コード例 #1
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Ezreal"))
            {
                return;
            }
            Chat.Print("Ezreal7 Loaded!", Color.GreenYellow);
            Chat.Print("Please Setting Target Harass Before Playing", Color.Yellow);
            Bootstrap.Init(null);
            Q = new Spell.Skillshot(SpellSlot.Q, 1150, SkillShotType.Linear, 250, 2000, 60);
            W = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Linear, 250, 1550, 80);
            W.AllowedCollisionCount = int.MaxValue;
            E = new Spell.Skillshot(SpellSlot.E, 475, SkillShotType.Linear, 250, 2000, 100);
            R = new Spell.Skillshot(SpellSlot.R, 5000, SkillShotType.Linear, 1000, 2000, 160);
            R.AllowedCollisionCount = int.MaxValue;
            Botrk = new Item(ItemId.Blade_of_the_Ruined_King);
            if (_Player.GetSpellSlotFromName("summonerdot") != SpellSlot.Unknown)
            {
                Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            }
            Menu = MainMenu.AddMenu("Ezreal7", "Ezreal");
            Menu.AddSeparator();
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddSeparator();
            ComboMenu.AddLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Spell [Q]"));
            ComboMenu.Add("ComboW", new CheckBox("Spell [W]"));
            ComboMenu.Add("item", new CheckBox("Use [BOTRK]"));
            ComboMenu.Add("ComboRange", new Slider("Q-W Distance", 900, 0, 1000));
            ComboMenu.AddSeparator();
            ComboMenu.Add("ComboR", new CheckBox("Spell [R]"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("MinRangeR", new Slider("Min Range Cast [R]", 1000, 0, 5000));
            ComboMenu.AddSeparator();
            ComboMenu.Add("MaxRangeR", new Slider("Max Range Cast [R]", 3000, 0, 5000));
            ComboMenu.AddSeparator();
            ComboMenu.Add("MinR", new Slider("Min Enemies Use [R]", 2, 0, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Spell [Q]"));
            HarassMenu.Add("ManaQ", new Slider("Min Mana Harass [Q]", 40));
            HarassMenu.AddSeparator();
            HarassMenu.Add("HarassW", new CheckBox("Spell [W]", false));
            HarassMenu.Add("ManaW", new Slider("Min Mana Harass [W]<=", 40));
            HarassMenu.AddSeparator();
            HarassMenu.AddLabel("Harass On");
            foreach (var enemies in EntityManager.Heroes.Enemies)
            {
                HarassMenu.Add("haras" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName));
            }
            Auto = Menu.AddSubMenu("Auto Harass Settings", "Auto Harass");
            Auto.AddLabel("Auto Harass Settings");
            Auto.Add("AutoQ", new CheckBox("Auto [Q]"));
            Auto.Add("AutomanaQ", new Slider("Min Mana Auto [Q]", 60));
            Auto.AddSeparator();
            Auto.Add("AutoW", new CheckBox("Auto [W]", false));
            Auto.Add("AutomanaW", new Slider("Min Mana Auto [W]", 60));
            Auto.AddSeparator();
            Auto.AddLabel("Auto Harass On");
            foreach (var enemies in EntityManager.Heroes.Enemies)
            {
                Auto.Add("harass" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName));
            }

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddLabel("LastHit Settings");
            LaneClearMenu.Add("LastQ", new CheckBox("Always [Q] LastHit"));
            LaneClearMenu.Add("LhMana", new Slider("Min Mana Lasthit [Q]", 60));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.Add("LhAA", new CheckBox("Only [Q] LastHit If Out Range AA", false));
            LaneClearMenu.Add("AAMana", new Slider("Min Mana Lasthit [Q] If Out Range AA", 50));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.AddLabel("Lane Clear Settings");
            LaneClearMenu.Add("LastQLC", new CheckBox("Always LastHit With [Q]", false));
            LaneClearMenu.Add("ManaLC", new Slider("Min Mana LaneClear With [Q]", 70));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.Add("LastAA", new CheckBox("Only [Q] LastHit If Out Range AA"));
            LaneClearMenu.Add("ManaLA", new Slider("Min Mana LastHit [Q] If Out Range AA", 50));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Spell [Q]"));
            JungleClearMenu.Add("MnJungle", new Slider("Min Mana JungleClear [Q]", 30));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddLabel("AntiGap Settings");
            Misc.Add("AntiGap", new CheckBox("Use [E] AntiGapcloser"));
            Misc.AddSeparator();
            Misc.AddLabel("Ultimate On CC Settings");
            Misc.Add("Rstun", new CheckBox("Use [R] If Enemy Has CC"));
            Misc.Add("MinR", new Slider("Min Range Use [R]", 800, 300, 2000));
            Misc.Add("MaxR", new Slider("Max Range Use [R]", 2200, 300, 30000));
            Misc.AddSeparator();
            Misc.AddLabel("Auto Stacks Settings");
            Misc.Add("Stack", new CheckBox("Auto Stacks In Shop"));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddLabel("Ultimate Settings");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("minKsR", new Slider("Min [R] Range KillSteal", 900, 1, 5000));
            KillStealMenu.Add("maxKsR", new Slider("Max [R] Range KillSteal", 4000, 1, 5000));

            Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger");
            Skin.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Skin.Add("skin.Id", new ComboBox("Skin Mode", 8, "Default", "1", "2", "3", "4", "5", "6", "7", "8"));

            Drawings = Menu.AddSubMenu("Draw Settings", "Draw");
            Drawings.AddGroupLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("Q Range"));
            Drawings.Add("DrawW", new CheckBox("W Range", false));
            Drawings.Add("DrawE", new CheckBox("E Range", false));

            Drawing.OnDraw              += Drawing_OnDraw;
            Game.OnTick                 += Game_OnTick;
            Gapcloser.OnGapcloser       += Gapcloser_OnGapcloser;
            Obj_AI_Turret.OnBasicAttack += Obj_AI_Turret_OnBasicAttack2;
        }
コード例 #2
0
ファイル: Hecarim.cs プロジェクト: MBalack/Balles
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Hecarim"))
            {
                return;
            }
            Chat.Print("Doctor's Hecarim Loaded!", Color.Orange);
            Q = new Spell.Active(SpellSlot.Q, 350);
            W = new Spell.Active(SpellSlot.W, 525);
            E = new Spell.Active(SpellSlot.E);
            R = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Linear, 250, 800, 200);
            R.AllowedCollisionCount = int.MaxValue;
            Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            Thm    = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 20, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            thn = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 22, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Menu      = MainMenu.AddMenu("Doctor's Hecarim", "Hecarim");
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo"));
            ComboMenu.Add("ComboE", new CheckBox("Use [E] Combo"));
            ComboMenu.AddGroupLabel("Ultimate Aoe Settings");
            ComboMenu.Add("ComboR", new CheckBox("Use [R] Aoe"));
            ComboMenu.Add("MinR", new Slider("Min Enemies Use [R]", 3, 0, 5));
            ComboMenu.AddGroupLabel("Ultimate Selected Target Settings");
            ComboMenu.Add("ComboSL", new KeyBind("Use [R] On Selected Target", false, KeyBind.BindTypes.HoldActive, 'T'));
            ComboMenu.AddGroupLabel("Interrupt Settings");
            ComboMenu.Add("inter", new CheckBox("Use [R] Interrupt"));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass"));
            HarassMenu.Add("ManaQ", new Slider("Min Mana Harass [Q]", 40));
            HarassMenu.AddSeparator();
            HarassMenu.Add("HarassW", new CheckBox("Use [W] Harass", false));
            HarassMenu.Add("ManaW", new Slider("Min Mana Harass [W]", 40));

            Auto = Menu.AddSubMenu("Auto Harass Settings", "Auto Harass");
            Auto.AddGroupLabel("Auto Harass Settings");
            Auto.Add("AutoQ", new CheckBox("Auto [Q]"));
            Auto.Add("ManaQ", new Slider("Min Mana Auto [Q]", 60));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear"));
            JungleClearMenu.Add("WJungle", new CheckBox("Use [W] JungleClear"));
            JungleClearMenu.Add("EJungle", new CheckBox("Use [E] JungleClear"));
            JungleClearMenu.Add("JungleMana", new Slider("Min Mana JungleClear", 20));

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("LastHit Settings");
            LaneClearMenu.Add("LastQ", new CheckBox("Use [Q] LastHit"));
            LaneClearMenu.Add("LhMana", new Slider("Min Mana Lasthit [Q]", 60));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("LastQLC", new CheckBox("Always [Q] LaneClear (Keep Passive Q)"));
            LaneClearMenu.Add("CantLC", new CheckBox("Only [Q] Killable Minion", false));
            LaneClearMenu.Add("ManaLC", new Slider("Min Mana [Q] LaneClear", 50));
            LaneClearMenu.Add("LastWLC", new CheckBox("Use [W] LaneClear"));
            LaneClearMenu.Add("ManaLCW", new Slider("Min Mana [W] LaneClear", 70));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddGroupLabel("Ultimate Settings");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("minKsR", new Slider("Use [R] KillSteal If Enemy Distance >", 100, 1, 1000));
            KillStealMenu.AddGroupLabel("Distance < 125 = Always ,Recommended Distance 500");

            Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger");
            Skin.Add("checkSkin", new CheckBox("Use Skin Changer", false));
            Skin.Add("skin.Id", new ComboBox("Skin Mode", 4, "Default", "1", "2", "3", "4", "5"));

            Drawings = Menu.AddSubMenu("Draw Settings", "Draw");
            Drawings.AddGroupLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("[Q] Range"));
            Drawings.Add("DrawW", new CheckBox("[W] Range", false));
            Drawings.Add("DrawR", new CheckBox("[R] Range"));
            Drawings.Add("DrawT", new CheckBox("Draw [E] Time"));
            Drawings.Add("DrawRhit", new CheckBox("[R] Draw Hit"));

