearchTargetByClickPos(Input.mousePosition));
                        }
                    }
                    else
                    {
                        return(null);
                    }
                }
                lasttouch = Input.mousePosition;
            }
            else
            {
                return(null);
            }

            if (!lastStatePressed)
            {
                lastStatePressed = true;
                lastStateOverUI  = CurrentTouchOverUI();
            }

            return(null);
        }