private void MergeLODT(Section_AHDR AHDR) { foreach (Asset a in assetDictionary.Values) { if (a is AssetLODT LODT) { LODT.Merge(new AssetLODT(AHDR)); return; } } }
private void MergeLODT(Section_AHDR AHDR, Game game, Platform platform) { foreach (Asset a in assetDictionary.Values) { if (a is AssetLODT LODT) { LODT.Merge(new AssetLODT(AHDR, game, platform)); return; } } }
private void MergeLODT(AssetLODT asset) { foreach (Asset a in assetDictionary.Values) { if (a is AssetLODT LODT) { LODT.Merge(asset); return; } } }