            Drawing.OnDraw += Drawing_OnDraw;
            Game.OnUpdate  += Game_OnUpdate;
            Interrupter.OnInterruptableSpell += Interupt;
        }
コード例 #3
0
ファイル: Sejuani.cs プロジェクト: Mercedes7/EloBuddy
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Sejuani"))
            {
                return;
            }
            Chat.Print("Doctor's Sejuani Loaded!", Color.Orange);
            Bootstrap.Init(null);
            Q = new Spell.Skillshot(SpellSlot.Q, 650, SkillShotType.Linear, 0, 1600, 70);
            Q.AllowedCollisionCount = -1;
            W = new Spell.Active(SpellSlot.W, 350);
            E = new Spell.Active(SpellSlot.E, 1000);
            R = new Spell.Skillshot(SpellSlot.R, 1200, SkillShotType.Linear, 250, 1600, 110);
            R.AllowedCollisionCount = -1;
            F = new Spell.Skillshot(_Player.GetSpellSlotFromName("summonerflash"), 425, SkillShotType.Linear, 0, int.MaxValue, 60);
            F.AllowedCollisionCount = int.MaxValue;
            Thm = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 32, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Thn = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 20, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Ignite = new Spell.Targeted(_Player.GetSpellSlotFromName("summonerdot"), 600);
            Menu   = MainMenu.AddMenu("Sejuani", "Sejuani");
            Menu.AddGroupLabel("Doctor7");
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo"));
            ComboMenu.Add("ComboFQ", new KeyBind("[Q] + [Flash] Target ", false, KeyBind.BindTypes.HoldActive, 'T'));
            ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo"));
            ComboMenu.Add("DisQ", new Slider("Use [Q] If Enemy Distance >", 10, 0, 650));
            ComboMenu.AddLabel("[Q] Distance < 125 = Always [Q]");
            ComboMenu.Add("ComboE", new CheckBox("Use [E] Combo"));
            ComboMenu.Add("DisE", new Slider("Use [E] If Enemy Distance > ", 10, 0, 1000));
            ComboMenu.AddLabel("[E] Distance < 125 = Always [E]");
            ComboMenu.AddGroupLabel("Ultimate Settings");
            ComboMenu.Add("ComboR", new CheckBox("Use [R] Combo"));
            ComboMenu.Add("MinR", new Slider("Min Hit Enemies Use [R]", 3, 0, 5));
            ComboMenu.AddGroupLabel("Interrupt Settings");
            ComboMenu.Add("inter", new CheckBox("Use [R] Interrupt", false));
            ComboMenu.Add("interQ", new CheckBox("Use [Q] Interrupt", false));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass"));
            HarassMenu.Add("HarassW", new CheckBox("Use [W] Harass"));
            HarassMenu.Add("DisQ2", new Slider("Use [Q] If Enemy Distance >", 350, 0, 650));
            HarassMenu.AddLabel("[Q] Distance < 125 = Always [Q]");
            HarassMenu.Add("HarassE", new CheckBox("Use [E] Harass"));
            HarassMenu.Add("DisE2", new Slider("Use [E] If Enemy Distance >", 350, 0, 1000));
            HarassMenu.AddLabel("[E] Distance < 125 = Always [E]");
            HarassMenu.Add("ManaQ", new Slider("Min Mana Harass", 40));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear"));
            JungleClearMenu.Add("WJungle", new CheckBox("Use [W] JungleClear"));
            JungleClearMenu.Add("EJungle", new CheckBox("Use [E] JungleClear"));
            JungleClearMenu.Add("JungleMana", new Slider("Min Mana JungleClear", 20));

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("LastQLC", new CheckBox("Always [Q] LaneClear"));
            LaneClearMenu.Add("CantLC", new CheckBox("Only [Q] Killable Minion", false));
            LaneClearMenu.Add("LastWLC", new CheckBox("Use [W] LaneClear"));
            LaneClearMenu.Add("LaneE", new CheckBox("Use [E] LaneClear"));
            LaneClearMenu.Add("ManaLC", new Slider("Min Mana LaneClear", 50));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsE", new CheckBox("Use [E] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddGroupLabel("Ultimate Settings");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("minKsR", new Slider("Min [R] Distance KillSteal", 100, 1, 1175));
            KillStealMenu.Add("RKb", new KeyBind("[R] Semi Manual Key", false, KeyBind.BindTypes.HoldActive, 'T'));
            KillStealMenu.AddGroupLabel("Recommended Distance 600");

            Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger");
            Skin.Add("checkSkin", new CheckBox("Use Skin Changer", false));
            Skin.Add("skin.Id", new ComboBox("Skin Mode", 4, "Default", "1", "2", "3", "4", "5", "6"));

            Drawings = Menu.AddSubMenu("Draw Settings", "Draw");
            Drawings.AddGroupLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("[Q] Range"));
            Drawings.Add("DrawW", new CheckBox("[W] Range"));
            Drawings.Add("DrawE", new CheckBox("[E] Range"));
            Drawings.Add("DrawR", new CheckBox("[R] Range"));
            Drawings.Add("DrawRhit", new CheckBox("[R] Draw Hit"));
            Drawings.Add("Notifications", new CheckBox("Notifications Killable [R]"));
            Drawings.Add("Draw_Disabled", new CheckBox("Disabled Drawings"));

            Drawing.OnDraw += Drawing_OnDraw;
            Game.OnUpdate  += Game_OnUpdate;
            Interrupter.OnInterruptableSpell += Interupt;
        }
コード例 #4
0
        public static void Initialize()
        {
            // Addon Menu
            ExecutionerUrgotMenu = MainMenu.AddMenu("ExecutionerUrgot", "ExecutionerUrgot");
            ExecutionerUrgotMenu.AddGroupLabel("Executioner Urgot");

            // Combo Menu
            ComboMenu = ExecutionerUrgotMenu.AddSubMenu("Combo Features", "ComboFeatures");
            ComboMenu.AddGroupLabel("Combo Features");
            ComboMenu.AddLabel("Independent boxes for Spells:");
            ComboMenu.Add("Qcombo", new CheckBox("Use Q"));
            ComboMenu.Add("Wcombo", new CheckBox("Use W for slow"));
            ComboMenu.Add("Ecombo", new CheckBox("Use E"));
            ComboMenu.AddLabel("Urgot will cast R when Slider # equals # of Enemies.");
            ComboMenu.Add("Rcombo", new Slider("Use R - 0 is off", 3, 0, 5));

            // Harass Menu
            HarassMenu = ExecutionerUrgotMenu.AddSubMenu("Harass Features", "HarassFeatures");
            HarassMenu.AddGroupLabel("Harass Features");
            HarassMenu.AddLabel("Independent boxes for Spells:");
            HarassMenu.Add("Qharass", new CheckBox("Use Q"));
            HarassMenu.Add("Eharass", new CheckBox("Use E"));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25));

            // Jungle Menu
            JungleMenu = ExecutionerUrgotMenu.AddSubMenu("Jungle Features", "JungleFeatures");
            JungleMenu.AddGroupLabel("Jungle Features");
            JungleMenu.AddLabel("Independent boxes for Spells:");
            JungleMenu.Add("Qjungle", new CheckBox("Use Q"));
            JungleMenu.Add("Ejungle", new CheckBox("Use E"));
            JungleMenu.AddSeparator(1);
            JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25));

            // LaneClear Menu
            LaneClearMenu = ExecutionerUrgotMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("Lane Clear Features");
            LaneClearMenu.AddLabel("Independent boxes for Spells:");
            LaneClearMenu.Add("Qlanec", new CheckBox("Use Q"));
            LaneClearMenu.Add("Elanec", new CheckBox("Use E", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25));

            // LastHit Menu
            LastHitMenu = ExecutionerUrgotMenu.AddSubMenu("Last Hit Features", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("Last Hit Features");
            LastHitMenu.AddLabel("Independent boxes for Spells:");
            LastHitMenu.Add("Qlasthit", new CheckBox("Use Q"));
            LastHitMenu.AddSeparator(1);
            LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25));

            // Kill Steal Menu
            KillStealMenu = ExecutionerUrgotMenu.AddSubMenu("KS Features", "KSFeatures");
            KillStealMenu.AddGroupLabel("Kill Steal Features");
            KillStealMenu.Add("Uks", new CheckBox("KS Mode"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("Independent boxes for Spells:");
            KillStealMenu.Add("Qks", new CheckBox("Use Q in KS"));
            KillStealMenu.Add("Eks", new CheckBox("Use E in KS", false));

            // Drawing Menu
            DrawingMenu = ExecutionerUrgotMenu.AddSubMenu("Drawing Features", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("Drawing Features");
            DrawingMenu.Add("Udrawer", new CheckBox("Use Drawer"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Independent boxes for Spells:");
            DrawingMenu.Add("Qdraw", new CheckBox("Draw Q"));
            DrawingMenu.Add("Edraw", new CheckBox("Draw E"));
            DrawingMenu.Add("Rdraw", new CheckBox("Draw R"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Skin Designer");
            DrawingMenu.Add("Udesigner", new CheckBox("Use Designer"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 2, 0, 3));

            // Setting Menu
            SettingMenu = ExecutionerUrgotMenu.AddSubMenu("Settings", "Settings");
            SettingMenu.AddGroupLabel("Settings");
            SettingMenu.AddLabel("Automatic Leveler");
            SettingMenu.Add("Uleveler", new CheckBox("Use Leveler"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Automatic Tear Stacker");
            SettingMenu.Add("Ustacker", new CheckBox("Use Stacker"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Auto R - While under ally turret, grab enemy");
            SettingMenu.Add("Ugrabber", new CheckBox("Use Grabber"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Interrupter");
            SettingMenu.Add("Uinterrupt", new CheckBox("Use Interrupter", false));
            SettingMenu.Add("Rinterrupt", new CheckBox("Use R to interrupt", false));
            SettingMenu.AddLabel("Gap Closer");
            SettingMenu.Add("Ugapc", new CheckBox("Use Gapcloser", false));
            SettingMenu.Add("Rgapc", new CheckBox("Use R to gapclose", false));
        }
コード例 #5
0
        public static void Initialize()
        {
            // Addon Menu
            MagicianRyzeMenu = MainMenu.AddMenu("MagicianRyze", "MagicianRyze");
            MagicianRyzeMenu.AddGroupLabel("Magician Ryze");

