コード例 #1
0
        public void AddActors()
        {
            Kitware.VTK.vtkConeSource source = new Kitware.VTK.vtkConeSource();
            source.SetResolution(30);

            Kitware.VTK.vtkMapper mapper = Kitware.VTK.vtkPolyDataMapper.New();
            mapper.SetInputConnection(source.GetOutputPort());

            Kitware.VTK.vtkActor actor = new Kitware.VTK.vtkActor();
            actor.SetMapper(mapper);

            Kitware.VTK.vtkTextActor textActor = new Kitware.VTK.vtkTextActor();
            textActor.SetInput(Kitware.VTK.vtkVersion.GetVTKSourceVersion());

            Kitware.VTK.vtkRenderer ren =
                this.renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer();
            ren.AddActor(actor);
            ren.AddActor(textActor);

            ren.ResetCamera();
            this.renderWindowControl1.RenderWindow.Render();
        }
コード例 #2
0
ファイル: Form1.cs プロジェクト: Powerino/activizdotnet
        public void AddActors()
        {
            Kitware.VTK.vtkConeSource source = new Kitware.VTK.vtkConeSource();
              source.SetResolution(30);

              Kitware.VTK.vtkMapper mapper = Kitware.VTK.vtkPolyDataMapper.New();
              mapper.SetInputConnection(source.GetOutputPort());

              Kitware.VTK.vtkActor actor = new Kitware.VTK.vtkActor();
              actor.SetMapper(mapper);

              Kitware.VTK.vtkTextActor textActor = new Kitware.VTK.vtkTextActor();
              textActor.SetInput(Kitware.VTK.vtkVersion.GetVTKSourceVersion());

              Kitware.VTK.vtkRenderer ren =
            this.renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer();
              ren.AddActor(actor);
              ren.AddActor(textActor);

              ren.ResetCamera();
              this.renderWindowControl1.RenderWindow.Render();
        }
コード例 #3
0
        /// <summary>
        /// TestAddActorsToRenderWindow.
        /// </summary>
        private void TestAddActorsToRenderWindow(Kitware.VTK.vtkRenderWindow renWin)
        {
            Kitware.VTK.vtkConeSource source = new Kitware.VTK.vtkConeSource();

            Kitware.VTK.vtkMapper mapper = Kitware.VTK.vtkPolyDataMapper.New();
            mapper.SetInputConnection(source.GetOutputPort());

            Kitware.VTK.vtkActor actor = new Kitware.VTK.vtkActor();
            actor.SetMapper(mapper);

            Kitware.VTK.vtkRenderer ren = null;
            ren = renWin.GetRenderers().GetFirstRenderer();
            ren.AddActor(actor);

            Kitware.VTK.vtkTextActor textActor = new Kitware.VTK.vtkTextActor();
            textActor.SetInput(Kitware.VTK.vtkVersion.GetVTKSourceVersion());
            ren.AddActor(textActor);

            //int n = renWin.GetRenderers().GetNumberOfItems();
            //System.Diagnostics.Debug.WriteLine(n);
            //System.Diagnostics.Debug.WriteLine(
            //  Kitware.mummy.Runtime.Methods.Print(false)
            //  );
        }
コード例 #4
0
        /// <summary>
        /// TestAddActorsToRenderWindow.
        /// </summary>
        private void TestAddActorsToRenderWindow(Kitware.VTK.vtkRenderWindow renWin)
        {
            Kitware.VTK.vtkConeSource source = new Kitware.VTK.vtkConeSource();

              Kitware.VTK.vtkMapper mapper = Kitware.VTK.vtkPolyDataMapper.New();
              mapper.SetInputConnection(source.GetOutputPort());

              Kitware.VTK.vtkActor actor = new Kitware.VTK.vtkActor();
              actor.SetMapper(mapper);

              Kitware.VTK.vtkRenderer ren = null;
              ren = renWin.GetRenderers().GetFirstRenderer();
              ren.AddActor(actor);

              Kitware.VTK.vtkTextActor textActor = new Kitware.VTK.vtkTextActor();
              textActor.SetInput(Kitware.VTK.vtkVersion.GetVTKSourceVersion());
              ren.AddActor(textActor);

              //int n = renWin.GetRenderers().GetNumberOfItems();
              //System.Diagnostics.Debug.WriteLine(n);
              //System.Diagnostics.Debug.WriteLine(
              //  Kitware.mummy.Runtime.Methods.Print(false)
              //  );
        }