// Update is called once per frame void Update() { driverText.text = driver.localPosition + " ; " + driver.localRotation; markerlessText.text = markerless.transform.localPosition + " ; " + markerless.transform.localRotation; fullposText.text = driver.position + " ; " + markerless.transform.position; _kudan.ArbiTrackGetPose(out pos1, out rot1); _kudan.FloorPlaceGetPose(out pos2, out rot2); arbiText.text = pos1 + " ; " + rot1; floorText.text = pos2 + " ; " + rot2; childStr = ""; for (int i = 1; i < markerless.transform.childCount; i++) { tran = markerless.transform.GetChild(i); if (tran != null) { childStr += tran.name + " : " + tran.localPosition + " , " + tran.localScale + " ; "; } } childrenText.text = childStr; }