            // Combo Menu
            ComboMenu = MagicianRyzeMenu.AddSubMenu("Combo Features", "ComboFeatures");
            ComboMenu.AddGroupLabel("Combo Features");
            ComboMenu.Add("Ucombo", new Slider("Counter Combo - My Personal Settings", 1, 1, 2));
            ComboMenu.AddSeparator(1);
            ComboMenu.AddLabel("Independent boxes for Spells:");
            ComboMenu.Add("Qcombo", new CheckBox("Use Q"));
            ComboMenu.Add("Wcombo", new CheckBox("Use W"));
            ComboMenu.Add("Ecombo", new CheckBox("Use E"));
            ComboMenu.Add("Rcombo", new CheckBox("Use R"));
            ComboMenu.Add("Dcombo", new CheckBox("Only R if Target Rooted"));
            ComboMenu.AddSeparator(1);
            ComboMenu.Add("Scombo", new Slider("Passive stacks to Ult", 4, 1, 4));

            // Harass Menu
            HarassMenu = MagicianRyzeMenu.AddSubMenu("Harass Features", "HarassFeatures");
            HarassMenu.AddGroupLabel("Harass Features");
            HarassMenu.AddLabel("Independent boxes for Spells:");
            HarassMenu.Add("Qharass", new CheckBox("Use Q"));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25));

            // Jungle Menu
            JungleMenu = MagicianRyzeMenu.AddSubMenu("Jungle Features", "JungleFeatures");
            JungleMenu.AddGroupLabel("Jungle Features");
            JungleMenu.AddLabel("Independent boxes for Spells:");
            JungleMenu.Add("Qjungle", new CheckBox("Use Q"));
            JungleMenu.Add("Wjungle", new CheckBox("Use W"));
            JungleMenu.Add("Ejungle", new CheckBox("Use E"));
            JungleMenu.AddSeparator(1);
            JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25));

            // LaneClear Menu
            LaneClearMenu = MagicianRyzeMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("Lane Clear Features");
            LaneClearMenu.AddLabel("Independent boxes for Spells:");
            LaneClearMenu.Add("Qlanec", new CheckBox("Use Q"));
            LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false));
            LaneClearMenu.Add("Elanec", new CheckBox("Use E", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Planec", new CheckBox("Charge Passive in Lane Clear"));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.AddLabel("Late Game Lane Clear Mode - QWE minions to Mana %");
            LaneClearMenu.Add("Ulategame", new CheckBox("Late Game Mode", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.AddLabel("Late Game Mode Activators");
            LaneClearMenu.Add("Llategame", new Slider("Activate Late Game at Level", 14, 1, 18));
            LaneClearMenu.Add("Mlategame", new Slider("Mana Limiter at Mana %", 15));

            // LastHit Menu
            LastHitMenu = MagicianRyzeMenu.AddSubMenu("Last Hit Features", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("Last Hit Features");
            LastHitMenu.AddLabel("Independent boxes for Spells:");
            LastHitMenu.Add("Qlasthit", new CheckBox("Use Q"));
            LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false));
            LastHitMenu.Add("Elasthit", new CheckBox("Use E", false));
            LastHitMenu.AddSeparator(1);
            LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25));

            // Kill Steal Menu
            KillStealMenu = MagicianRyzeMenu.AddSubMenu("KS Features", "KSFeatures");
            KillStealMenu.AddGroupLabel("Kill Steal Features");
            KillStealMenu.Add("Uks", new CheckBox("KS Mode"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("Independent boxes for Spells:");
            KillStealMenu.Add("Qks", new CheckBox("Use Q in KS"));
            KillStealMenu.Add("Wks", new CheckBox("Use W in KS"));
            KillStealMenu.Add("Eks", new CheckBox("Use E in KS"));

            // Drawing Menu
            DrawingMenu = MagicianRyzeMenu.AddSubMenu("Drawing Features", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("Drawing Features");
            DrawingMenu.Add("Udraw", new CheckBox("Draw Mode"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Independent boxes for Spells:");
            DrawingMenu.Add("Qdraw", new CheckBox("Draw Q"));
            DrawingMenu.Add("WEdraw", new CheckBox("Draw W & E"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Skin Designer");
            DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 9, 0, 9));

            // Setting Menu
            SettingMenu = MagicianRyzeMenu.AddSubMenu("Settings", "Settings");
            SettingMenu.AddGroupLabel("Settings");
            SettingMenu.AddLabel("Automatic Leveler");
            SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Automatic Tear Stacker");
            SettingMenu.Add("Ustack", new CheckBox("Stack Mode"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Ultimate Mode - If Ult is active, spam QWE");
            SettingMenu.Add("Uultimate", new CheckBox("Ultimate Mode", false));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Interrupter");
            SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode"));
            SettingMenu.Add("Winterrupt", new CheckBox("Use W to interrupt"));
            SettingMenu.AddLabel("Gap Closer");
            SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode"));
            SettingMenu.Add("Wgapc", new CheckBox("Use W to gapclose"));
        }
コード例 #6
0
        public static void Initialize()
        {
            // Addon Menu
            MagicianRyzeMenu = MainMenu.AddMenu("CH汉化魔术师-瑞兹", "魔术师-瑞兹");
            MagicianRyzeMenu.AddGroupLabel("CH汉化魔术师瑞兹");

            // Combo Menu
            ComboMenu = MagicianRyzeMenu.AddSubMenu("连招设置", "ComboFeatures");
            ComboMenu.AddGroupLabel("连招设置");
            ComboMenu.Add("Ucombo", new Slider("作者连招 - 作者喜欢的连招", 1, 1, 2));
            ComboMenu.AddSeparator(1);
            ComboMenu.AddLabel("技能使用:");
            ComboMenu.Add("Qcombo", new CheckBox("使用 Q"));
            ComboMenu.Add("Wcombo", new CheckBox("使用 W"));
            ComboMenu.Add("Ecombo", new CheckBox("使用 E"));
            ComboMenu.Add("Rcombo", new CheckBox("使用 R"));
            ComboMenu.Add("Dcombo", new CheckBox("当敌人被禁锢才使用R"));
            ComboMenu.AddSeparator(1);
            ComboMenu.Add("Scombo", new Slider("被动叠加层数使用大招", 4, 1, 4));

            // Harass Menu
            HarassMenu = MagicianRyzeMenu.AddSubMenu("骚扰设置", "HarassFeatures");
            HarassMenu.AddGroupLabel("骚扰设置");
            HarassMenu.AddLabel("技能使用:");
            HarassMenu.Add("Qharass", new CheckBox("使用 Q"));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Mharass", new Slider("蓝量限制百分比 %", 25));

            // Jungle Menu
            JungleMenu = MagicianRyzeMenu.AddSubMenu("清野", "JungleFeatures");
            JungleMenu.AddGroupLabel("清野");
            JungleMenu.AddLabel("技能使用:");
            JungleMenu.Add("Qjungle", new CheckBox("使用 Q"));
            JungleMenu.Add("Wjungle", new CheckBox("使用 W"));
            JungleMenu.Add("Ejungle", new CheckBox("使用 E"));
            JungleMenu.AddSeparator(1);
            JungleMenu.Add("Mjungle", new Slider("蓝量限制百分比 %", 25));

            // LaneClear Menu
            LaneClearMenu = MagicianRyzeMenu.AddSubMenu("清线", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("清线");
            LaneClearMenu.AddLabel("技能使用:");
            LaneClearMenu.Add("Qlanec", new CheckBox("使用 Q"));
            LaneClearMenu.Add("Wlanec", new CheckBox("使用 W", false));
            LaneClearMenu.Add("Elanec", new CheckBox("使用 E", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Mlanec", new Slider("蓝量限制百分比 %", 25));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Planec", new CheckBox("清线是进行被动叠加"));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.AddLabel("后期清线模式 - QWE小兵蓝量使用百分比 %");
            LaneClearMenu.Add("Ulategame", new CheckBox("后期模式", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.AddLabel("后期模式激活器");
            LaneClearMenu.Add("Llategame", new Slider("开启后期模式当等级为", 14, 1, 18));
            LaneClearMenu.Add("Mlategame", new Slider("蓝量限制百分比 %", 15));

            // LastHit Menu
            LastHitMenu = MagicianRyzeMenu.AddSubMenu("尾兵", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("尾兵");
            LastHitMenu.AddLabel("技能使用:");
            LastHitMenu.Add("Qlasthit", new CheckBox("使用 Q"));
            LastHitMenu.Add("Wlasthit", new CheckBox("使用 W", false));
            LastHitMenu.Add("Elasthit", new CheckBox("使用 E", false));
            LastHitMenu.AddSeparator(1);
            LastHitMenu.Add("Mlasthit", new Slider("蓝量限制百分比 %", 25));

            // Kill Steal Menu
            KillStealMenu = MagicianRyzeMenu.AddSubMenu("抢头", "KSFeatures");
            KillStealMenu.AddGroupLabel("抢头设置");
            KillStealMenu.Add("Uks", new CheckBox("抢头模式"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("技能使用:");
            KillStealMenu.Add("Qks", new CheckBox("使用 Q 抢头"));
            KillStealMenu.Add("Wks", new CheckBox("使用 W 抢头"));
            KillStealMenu.Add("Eks", new CheckBox("使用 E 抢头"));

            // Drawing Menu
            DrawingMenu = MagicianRyzeMenu.AddSubMenu("线圈", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("线圈设置");
            DrawingMenu.Add("Udraw", new CheckBox("显示线圈"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("技能显示:");
            DrawingMenu.Add("Qdraw", new CheckBox("显示 Q"));
            DrawingMenu.Add("WEdraw", new CheckBox("显示 W 和 E"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("换肤");
            DrawingMenu.Add("Udesign", new CheckBox("显示换肤"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 9, 0, 9));

