// Creates a Text pop up at the world position public static void TextPopup(string text, Vector3 position) { if (LC_Utils.IsBuildForProduction()) { return; } LC_GraphicsDebugUtils.CreateWorldTextPopup(text, position); }
// World text pop up at mouse position public static void WorldTextPopupMouse(string text) { if (LC_Utils.IsBuildForProduction()) { return; } LC_GraphicsDebugUtils.CreateWorldTextPopup(text, Utils.LC_Utils.GetMouseWorldPosition()); }
// Create a Text Popup in the World, no parent public static void CreateWorldTextPopup(string text, Vector3 localPosition, Vector3 finalPos) { LC_GraphicsDebugUtils.CreateWorldTextPopup(null, text, localPosition, 40, Color.white, localPosition + finalPos, 1f); }
// Create a Text Popup in the World, no parent public static void CreateWorldTextPopup(string text, Vector3 localPosition, float popupTime) { LC_GraphicsDebugUtils.CreateWorldTextPopup(null, text, localPosition, 40, Color.white, localPosition + new Vector3(0, .5f), popupTime); }