private void AddDev() { Console.Clear(); KomodoDeveloper newDev = new KomodoDeveloper(); Console.WriteLine("Enter the ID number of the new developer:"); newDev.DeveloperID = int.Parse(Console.ReadLine()); Console.WriteLine("Enter the Last Name of the new developer:"); newDev.LastName = Console.ReadLine(); Console.WriteLine("Does the Developer have access? (y/n)"); string access = Console.ReadLine(); if (access == "y") { newDev.HasAccess = true; } else { newDev.HasAccess = false; } _komodorepo.AddDeveloper(newDev); PressAnyKey(); }
private void Seed() { KomodoDeveloper dev1 = new KomodoDeveloper(1, "Kline", true); KomodoDeveloper dev2 = new KomodoDeveloper(2, "Peak", true); KomodoDeveloper dev3 = new KomodoDeveloper(3, "yes", true); KomodoDeveloper dev4 = new KomodoDeveloper(4, "fgdfgd", true); KomodoDeveloper dev5 = new KomodoDeveloper(5, "Blue", true); List <KomodoDeveloper> devsForTeam1 = new List <KomodoDeveloper>(); devsForTeam1.Add(dev1); devsForTeam1.Add(dev2); devsForTeam1.Add(dev3); List <KomodoDeveloper> devsForTeam2 = new List <KomodoDeveloper>(); devsForTeam2.Add(dev4); devsForTeam2.Add(dev5); KomodoTeam team1 = new KomodoTeam(devsForTeam1, 1, "best"); KomodoTeam team2 = new KomodoTeam(devsForTeam2, 2, "around"); _komodorepo.AddDeveloper(dev1); _komodorepo.AddDeveloper(dev2); _komodorepo.AddDeveloper(dev3); _komodorepo.AddDeveloper(dev4); _komodorepo.AddDeveloper(dev5); _komodorepo.AddTeam(team1); _komodorepo.AddTeam(team2); }
private void ShowDevByID() { Console.Clear(); Console.WriteLine("Enter the ID of the Developer you want to view:"); int id = int.Parse(Console.ReadLine()); KomodoDeveloper developer = _komodorepo.GetDeveloperByID(id); Console.WriteLine($"Developer ID: {developer.DeveloperID}\n" + $"Developer Last Name: {developer.LastName}\n" + $"Has Access: {developer.HasAccess}\n"); PressAnyKey(); }