            // Setting Menu
            SettingMenu = MagicianRyzeMenu.AddSubMenu("杂项", "Settings");
            SettingMenu.AddGroupLabel("杂项");
            SettingMenu.AddLabel("自动加点");
            SettingMenu.Add("Ulevel", new CheckBox("自动加点"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("自动女神叠加");
            SettingMenu.Add("Ustack", new CheckBox("叠加模式"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("大招模式 - QWE滚键盘");
            SettingMenu.Add("Uultimate", new CheckBox("大招模式", false));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("技能打断");
            SettingMenu.Add("Uinterrupt", new CheckBox("打断模式"));
            SettingMenu.Add("Winterrupt", new CheckBox("使用W打断技能"));
            SettingMenu.AddLabel("防止突击");
            SettingMenu.Add("Ugapc", new CheckBox("防止突击模式"));
            SettingMenu.Add("Wgapc", new CheckBox("使用W造成间距"));
        }
コード例 #7
0
        public static void Initialize()
        {
            // Addon Menu
            SeekerVelKozMenu = MainMenu.AddMenu("Seeker Vel'Koz", "SeekerVelKoz");
            SeekerVelKozMenu.AddGroupLabel("Seeker Vel'Koz");

            // Combo Menu
            ComboMenu = SeekerVelKozMenu.AddSubMenu("Combo Features", "ComboFeatures");
            ComboMenu.AddGroupLabel("Combo Features");
            ComboMenu.AddLabel("Independent boxes for Spells:");
            ComboMenu.Add("Qcombo", new CheckBox("Use Q"));
            ComboMenu.Add("Wcombo", new CheckBox("Use W"));
            ComboMenu.Add("Ecombo", new CheckBox("Use E"));
            ComboMenu.Add("Rcombo", new CheckBox("Use R"));
            ComboMenu.AddSeparator(1);
            ComboMenu.Add("Wlimit", new CheckBox("Only W if knocked back", false));
            ComboMenu.Add("Elimit", new CheckBox("Only E if slowed", false));
            ComboMenu.Add("Rcool", new CheckBox("Only R if other spells on Cooldown"));
            ComboMenu.Add("Rlimit", new Slider("Use R when Enemies in range >=", 4, 1, 5));

            // Harass Menu
            HarassMenu = SeekerVelKozMenu.AddSubMenu("Harass Features", "HarassFeatures");
            HarassMenu.AddGroupLabel("Harass Features");
            HarassMenu.AddLabel("Independent boxes for Spells:");
            HarassMenu.Add("Qharass", new CheckBox("Use Q"));
            HarassMenu.Add("Eharass", new CheckBox("Use E", false));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25));

            // Jungle Menu
            JungleMenu = SeekerVelKozMenu.AddSubMenu("Jungle Features", "JungleFeatures");
            JungleMenu.AddGroupLabel("Jungle Features");
            JungleMenu.AddLabel("Independent boxes for Spells:");
            JungleMenu.Add("Qjungle", new CheckBox("Use Q"));
            JungleMenu.Add("Wjungle", new CheckBox("Use W"));
            JungleMenu.Add("Ejungle", new CheckBox("Use E"));
            JungleMenu.AddSeparator(1);
            JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25));

            // LaneClear Menu
            LaneClearMenu = SeekerVelKozMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("Lane Clear Features");
            LaneClearMenu.AddLabel("Independent boxes for Spells:");
            LaneClearMenu.Add("Qlanec", new CheckBox("Use Q", false));
            LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false));
            LaneClearMenu.Add("Elanec", new CheckBox("Use E", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25));

            // LastHit Menu
            LastHitMenu = SeekerVelKozMenu.AddSubMenu("Last Hit Features", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("Last Hit Features");
            LastHitMenu.AddLabel("Independent boxes for Spells:");
            LastHitMenu.Add("Qlasthit", new CheckBox("Use Q", false));
            LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false));
            LastHitMenu.Add("Elasthit", new CheckBox("Use E", false));
            LastHitMenu.AddSeparator(1);
            LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25));

            // Kill Steal Menu
            KillStealMenu = SeekerVelKozMenu.AddSubMenu("KS Features", "KSFeatures");
            KillStealMenu.AddGroupLabel("Kill Steal Features");
            KillStealMenu.Add("Uks", new CheckBox("KS Mode"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("Independent boxes for Spells:");
            KillStealMenu.Add("Qks", new CheckBox("Use Q in KS"));
            KillStealMenu.Add("Wks", new CheckBox("Use W in KS", false));
            KillStealMenu.Add("Eks", new CheckBox("Use E in KS", false));
            KillStealMenu.Add("Rks", new CheckBox("Use R in KS"));
            KillStealMenu.Add("Kslimit", new Slider("Use R when Enemies in range >=", 2, 1, 5));

            // Drawing Menu
            DrawingMenu = SeekerVelKozMenu.AddSubMenu("Drawing Features", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("Drawing Features");
            DrawingMenu.Add("Udraw", new CheckBox("Draw Mode"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Independent boxes for Spells:");
            DrawingMenu.Add("QWdraw", new CheckBox("Draw Q & W"));
            DrawingMenu.Add("Edraw", new CheckBox("Draw E"));
            DrawingMenu.Add("Rdraw", new CheckBox("Draw R"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Skin Designer");
            DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 0, 0, 2));

            // Setting Menu
            SettingMenu = SeekerVelKozMenu.AddSubMenu("Settings", "Settings");
            SettingMenu.AddGroupLabel("Settings");
            SettingMenu.AddLabel("Automatic Leveler");
            SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Ultimate Follower");
            SettingMenu.Add("Uultimate", new CheckBox("Use Ult Follower"));
            SettingMenu.AddLabel("Automatic Tear Stacker");
            SettingMenu.Add("Ustack", new CheckBox("Stack Mode"));
            SettingMenu.AddLabel("Interrupter");
            SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode"));
            SettingMenu.Add("Einterrupt", new CheckBox("Use E to interrupt"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Gap Closer");
            SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode"));
            SettingMenu.Add("Egapc", new CheckBox("Use E to gapclose"));
        }
コード例 #8
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (ObjectManager.Player.BaseSkinName != "Leblanc")
            {
                return;
            }
            Q           = new Spell.Targeted(SpellSlot.Q, 700);
            W           = new Spell.Skillshot(SpellSlot.W, 650, SkillShotType.Circular, int.MaxValue, 1450, 250);
            E           = new Spell.Skillshot(SpellSlot.E, 950, SkillShotType.Linear, 0, 1250, 55);
            R           = new Spell.Targeted(SpellSlot.R, 700);
            IgniteSlot  = ObjectManager.Player.GetSpellSlotFromName("summonerdot");
            LeblancMenu = MainMenu.AddMenu("Lebranku", "Lebranku");
            ComboMenu   = LeblancMenu.AddSubMenu("Combo", "Combo");
            ComboMenu.Add("showcomboinfo", new CheckBox("Show Combo Info"));
            ComboMenu.AddSeparator();
            StringList(ComboMenu, "ComboSetOption", "Combo", new[] { "Auto", "Q-R Combo", "W-R Combo", "E-R Combo" }, 1);
            StringList(ComboMenu, "ComboSetEHitCh", "E Hit", new[] { "Low", "Medium", "High", "Dashing", "Immobile" }, 0);
            ComboMenu.Add("ComboDblStun",
                          new KeyBind("Double Stun", false, KeyBind.BindTypes.HoldActive, "T".ToCharArray()[0]));

            HarassMenu = LeblancMenu.AddSubMenu("Harass", "harass");
            HarassMenu.Add("harassshowinfo", new CheckBox("Show Harass info"));
            HarassMenu.AddSeparator();
            HarassMenu.Add("useqharass", new CheckBox("Use Q"));
            HarassMenu.Add("HarassUseTQ",
                           new KeyBind("Use Q (toggle)", false, KeyBind.BindTypes.PressToggle, "J".ToCharArray()[0]));
            HarassMenu.Add("HarassManaQ", new Slider("Q Min. Mana Percent", 50, 100, 0));
            HarassMenu.Add("usewharass", new CheckBox("Use W"));
            HarassMenu.Add("HarassUseTW",
                           new KeyBind("Use W (toggle)", false, KeyBind.BindTypes.PressToggle, "K".ToCharArray()[0]));
            HarassMenu.Add("HarassManaW", new Slider("W Min. Mana Percent", 50, 100, 0));
            HarassMenu.Add("useeharass", new CheckBox("Use E"));
            HarassMenu.Add("HarassUseTE",
                           new KeyBind("Use E (toggle)", false, KeyBind.BindTypes.PressToggle, "L".ToCharArray()[0]));
            HarassMenu.Add("HarassManaE", new Slider("E Min. Mana Percent", 50, 100, 0));

            KillStealMenu = LeblancMenu.AddSubMenu("Kill Steal", "killsteal");
            KillStealMenu.AddSeparator();
            KillStealMenu.Add("KUse_q", new CheckBox("Use Q", true));
            KillStealMenu.Add("KUse_w", new CheckBox("Use W", true));
            KillStealMenu.Add("KUse_e", new CheckBox("Use E", true));
            KillStealMenu.AddSeparator();
            KillStealMenu.Add("KUse_q2", new CheckBox("Use RQ", true));
            KillStealMenu.Add("KUse_w2", new CheckBox("Use RW", true));
            KillStealMenu.Add("KUse_wr", new CheckBox("Use WR", true));
            KillStealMenu.Add("KUse_e2", new CheckBox("Use RE", true));

            DrawinMenu = LeblancMenu.AddSubMenu("Drawings", "drawings");
            DrawinMenu.Add("drawq", new CheckBox("Draw Q"));
            DrawinMenu.Add("draww", new CheckBox("Draw W"));
            DrawinMenu.Add("drawe", new CheckBox("Draw E"));
            DrawinMenu.Add("drawdamagebar", new CheckBox("Draw Damage Bar indicator"));
            DrawinMenu.Add("activeerange", new CheckBox("Draw Active E range"));
            DrawinMenu.Add("wqrange", new CheckBox("W+Q Range"));

