public static LTexture FilterColor(string res, LColor height, Loon.Core.Graphics.Opengl.LTexture.Format format) { uint color = height.GetRGB(); LImage tmp = LImage.CreateImage(res); LImage image = LImage.CreateImage(tmp.GetWidth(), tmp.GetHeight(), true); LGraphics g = image.GetLGraphics(); g.DrawImage(tmp, 0, 0); g.Dispose(); if (tmp != null) { tmp.Dispose(); tmp = null; } Color[] pixels = image.GetPixels(); int size = pixels.Length; for (int i = 0; i < size; i++) { if (pixels[i].PackedValue == color) { pixels[i].PackedValue = LSystem.TRANSPARENT; } } image.SetFormat(format); image.SetPixels(pixels, image.GetWidth(), image.GetHeight()); LTexture texture = image.GetTexture(); if (image != null) { image.Dispose(); image = null; } return(texture); }
public LTexture Pack(Loon.Core.Graphics.Opengl.LTexture.Format format) { if (texture != null && !packing) { return(texture); } if (fileName != null) { texture = new LTexture(GLLoader.GetTextureData(fileName), format); texture.isExt = true; } else { LImage image = PackImage(); if (image == null) { return(null); } if (texture != null) { texture.Destroy(); texture = null; } if (colorMask != null) { Color[] pixels = image.GetPixels(); int size = pixels.Length; uint color = colorMask.GetRGB(); for (int i = 0; i < size; i++) { if (pixels[i].PackedValue == color) { pixels[i].PackedValue = LSystem.TRANSPARENT; } } image.SetPixels(pixels, image.GetWidth(), image.GetHeight()); } texture = new LTexture(GLLoader.GetTextureData(image), format); texture.isExt = true; if (image != null) { image.Dispose(); image = null; } } return(texture); }
public static LTexture GetRMXPDialog(string fileName, int width, int height) { if (lazyImages == null) { lazyImages = new Dictionary <string, LTexture>(10); } LImage dialog = LImage.CreateImage(fileName); int w = dialog.GetWidth(); Color[] pixels = dialog.GetPixels(); int index = -1; int count = 0; uint pixel; for (int i = 0; i < 5; i++) { pixel = pixels[(141 + i) + w * 12].PackedValue; if (index == -1) { index = (int)pixel; } if (index == pixel) { count++; } } if (count == 5) { return(GetRMXPDialog(dialog, width, height, 16, 5)); } else if (count == 1) { return(GetRMXPDialog(dialog, width, height, 27, 5)); } else if (count == 2) { return(GetRMXPDialog(dialog, width, height, 20, 5)); } else { return(GetRMXPDialog(dialog, width, height, 27, 5)); } }
public static LTexture FilterLimitColor(string res, LColor start, LColor end, Loon.Core.Graphics.Opengl.LTexture.Format format) { int sred = start.R; int sgreen = start.G; int sblue = start.B; int ered = end.R; int egreen = end.G; int eblue = end.B; LImage tmp = LImage.CreateImage(res); LImage image = LImage.CreateImage(tmp.GetWidth(), tmp.GetHeight(), true); LGraphics g = image.GetLGraphics(); g.DrawImage(tmp, 0, 0); g.Dispose(); if (tmp != null) { tmp.Dispose(); tmp = null; } Color[] pixels = image.GetPixels(); int size = pixels.Length; for (int i = 0; i < size; i++) { Color pixel = pixels[i]; if ((pixel.R >= sred && pixel.G >= sgreen && pixel.B >= sblue) && (pixel.R <= ered && pixel.G <= egreen && pixel.B <= eblue)) { pixels[i].PackedValue = LSystem.TRANSPARENT; } } image.SetFormat(format); image.SetPixels(pixels, image.GetWidth(), image.GetHeight()); LTexture texture = image.GetTexture(); if (image != null) { image.Dispose(); image = null; } return(texture); }
public PShadowEffect(LImage img, LImage back, int x, int y, int w, int h) { if (deasilTrans == null || widdershinTrans == null) { deasilTrans = new Color[max_pixel]; for (int i = 0; i < max_pixel; i++) { deasilTrans[i] = new Color(i, i, i); } int count = 0; widdershinTrans = new Color[max_pixel]; for (int i = 0; i < max_pixel; i++) { widdershinTrans[count++] = deasilTrans[i]; } } this.SetLocation(x, y); this.width = w; this.height = h; this.visible = true; LImage temp = null; if (back == null) { this.scaleWidth = width / 2; this.scaleHeight = height / 2; temp = GraphicsUtils.GetResize(img, scaleWidth, scaleHeight); this.image = LImage.CreateImage(scaleWidth, scaleHeight, true); this.finalDrawPixels = temp.GetPixels(); this.nowDrawPixels = (Color[])CollectionUtils.CopyOf(finalDrawPixels); if (temp != null) { temp.Dispose(); temp = null; } } else { this.scaleWidth = width / 2; this.scaleHeight = height / 2; temp = GraphicsUtils.GetResize(img, scaleWidth, scaleHeight); this.image = LImage.CreateImage(scaleWidth, scaleHeight, true); if (back.GetWidth() == scaleWidth && back.GetHeight() == scaleHeight) { this.finalBackgroundPixels = back.GetPixels(); this.backgroundPixels = (Color[])CollectionUtils .CopyOf(finalBackgroundPixels); } else { LImage tmp = GraphicsUtils.GetResize(back, scaleWidth, scaleHeight); this.finalBackgroundPixels = tmp.GetPixels(); if (tmp != null) { tmp.Dispose(); tmp = null; } this.backgroundPixels = (Color[])CollectionUtils .CopyOf(finalBackgroundPixels); } this.finalDrawPixels = temp.GetPixels(); this.nowDrawPixels = (Color[])CollectionUtils.CopyOf(finalDrawPixels); } this.SetBlackToWhite(flag); if (temp != null) { temp.Dispose(); temp = null; } if (img != null) { img.Dispose(); img = null; } if (back != null) { back.Dispose(); back = null; } }
private void Create(LImage image) { if (image == null) { return; } if (buffer != null) { return; } fileName = image.GetPath(); this.isExt = image.isExt; this.hasAlpha = image.hasAlpha; int srcWidth = image.Width; int srcHeight = image.Height; if (GLEx.IsPowerOfTwo(srcWidth) && GLEx.IsPowerOfTwo(srcHeight)) { this.width = srcWidth; this.height = srcHeight; this.texHeight = srcHeight; this.texWidth = srcWidth; this.buffer = image.GetBitmap(); if (image.IsAutoDispose()) { image.Dispose(); image = null; } return; } int texWidth = GLEx.ToPowerOfTwo(srcWidth); int texHeight = GLEx.ToPowerOfTwo(srcHeight); this.width = srcWidth; this.height = srcHeight; this.texHeight = texHeight; this.texWidth = texWidth; Color[] src = image.GetPixels(); Color[] dst = new Color[texWidth * texHeight]; for (int size = 0; size < height; size++) { Array.Copy(src, size * width , dst, size * texWidth, width); } if (buffer == null) { buffer = new Texture2D(GL.device, texWidth, texHeight); } buffer.SetData<Color>(dst); src = null; dst = null; if (image != null && image.IsAutoDispose()) { image.Dispose(); image = null; } }
private void Create(LImage image) { if (image == null) { return; } if (buffer != null) { return; } fileName = image.GetPath(); this.isExt = image.isExt; this.hasAlpha = image.hasAlpha; int srcWidth = image.Width; int srcHeight = image.Height; if (GLEx.IsPowerOfTwo(srcWidth) && GLEx.IsPowerOfTwo(srcHeight)) { this.width = srcWidth; this.height = srcHeight; this.texHeight = srcHeight; this.texWidth = srcWidth; this.buffer = image.GetBitmap(); if (image.IsAutoDispose()) { image.Dispose(); image = null; } return; } int texWidth = GLEx.ToPowerOfTwo(srcWidth); int texHeight = GLEx.ToPowerOfTwo(srcHeight); this.width = srcWidth; this.height = srcHeight; this.texHeight = texHeight; this.texWidth = texWidth; Color[] src = image.GetPixels(); Color[] dst = new Color[texWidth * texHeight]; for (int size = 0; size < height; size++) { Array.Copy(src, size * width , dst, size * texWidth, width); } if (buffer == null) { buffer = new Texture2D(GL.device, texWidth, texHeight); } buffer.SetData <Color>(dst); src = null; dst = null; if (image != null && image.IsAutoDispose()) { image.Dispose(); image = null; } }
private void Init(LTexture tex2d, float limit, bool remove, float scale) { this.isVisible = true; this.expandLimit = limit; this.width = tex2d.GetWidth(); this.height = tex2d.GetHeight(); this.scaleWidth = (int)(width * scale); this.scaleHeight = (int)(height * scale); this.loopMaxCount = (MathUtils.Max(scaleWidth, scaleHeight) / 2) + 1; this.fractions = new float[(scaleWidth * scaleHeight) * maxElements]; this.exWidth = (int)(scaleWidth * expandLimit); this.exHeigth = (int)(scaleHeight * expandLimit); LImage image = tex2d.GetImage().ScaledInstance(scaleWidth, scaleHeight); Color[] pixels = image.GetPixels(); if (image != null) { image.Dispose(); image = null; } this.size = pixels.Length; this.pixmap = new LPixmapData(exWidth, exHeigth, true); int no = 0, idx = 0; int length = fractions.Length; float angle = 0; float speed = 0; System.Random random = LSystem.random; for (int y = 0; y < scaleHeight; y++) { for (int x = 0; x < scaleWidth; x++) { if (idx + maxElements < length) { no = y * scaleWidth + x; angle = random.Next(360); speed = 10f / random.Next(30); fractions[idx + 0] = x; fractions[idx + 1] = y; fractions[idx + 2] = (MathUtils.Cos(angle * MathUtils.PI / 180) * speed); fractions[idx + 3] = (MathUtils.Sin(angle * MathUtils.PI / 180) * speed); fractions[idx + 4] = (pixels[no].PackedValue == 0xff00 ? 0xffffff : pixels[no].PackedValue); fractions[idx + 5] = x / 6 + random.Next(10); idx += maxElements; } } } if (remove) { if (tex2d != null) { tex2d.Destroy(); tex2d = null; } } this.tmp = tex2d; this.StartUsePixelThread(); }