void Update() { if (!saverPlayer) { return; } bool bPlayerActive = saverPlayer.IsPlaying(); if (bPlayerActive) { if (KinectInterop.PollBodyFrame(sensorData, ref bodyFrame, ref kinectToWorld, false)) { for (int i = 0; i < sensorData.bodyCount; i++) { if (bodyFrame.bodyData [i].bIsTracked != 0) { lastUserTime = Time.realtimeSinceStartup; break; } } lock (sensorData.bodyFrameLock) { sensorData.bodyFrameReady = false; } } } else { if (KinectManager.Instance.GetUsersCount() > 0) { lastUserTime = Time.realtimeSinceStartup; } } bool bUserFound = (Time.realtimeSinceStartup - lastUserTime) < userLostMaxTime; if (!bPlayerActive && !bUserFound) { saverPlayer.StartPlaying(); } else if (bPlayerActive && bUserFound) { saverPlayer.StopRecordingOrPlaying(); KinectManager.Instance.ClearKinectUsers(); } }
void Update() { // alternatively, use the keyboard //if(Input.GetButtonDown("Jump")) // start or stop recording if (_Record) // start or stop recording { _Record = false; if (saverPlayer) { if (!saverPlayer.IsRecording()) { saverPlayer.StartRecording(); } else { saverPlayer.StopRecordingOrPlaying(); } } } //if (Input.GetButtonDown("Fire1")) // start or stop playing if (_Play) // start or stop playing { _Play = false; if (saverPlayer) { if (!saverPlayer.IsPlaying()) { saverPlayer.StartPlaying(); } else { saverPlayer.StopRecordingOrPlaying(); } } } }
void Update() { if (speechManager == null) { speechManager = SpeechManager.Instance; } if (speechManager != null && speechManager.IsSapiInitialized()) { if (speechManager.IsPhraseRecognized()) { string sPhraseTag = speechManager.GetPhraseTagRecognized(); switch (sPhraseTag) { case "RECORD": if (saverPlayer) { saverPlayer.StartRecording(); } break; case "PLAY": if (saverPlayer) { saverPlayer.StartPlaying(); } break; case "STOP": if (saverPlayer) { saverPlayer.StopRecordingOrPlaying(); } break; } speechManager.ClearPhraseRecognized(); } } // alternatively, use the keyboard if (Input.GetButtonDown("Jump")) // start or stop recording { if (saverPlayer) { if (!saverPlayer.IsRecording()) { saverPlayer.StartRecording(); } else { saverPlayer.StopRecordingOrPlaying(); } } } if (Input.GetButtonDown("Fire1")) // start or stop playing { if (saverPlayer) { if (!saverPlayer.IsPlaying()) { saverPlayer.StartPlaying(); } else { saverPlayer.StopRecordingOrPlaying(); } } } }