            Flee = LeblancMenu.AddSubMenu("Run", "Runmenu");
            Flee.Add("RunUseW", new CheckBox("Use W"));
            Flee.Add("RunUseR", new CheckBox("Use R"));
            ExtrasMenu = LeblancMenu.AddSubMenu("Extras", "Extras");
            ExtrasMenu.Add("interruptspells", new CheckBox("Interrupt Spells"));

            Game.OnTick         += Game_OnTick;
            Game.OnUpdate       += Game_OnUpdate;
            Drawing.OnDraw      += Drawing_OnDraw;
            GameObject.OnCreate += GameObject_OnCreate;
            GameObject.OnDelete += GameObject_OnDelete;
            Interrupter.OnInterruptableSpell += Interrupter_OnPosibleToInterrupt;
        }
コード例 #9
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Ezreal"))
            {
                return;
            }
            Chat.Print("Ezreal7 Loaded!", Color.Orange);
            Bootstrap.Init(null);
            Q = new Spell.Skillshot(SpellSlot.Q, 1150, SkillShotType.Linear, 250, 2000, 60);
            W = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Linear, 250, 1550, 80);
            W.AllowedCollisionCount = int.MaxValue;
            E = new Spell.Skillshot(SpellSlot.E, 475, SkillShotType.Linear, 250, 2000, 100);
            R = new Spell.Skillshot(SpellSlot.R, 5000, SkillShotType.Linear, 1000, 2000, 160);
            R.AllowedCollisionCount = int.MaxValue;
            Botrk = new Item(ItemId.Blade_of_the_Ruined_King);
            Bil   = new Item(3144, 475f);
            Thm   = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 32, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Thn = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 15, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            Menu   = MainMenu.AddMenu("Ezreal7", "Ezreal");
            Menu.AddGroupLabel("Doctor7");
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo"));
            ComboMenu.AddGroupLabel("Ultimate Settings");
            ComboMenu.Add("ComboR", new CheckBox("Use [R] Combo"));
            ComboMenu.Add("MinR", new Slider("Min Enemies Use [R]", 2, 0, 5));
            ComboMenu.AddSeparator();
            ComboMenu.Add("MinRangeR", new Slider("Min Distance Cast [R]", 1000, 0, 5000));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass"));
            HarassMenu.Add("ManaQ", new Slider("Min Mana Harass [Q]", 40));
            HarassMenu.AddSeparator();
            HarassMenu.Add("HarassW", new CheckBox("Use [W] Harass", false));
            HarassMenu.Add("ManaW", new Slider("Min Mana Harass [W]<=", 40));
            HarassMenu.AddSeparator();
            HarassMenu.AddGroupLabel("Harass On");
            foreach (var target in EntityManager.Heroes.Enemies)
            {
                HarassMenu.Add("haras" + target.ChampionName, new CheckBox("" + target.ChampionName));
            }

            Auto = Menu.AddSubMenu("Auto Harass Settings", "Auto Harass");
            Auto.AddGroupLabel("Auto Harass Settings");
            Auto.Add("Key", new KeyBind("Auto Harass", false, KeyBind.BindTypes.PressToggle, 'H'));
            Auto.Add("AutoQ", new CheckBox("Use [Q]"));
            Auto.Add("AutomanaQ", new Slider("Min Mana Auto [Q]", 60));
            Auto.AddSeparator();
            Auto.Add("AutoW", new CheckBox("Use [W]", false));
            Auto.Add("AutomanaW", new Slider("Min Mana Auto [W]", 60));
            Auto.AddSeparator();
            Auto.AddGroupLabel("Autu Harass On");
            foreach (var target in EntityManager.Heroes.Enemies)
            {
                Auto.Add("harass" + target.ChampionName, new CheckBox("" + target.ChampionName));
            }

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("LastHit Settings");
            LaneClearMenu.Add("LastQ", new CheckBox("Always [Q] LastHit", false));
            LaneClearMenu.Add("LhAA", new CheckBox("Only [Q] If Orbwalker Cant Killable Minion"));
            LaneClearMenu.Add("LhMana", new Slider("Min Mana Lasthit [Q]", 60));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("LastQLC", new CheckBox("Always LaneClear With [Q]", false));
            LaneClearMenu.Add("CantLC", new CheckBox("Only [Q] If Orbwalker Cant Killable Minion"));
            LaneClearMenu.Add("ManaLC", new Slider("Min Mana LaneClear With [Q]", 70));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear"));
            JungleClearMenu.Add("MnJungle", new Slider("Min Mana JungleClear [Q]", 30));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddGroupLabel("AntiGap Settings");
            Misc.Add("AntiGap", new CheckBox("Use [E] AntiGapcloser", false));
            Misc.AddGroupLabel("Ultimate On CC Settings");
            Misc.Add("Rstun", new CheckBox("Use [R] Enemy Immobile"));
            Misc.AddGroupLabel("Auto Stacks Settings");
            Misc.Add("Stack", new CheckBox("Auto Stacks In Shop"));
            Misc.AddGroupLabel("Skin Changer");
            Misc.Add("checkSkin", new CheckBox("Use Skin Changer", false));
            Misc.Add("skin.Id", new ComboBox("Skin Mode", 8, "Default", "1", "2", "3", "4", "5", "6", "7", "8"));

            Items = Menu.AddSubMenu("Items Settings", "Items");
            Items.AddGroupLabel("Items Settings");
            Items.Add("BOTRK", new CheckBox("Use [Botrk]"));
            Items.Add("ihp", new Slider("My HP Use BOTRK <=", 50));
            Items.Add("ihpp", new Slider("Enemy HP Use BOTRK <=", 50));
            Items.AddGroupLabel("Qss Settings");
            Items.Add("Qss", new CheckBox("Use Qss"));
            Items.AddGroupLabel("Qss On CC");
            Items.Add("stun", new CheckBox("Stuns"));
            Items.Add("rot", new CheckBox("Root"));
            Items.Add("tunt", new CheckBox("Taunt"));
            Items.Add("snare", new CheckBox("Snare"));
            Items.Add("charm", new CheckBox("Charm", false));
            Items.Add("slow", new CheckBox("Slows", false));
            Items.Add("blind", new CheckBox("Blinds", false));
            Items.Add("fear", new CheckBox("Fear", false));
            Items.Add("silence", new CheckBox("Silence", false));
            Items.Add("supperss", new CheckBox("Supperss", false));
            Items.Add("poly", new CheckBox("Polymorph", false));
            Items.Add("delay", new Slider("Humanizer Qss Delay", 0, 0, 1500));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddGroupLabel("Ultimate Settings");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("minKsR", new Slider("Min [R] Distance KillSteal", 900, 1, 5000));
            KillStealMenu.Add("RKb", new KeyBind("[R] Semi Manual Key", false, KeyBind.BindTypes.HoldActive, 'T'));

            Drawings = Menu.AddSubMenu("Draw Settings", "Draw");
            Drawings.AddGroupLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("[Q] Range"));
            Drawings.Add("DrawW", new CheckBox("[W] Range", false));
            Drawings.Add("DrawE", new CheckBox("[E] Range", false));
            Drawings.Add("Notifications", new CheckBox("Notifications Can Kill [R]"));
            Drawings.Add("DrawAT", new CheckBox("Draw Auto Harass"));

            Drawing.OnDraw               += Drawing_OnDraw;
            Game.OnTick                  += Game_OnTick;
            Gapcloser.OnGapcloser        += Gapcloser_OnGapcloser;
            Orbwalker.OnUnkillableMinion += Orbwalker_CantLasthit;
        }
コード例 #10
0
ファイル: Graves.cs プロジェクト: MBalack/Balles
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.Graves)
            {
                return;
            }
            Chat.Print("Doctor's Graves Loaded!", Color.Orange);
            Q = new Spell.Skillshot(SpellSlot.Q, 850, SkillShotType.Linear, 250, 2000, 60);
            Q.AllowedCollisionCount = int.MaxValue;
            W = new Spell.Skillshot(SpellSlot.W, 950, SkillShotType.Circular, 250, 1650, 150);
            W.AllowedCollisionCount = int.MaxValue;
            E = new Spell.Skillshot(SpellSlot.E, 425, SkillShotType.Linear);
            R = new Spell.Skillshot(SpellSlot.R, 1500, SkillShotType.Linear, 250, 2100, 100);
            R.AllowedCollisionCount = int.MaxValue;
            Thm = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 32, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Botrk  = new Item(ItemId.Blade_of_the_Ruined_King);
            Bil    = new Item(3144, 475f);
            Youmuu = new Item(3142, 10);
            Menu   = MainMenu.AddMenu("Graves", "Graves7");
            Menu.AddGroupLabel("Doctor7");
            ComboMenu = Menu.AddSubMenu("Combo Settings", "ComboMenu");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo"));
            ComboMenu.Add("ComboE", new CheckBox("Use [E] Combo"));
            ComboMode = ComboMenu.Add("comboMode", new Slider("Min Stack Use [E] Reload", 1, 0, 1));
            ComboMenu.Add("ComboR", new CheckBox("Use [R] Aoe In Combo", false));
            ComboMenu.Add("MinR", new Slider("Min Enemies Use [R]", 2, 1, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "HarassMenu");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass"));
            HarassMenu.AddLabel("Harass [Q] On");
            foreach (var Selector in EntityManager.Heroes.Enemies)
            {
                HarassMenu.Add("haras" + Selector.ChampionName, new CheckBox("" + Selector.ChampionName));
            }
            HarassMenu.Add("HarassMana", new Slider("Min Mana Harass [Q]", 50));
            HarassMenu.AddSeparator();
            HarassMenu.AddGroupLabel("Spells Settings");
            HarassMenu.Add("HarassW", new CheckBox("Use [W]", false));
            HarassMenu.Add("ManaW", new Slider("Mana Harass [W]", 40));
            HarassMenu.Add("HarassAA", new CheckBox("Use [E] Reset AA", false));
            HarassMenu.Add("ManaHarass", new Slider("Mana [E] Harass", 50));

