private void RemoveLod() { if (Application.isPlaying) { LODManager.GetInstance().RemoveLODItem(this); m_LODGroup = null; } }
private void InitializeLOD() { m_LODItemActive = true; if (MaxDisplayLODIndex != Constants.NOTSET_LOD_INDEX) { m_LODGroup = transform.GetComponentInParent <LODGroup>(); if (m_LODGroup) { LODManager.GetInstance().AddLODItem(this); } } }