protected override void Invoker(string bla) // Should self-sustain after first invocation. { Debug.Log("Invoking Lightning effect."); base.Invoker(""); OnFirstInvoke(); inkiMovement.SnapToSnapPosition(inkiMovement.snapTarget.position, true); // assumes fired sustained? }
protected void Seek() { //Debug.Log("Seeking"); inkiMovement.SnapToSnapPosition(inkiMovement.snapTarget.position, true); }