            ClearMenu = Menu.AddSubMenu("Laneclear Settings", "LaneClearMenu");
            ClearMenu.AddGroupLabel("Laneclear Settings");
            ClearMenu.Add("QClear", new CheckBox("Use [Q]"));
            ClearMenu.Add("minQ", new Slider("Min Hit Minion [Q]", 3, 1, 6));
            ClearMenu.Add("ClearMana", new Slider("Min Mana For [Q] LaneClear", 70));
            ClearMenu.Add("LaneAA", new CheckBox("Use [E] Reset AA", false));
            ClearMenu.Add("ELane", new Slider("Min Mana For [E] LaneClear", 70));

            JungleMenu = Menu.AddSubMenu("JungleClear Settings", "JungleMenu");
            JungleMenu.AddGroupLabel("JungleClear Settings");
            JungleMenu.Add("QJungleClear", new CheckBox("Use [Q]"));
            JungleMenu.Add("JungleMana", new Slider("Min Mana For [Q] JungleClear", 30));
            JungleMenu.Add("WJungleClear", new CheckBox("Use [W]"));
            JungleMenu.Add("JungleManaW", new Slider("Min Mana For [W] JungleClear", 50));
            JungleMenu.Add("JungleAA", new CheckBox("Use [E]"));
            JungleMenu.Add("EJung", new Slider("Min Mana For [E] JungleClear", 30));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillStealMenu");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddLabel("Ultimate Settings");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("minKsR", new Slider("Min [R] Range KillSteal", 100, 1, 1500));
            KillStealMenu.Add("RKb", new KeyBind("[R] Semi Manual Key", false, KeyBind.BindTypes.HoldActive, 'T'));

            Items = Menu.AddSubMenu("Items Settings", "Items");
            Items.AddGroupLabel("Items Settings");
            Items.Add("you", new CheckBox("Use [Youmuu]"));
            Items.Add("BOTRK", new CheckBox("Use [Botrk]"));
            Items.Add("ihp", new Slider("My HP Use BOTRK <=", 50));
            Items.Add("ihpp", new Slider("Enemy HP Use BOTRK <=", 50));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddLabel("Misc Settings");
            Misc.Add("AntiGap", new CheckBox("Use [E] AntiGap"));
            Misc.Add("AntiGapW", new CheckBox("Use [W] AntiGap"));
            Misc.Add("QStun", new CheckBox("Use [Q] Immoblie"));
            Misc.AddLabel("Skin Changer");
            Misc.Add("checkSkin", new CheckBox("Use Skin Changer", false));
            Misc.Add("skin.Id", new ComboBox("Skin Mode", 3, "Default", "1", "2", "3", "4", "5", "6", "7", "8"));

            Drawings = Menu.AddSubMenu("Drawings Settings", "DrawingMenu");
            Drawings.AddGroupLabel("Drawings");
            Drawings.Add("DrawQ", new CheckBox("[Q] Range"));
            Drawings.Add("DrawW", new CheckBox("[W] Range", false));
            Drawings.Add("DrawE", new CheckBox("[E] Range", false));
            Drawings.Add("DrawR", new CheckBox("[R] Range"));
            Drawings.Add("Draw_Disabled", new CheckBox("Disabled Drawings"));
            Drawings.Add("Notifications", new CheckBox("Alerter Can Kill [R]"));

            Game.OnUpdate          += Game_OnUpdate;
            Drawing.OnDraw         += Drawing_OnDraw;
            Orbwalker.OnPostAttack += ResetAttack;
            Gapcloser.OnGapcloser  += Gapcloser_OnGapcloser;
        }
コード例 #11
0
ファイル: Malphite.cs プロジェクト: MBalack/Balles
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Malphite"))
            {
                return;
            }
            Chat.Print("Doctor's Malphite Loaded!", Color.Orange);
            Bootstrap.Init(null);
            Q   = new Spell.Targeted(SpellSlot.Q, 625);
            W   = new Spell.Active(SpellSlot.W, 250);
            E   = new Spell.Active(SpellSlot.E, 400);
            R   = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Circular, 250, 700, 270);
            Thm = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 32, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Thn = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 20, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Ignite = new Spell.Targeted(_Player.GetSpellSlotFromName("summonerdot"), 600);
            Menu   = MainMenu.AddMenu("Malphite", "Malphite");
            Menu.AddGroupLabel("Doctor7");
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo"));
            ComboMenu.Add("ComboE", new CheckBox("Use [E] Combo"));
            ComboMenu.Add("DisQ", new Slider("Use [Q] If Enemy Distance >", 10, 0, 650));
            ComboMenu.AddLabel("[Q] Distance < 125 = Always [Q]");
            ComboMenu.AddGroupLabel("Ultimate Settings");
            ComboMenu.Add("ComboFQ", new KeyBind("Use [R] Selected Target", false, KeyBind.BindTypes.HoldActive, 'T'));
            ComboMenu.Add("ComboR", new CheckBox("Use [R] Aoe"));
            ComboMenu.Add("MinR", new Slider("Min Hit Enemies Use [R] Aoe", 3, 1, 5));
            ComboMenu.AddGroupLabel("Interrupt Settings");
            ComboMenu.Add("inter", new CheckBox("Use [R] Interrupt", false));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass"));
            HarassMenu.Add("HarassW", new CheckBox("Use [W] Harass"));
            HarassMenu.Add("HarassE", new CheckBox("Use [E] Harass"));
            HarassMenu.Add("DisQ2", new Slider("Use [Q] If Enemy Distance >", 350, 0, 650));
            HarassMenu.AddLabel("[Q] Distance < 125 = Always [Q]");
            HarassMenu.Add("ManaQ", new Slider("Mana Harass", 40));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear"));
            JungleClearMenu.Add("WJungle", new CheckBox("Use [W] JungleClear"));
            JungleClearMenu.Add("EJungle", new CheckBox("Use [E] JungleClear"));
            JungleClearMenu.Add("JungleMana", new Slider("Mana JungleClear", 20));

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("LaneClearQ", new CheckBox("Use [Q] LaneClear"));
            LaneClearMenu.Add("LaneClearW", new CheckBox("Use [W] LaneClear"));
            LaneClearMenu.Add("LaneClearE", new CheckBox("Use [E] LaneClear"));
            LaneClearMenu.Add("ManaLC", new Slider("Mana LaneClear", 50));
            LaneClearMenu.AddGroupLabel("LastHit Settings");
            LaneClearMenu.Add("LastHitQ", new CheckBox("Use [Q] LastHit"));
            LaneClearMenu.Add("ManaLH", new Slider("Mana LastHit", 50));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsE", new CheckBox("Use [E] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddGroupLabel("Ultimate Settings");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("minKsR", new Slider("Min [R] Distance KillSteal", 100, 1, 1000));
            KillStealMenu.Add("RKb", new KeyBind("[R] Semi Manual Key", false, KeyBind.BindTypes.HoldActive, 'Y'));
            KillStealMenu.AddGroupLabel("Recommended Distance 600");

            Drawings = Menu.AddSubMenu("Draw Settings", "Draw");
            Drawings.AddGroupLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("[Q] Range"));
            Drawings.Add("DrawE", new CheckBox("[E] Range"));
            Drawings.Add("DrawR", new CheckBox("[R] Range"));
            Drawings.Add("DrawRhit", new CheckBox("[R] Draw Hit"));
            Drawings.Add("Notifications", new CheckBox("Alerter Can Killable [R]"));
            Drawings.Add("Draw_Disabled", new CheckBox("Disabled Drawings"));

            Drawing.OnDraw += Drawing_OnDraw;
            Game.OnUpdate  += Game_OnUpdate;
            Interrupter.OnInterruptableSpell += Interupt;
        }
コード例 #12
0
        static Xerath()
        {
            Scryb = new Item((int)ItemId.Farsight_Alteration, 3500f);
            Q     = new Spell.Chargeable(SpellSlot.Q, 750, 1500, 1500, 500, int.MaxValue, 100)
            {
                AllowedCollisionCount = int.MaxValue
            };
            W = new Spell.Skillshot(SpellSlot.W, 1100, SkillShotType.Circular, 250, int.MaxValue, 100)
            {
                AllowedCollisionCount = int.MaxValue
            };
            E = new Spell.Skillshot(SpellSlot.E, 1050, SkillShotType.Linear, 250, 1600, 70)
            {
                AllowedCollisionCount = 0
            };
            R = new Spell.Skillshot(SpellSlot.R, 3200, SkillShotType.Circular, 500, int.MaxValue, 120)
            {
                AllowedCollisionCount = int.MaxValue
            };

            SpellList.Add(Q);
            SpellList.Add(W);
            SpellList.Add(E);
            SpellList.Add(R);

            Menuini   = MainMenu.AddMenu("Xerath", "Xerath");
            RMenu     = Menuini.AddSubMenu("R Settings");
            ComboMenu = Menuini.AddSubMenu("Combo Settings");
            ComboMenu.AddGroupLabel("Combo Settings");
            HarassMenu = Menuini.AddSubMenu("Harass Settings");
            HarassMenu.AddGroupLabel("Harass Settings");
            LaneClearMenu = Menuini.AddSubMenu("LaneClear Settings");
            LaneClearMenu.AddGroupLabel("LaneClear Settings");
            JungleClearMenu = Menuini.AddSubMenu("JungleClear Settings");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            KillStealMenu = Menuini.AddSubMenu("Stealer");
            KillStealMenu.AddGroupLabel("Stealer Settings");
            MiscMenu  = Menuini.AddSubMenu("Misc Settings");
            DrawMenu  = Menuini.AddSubMenu("Drawings Settings");
            ColorMenu = Menuini.AddSubMenu("Color Picker");

            foreach (var spell in SpellList)
            {
                Menuini.Add(spell.Slot + "hit", new ComboBox(spell.Slot + " HitChance", 0, "High", "Medium", "Low"));
                Menuini.AddSeparator(0);
            }

            RMenu.AddGroupLabel("R Settings");
            RMenu.Add("R", new CheckBox("Use R"));
            RMenu.Add("scrybR", new CheckBox("Use Scrybing Orb while Ulting"));
            RMenu.Add("Rmode", new ComboBox("R Mode", 0, "Auto", "Custom Delays", "On Tap"));
            RMenu.Add("Rtap", new KeyBind("R Tap Key", false, KeyBind.BindTypes.HoldActive, 'S'));
            RMenu.AddGroupLabel("R Custom Delays");
            for (var i = 1; i <= 5; i++)
            {
                RMenu.Add("delay" + i, new Slider("Delay " + i, 0, 0, 1500));
            }

            RMenu.Add("Rblock", new CheckBox("Block Commands While Casting R"));
            RMenu.Add("Rnear", new CheckBox("Focus Targets Near Mouse Only"));
            RMenu.Add("Mradius", new Slider("Mouse Radius", 750, 300, 1500));

            HarassMenu.Add("toggle", new KeyBind("Auto Harass", false, KeyBind.BindTypes.PressToggle, 'H'));

            foreach (var spell in SpellList.Where(s => s != R))
            {
                ComboMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot));

                HarassMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot));
                HarassMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% > [{0}%]"));
                HarassMenu.AddSeparator(0);

                LaneClearMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot));
                LaneClearMenu.Add(spell.Slot + "mode", new ComboBox(spell.Slot + " Mode", 0, "LaneClear", "LastHit", "Both"));
                LaneClearMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% > [{0}%]"));
                LaneClearMenu.AddSeparator(0);

                JungleClearMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot));
                JungleClearMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% > [{0}%]"));
                JungleClearMenu.AddSeparator(0);

                KillStealMenu.Add(spell.Slot + "ks", new CheckBox("KillSteal " + spell.Slot));
                KillStealMenu.Add(spell.Slot + "js", new CheckBox("JungleSteal " + spell.Slot));
                KillStealMenu.AddSeparator(0);
            }

            MiscMenu.AddGroupLabel("Misc Settings");
            MiscMenu.Add("gap", new CheckBox("E Anti-GapCloser"));
            MiscMenu.Add("int", new CheckBox("E Interrupter"));
            MiscMenu.Add("Danger", new ComboBox("Interrupter Danger Level", 1, "High", "Medium", "Low"));
            MiscMenu.Add("flee", new KeyBind("Escape with E", false, KeyBind.BindTypes.HoldActive, 'A'));
            MiscMenu.Add("Notifications", new CheckBox("Use Notifications"));
            MiscMenu.Add("autoECC", new CheckBox("Auto E On CC enemy"));
            MiscMenu.Add("scrybebuy", new CheckBox("Auto Scrybing Orb Buy"));
            MiscMenu.Add("scrybebuylevel", new Slider("Buy Orb at level [{0}]", 9, 1, 18));

            foreach (var spell in SpellList)
            {
                DrawMenu.Add(spell.Slot.ToString(), new CheckBox(spell.Slot + " Range"));
            }

            DrawMenu.Add("Rmini", new CheckBox("Draw R Range (MiniMap)", false));
            DrawMenu.Add("damage", new CheckBox("Draw Combo Damage"));
            DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health");

            foreach (var spell in SpellList)
            {
                ColorMenu.Add(spell.Slot.ToString(), new ColorPicker(spell.Slot + " Color", Color.Chartreuse));
            }

            Drawing.OnEndScene += Drawing_OnEndScene;
            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
            Obj_AI_Base.OnProcessSpellCast   += Obj_AI_Base_OnProcessSpellCast;
            Orbwalker.OnPreAttack            += Orbwalker_OnPreAttack;
            Player.OnIssueOrder += Player_OnIssueOrder;
            GameObject.OnCreate += GameObject_OnCreate;
        }
コード例 #13
0
ファイル: Program.cs プロジェクト: AkumaCORE/ezreal
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.Graves)
            {
                return;
            }
            Chat.Print("Graves7 Loaded!", Color.GreenYellow);
            Chat.Print("Doctor7", Color.Yellow);
            Bootstrap.Init(null);
            Q = new Spell.Skillshot(SpellSlot.Q, 850, SkillShotType.Linear, 250, 2000, 60);
            Q.AllowedCollisionCount = int.MaxValue;
            W = new Spell.Skillshot(SpellSlot.W, 950, SkillShotType.Circular, 250, 1650, 150);
            W.AllowedCollisionCount = int.MaxValue;
            E = new Spell.Skillshot(SpellSlot.E, 425, SkillShotType.Linear);
            R = new Spell.Skillshot(SpellSlot.R, 1500, SkillShotType.Linear, 250, 2100, 100);
            R.AllowedCollisionCount = int.MaxValue;


            Menu = MainMenu.AddMenu("Graves7", "Graves7");
            Menu.AddGroupLabel("Graves7");
            Menu.AddLabel(" FEATURES ");
            Menu.AddLabel(" Please Select Target Before Play ! ");
            Menu.AddLabel(" Use E Reset AA");
            Menu.AddLabel(" KillSteal");
            Menu.AddLabel(" Anti Gapcloser");
            Menu.AddLabel(" Skin Hack ");

            ComboMenu = Menu.AddSubMenu("Combo Settings", "ComboMenu");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddLabel("Spell [Q] On");
            foreach (var enemies in EntityManager.Heroes.Enemies)
            {
                ComboMenu.Add("combo" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName));
            }
            ComboMenu.AddSeparator();
            ComboMenu.Add("ComboW", new CheckBox("Spell [W]"));
            ComboMenu.Add("ComboE", new CheckBox("Spell [E] Reset AA"));
            ComboMenu.Add("ComboR", new CheckBox("Spell [R]", false));
            ComboMenu.Add("MinR", new Slider("Min Enemies Use [R]", 2, 0, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "HarassMenu");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.AddLabel("Harass [Q] On");
            foreach (var enemies in EntityManager.Heroes.Enemies)
            {
                HarassMenu.Add("haras" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName));
            }
            HarassMenu.Add("HarassMana", new Slider("Min Mana Harass [Q]", 50));
            HarassMenu.AddSeparator();
            HarassMenu.AddGroupLabel("Spells Settings");
            HarassMenu.Add("HarassW", new CheckBox("Spell [W]", false));
            HarassMenu.Add("ManaW", new Slider("Min Mana Harass [W]", 40));
            HarassMenu.Add("HarassAA", new CheckBox("Spell [E] Reset AA", false));
            HarassMenu.Add("ManaHarass", new Slider("Min Mana For [E] Harass", 50));

            ClearMenu = Menu.AddSubMenu("Laneclear Settings", "LaneClearMenu");
            ClearMenu.AddGroupLabel("Laneclear Settings");
            ClearMenu.Add("QClear", new CheckBox("Spell [Q]"));
            ClearMenu.Add("ClearMana", new Slider("Min Mana For [Q] LaneClear", 70));
            ClearMenu.Add("LaneAA", new CheckBox("Spell [E] Reset AA", false));
            ClearMenu.Add("ELane", new Slider("Min Mana For [E] LaneClear", 70));

            JungleMenu = Menu.AddSubMenu("JungleClear Settings", "JungleMenu");
            JungleMenu.AddGroupLabel("JungleClear Settings");
            JungleMenu.Add("QJungleClear", new CheckBox("Spell [Q]"));
            JungleMenu.Add("JungleMana", new Slider("Min Mana For [Q] JungleClear", 30));
            JungleMenu.Add("WJungleClear", new CheckBox("Spell [W]"));
            JungleMenu.Add("JungleManaW", new Slider("Min Mana For [W] JungleClear", 50));
            JungleMenu.Add("JungleAA", new CheckBox("Spell [E]"));
            JungleMenu.Add("EJung", new Slider("Min Mana For [E] JungleClear", 30));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillStealMenu");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Spell [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Spell [W] KillSteal"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddLabel("Ultimate Settings");
            KillStealMenu.Add("KsR", new CheckBox("Spell [R] KillSteal"));
            KillStealMenu.Add("minKsR", new Slider("Min [R] Range KillSteal", 600, 1, 1500));
            KillStealMenu.Add("maxKsR", new Slider("Max [R] Range KillSteal", 1500, 1, 1500));

            Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger");
            Skin.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Skin.Add("skin.Id", new ComboBox("Skin Mode", 3, "Default", "1", "2", "3", "4", "5", "6", "7", "8"));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddLabel("AntiGap Settings");
            Misc.Add("AntiGap", new CheckBox("Use [E] AntiGapcloser"));
            Misc.Add("AntiGapW", new CheckBox("Use [W] AntiGapcloser"));
            Misc.AddSeparator();
            Misc.AddLabel("Spells On CC Settings");
            Misc.Add("Rstun", new CheckBox("Use [R] If Enemy Has CC", false));
            Misc.Add("QStun", new CheckBox("Use [Q] If Enemy Has CC"));


            Drawings = Menu.AddSubMenu("Drawings Settings", "DrawingMenu");
            Drawings.AddGroupLabel("Drawings");
            Drawings.Add("drawQ", new CheckBox("[Q] Range"));
            Drawings.Add("drawW", new CheckBox("[W] Range", false));
            Drawings.Add("drawE", new CheckBox("[E] Range", false));
            Drawings.Add("drawR", new CheckBox("[R] Range"));


            Game.OnTick            += Game_OnTick;
            Drawing.OnDraw         += Drawing_OnDraw;
            Orbwalker.OnPostAttack += ResetAttack;
            Gapcloser.OnGapcloser  += Gapcloser_OnGapcloser;
        }
コード例 #14
0
ファイル: Brand.cs プロジェクト: jitart/adc
        static Brand()
        {
            try
            {
                Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear, 250, 1600, 120);
                W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 650, -1, 200);
                E = new Spell.Targeted(SpellSlot.E, 630);
                R = new Spell.Targeted(SpellSlot.R, 750);

                SpellList.Add(Q);
                SpellList.Add(W);
                SpellList.Add(E);
                SpellList.Add(R);

                Menuini    = MainMenu.AddMenu("Brand", "Brand");
                AutoMenu   = Menuini.AddSubMenu("Auto");
                ComboMenu  = Menuini.AddSubMenu("Combo");
                HarassMenu = Menuini.AddSubMenu("Harass");
                HarassMenu.AddGroupLabel("Harass");
                LaneClearMenu = Menuini.AddSubMenu("LaneClear");
                LaneClearMenu.AddGroupLabel("LaneClear");
                JungleClearMenu = Menuini.AddSubMenu("JungleClear");
                JungleClearMenu.AddGroupLabel("JungleClear");
                KillStealMenu = Menuini.AddSubMenu("Stealer");
                DrawMenu      = Menuini.AddSubMenu("Drawings");
                ColorMenu     = Menuini.AddSubMenu("Colors");

                foreach (var spell in SpellList.Where(s => s != E && s != R))
                {
                    Menuini.Add(spell.Slot + "hit", new ComboBox(spell.Slot + " HitChance", 0, "High", "Medium", "Low"));
                    Menuini.AddSeparator(0);
                }

                AutoMenu.AddGroupLabel("Auto Settings");
                AutoMenu.Add("AutoR", new Slider("Auto R AoE hit [{0}] Targets or more", 2, 1, 6));
                AutoMenu.Add("Gap", new CheckBox("Anti GapCloser"));
                AutoMenu.Add("Int", new CheckBox("Auto Interrupter"));
                AutoMenu.Add("Danger", new ComboBox("Interrupter Danger Level", 1, "High", "Medium", "Low"));
                AutoMenu.AddSeparator(0);
                AutoMenu.AddGroupLabel("Auto Hit Passive");
                AutoMenu.Add("AutoQ", new CheckBox("Auto Q Dotnate Passive"));
                AutoMenu.Add("AutoW", new CheckBox("Auto W Dotnate Passive", false));
                AutoMenu.Add("AutoE", new CheckBox("Auto E Dotnate Passive"));

                ComboMenu.AddGroupLabel("Combo Settings");
                ComboMenu.Add("Q", new CheckBox("Use Q"));
                ComboMenu.AddLabel("Extra Q Settings");
                ComboMenu.Add("Qp", new CheckBox("Q Only for stun"));
                ComboMenu.Add(Q.Slot + "mana", new Slider("Use Q if Mana% is more than [{0}%]", 10));
                ComboMenu.AddSeparator(1);

                ComboMenu.Add("W", new CheckBox("Use W"));
                ComboMenu.AddLabel("Extra W Settings");
                ComboMenu.Add("Wp", new CheckBox("W Only if target has brand passive", false));
                ComboMenu.Add(W.Slot + "mana", new Slider("Use W if Mana% is more than [{0}%]", 5));
                ComboMenu.AddSeparator(1);

                ComboMenu.Add("E", new CheckBox("Use E"));
                ComboMenu.AddLabel("Extra E Settings");
                ComboMenu.Add("Ep", new CheckBox("E Only if target has brand passive", false));
                ComboMenu.Add(E.Slot + "mana", new Slider("Use E if Mana% is more than [{0}%]", 15));
                ComboMenu.AddSeparator(1);

                ComboMenu.Add("RFinisher", new CheckBox("Use R Finisher"));
                ComboMenu.Add("RAoe", new CheckBox("Use R Aoe"));
                ComboMenu.Add("Rhit", new Slider("R AoE hit [{0}] Targets or more", 2, 1, 6));
                ComboMenu.Add(R.Slot + "mana", new Slider("Use R if Mana% is more than [{0}%]"));

                foreach (var spell in SpellList.Where(s => s.Slot != SpellSlot.R))
                {
                    HarassMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot));
                    HarassMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65));
                    HarassMenu.AddSeparator(1);
                    LaneClearMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot));
                    LaneClearMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65));
                    LaneClearMenu.AddSeparator(1);
                    JungleClearMenu.Add(spell.Slot.ToString(), new CheckBox("Use " + spell.Slot));
                    JungleClearMenu.Add(spell.Slot + "mana", new Slider("Use " + spell.Slot + " if Mana% is more than [{0}%]", 65));
                    JungleClearMenu.AddSeparator(1);
                }

                KillStealMenu.AddGroupLabel("KillSteal");
                foreach (var spell in SpellList)
                {
                    KillStealMenu.Add(spell.Slot + "ks", new CheckBox("Use " + spell.Slot));
                }

                KillStealMenu.AddSeparator(0);
                KillStealMenu.AddGroupLabel("JungleSteal");
                foreach (var spell in SpellList)
                {
                    KillStealMenu.Add(spell.Slot + "js", new CheckBox("Use " + spell.Slot));
                }

                DrawMenu.AddGroupLabel("Drawings");
                DrawMenu.Add("damage", new CheckBox("Draw Combo Damage"));
                DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health");
                DrawMenu.AddSeparator(1);
                foreach (var spell in SpellList)
                {
                    DrawMenu.Add(spell.Slot.ToString(), new CheckBox(spell.Slot + " Range"));
                    ColorMenu.Add(spell.Slot.ToString(), new ColorPicker(spell.Slot + " Color", System.Drawing.Color.Chartreuse));
                }

                Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
                Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
                Orbwalker.OnUnkillableMinion     += Orbwalker_OnUnkillableMinion;
            }
            catch (Exception e)
            {
                Common.Log(e.ToString());
            }
        }
コード例 #15
0
        public static void Initialize()
        {
            // Addon Menu
            BallistaKogMawMenu = MainMenu.AddMenu("CH汉化-弩弓大嘴", "BallistaKogMaw");
            BallistaKogMawMenu.AddGroupLabel("CH汉化-弩弓大嘴");

            // Combo Menu
            ComboMenu = BallistaKogMawMenu.AddSubMenu("连招", "ComboFeatures");
            ComboMenu.AddGroupLabel("连招设置");
            ComboMenu.AddLabel("技能使用:");
            ComboMenu.Add("Qcombo", new CheckBox("使用 Q"));
            ComboMenu.Add("Wcombo", new CheckBox("使用 W"));
            ComboMenu.Add("Ecombo", new CheckBox("使用 E"));
            ComboMenu.Add("Rcombo", new CheckBox("使用 R"));
            ComboMenu.Add("Scombo", new Slider("最大R叠加", 2, 1, 10));

            // Harass Menu
            HarassMenu = BallistaKogMawMenu.AddSubMenu("骚扰", "HarassFeatures");
            HarassMenu.AddGroupLabel("骚扰设置");
            HarassMenu.AddLabel("技能使用:");
            HarassMenu.Add("Qharass", new CheckBox("使用 Q"));
            HarassMenu.Add("Wharass", new CheckBox("使用 W", false));
            HarassMenu.Add("Eharass", new CheckBox("使用 E", false));
            HarassMenu.Add("Rharass", new CheckBox("使用 R", false));
            HarassMenu.Add("Sharass", new Slider("最大R叠加", 1, 1, 10));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Mharass", new Slider("蓝量限制百分比 %", 25));

            // Jungle Menu
            JungleMenu = BallistaKogMawMenu.AddSubMenu("清野", "JungleFeatures");
            JungleMenu.AddGroupLabel("清野设置");
            JungleMenu.AddLabel("技能使用:");
            JungleMenu.Add("Qjungle", new CheckBox("使用 Q"));
            JungleMenu.Add("Wjungle", new CheckBox("使用 W"));
            JungleMenu.Add("Rjungle", new CheckBox("使用 R", false));
            JungleMenu.Add("Sjungle", new Slider("最大R叠加", 1, 1, 10));
            JungleMenu.AddSeparator(1);
            JungleMenu.Add("Mjungle", new Slider("蓝量限制百分比 %", 25));

            // LaneClear Menu
            LaneClearMenu = BallistaKogMawMenu.AddSubMenu("清线", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("清线设置");
            LaneClearMenu.AddLabel("技能使用:");
            LaneClearMenu.Add("Qlanec", new CheckBox("使用 Q", false));
            LaneClearMenu.Add("Wlanec", new CheckBox("使用 W", false));
            LaneClearMenu.Add("Rlanec", new CheckBox("使用 R", false));
            LaneClearMenu.Add("Slanec", new Slider("最大R叠加", 1, 1, 10));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Mlanec", new Slider("蓝量限制百分比 %", 25));

            // LastHit Menu
            LastHitMenu = BallistaKogMawMenu.AddSubMenu("尾兵", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("尾兵设置");
            LastHitMenu.AddLabel("技能使用:");
            LastHitMenu.Add("Qlasthit", new CheckBox("使用 Q"));
            LastHitMenu.Add("Rlasthit", new CheckBox("使用 R", false));
            LastHitMenu.Add("Slasthit", new Slider("最大R叠加", 1, 1, 10));
            LastHitMenu.AddSeparator(1);
            LastHitMenu.Add("Mlasthit", new Slider("蓝量限制百分比 %", 25));

            // Kill Steal Menu
            KillStealMenu = BallistaKogMawMenu.AddSubMenu("抢头", "KSFeatures");
            KillStealMenu.AddGroupLabel("抢头设置");
            KillStealMenu.Add("Uks", new CheckBox("抢头模式"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("技能使用:");
            KillStealMenu.Add("Qks", new CheckBox("使用 Q 抢头"));
            KillStealMenu.Add("Rks", new CheckBox("使用 R 抢头"));

            // Drawing Menu
            DrawingMenu = BallistaKogMawMenu.AddSubMenu("线圈", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("线圈设置");
            DrawingMenu.Add("Udrawer", new CheckBox("显示线圈"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("技能线圈:");
            DrawingMenu.Add("Qdraw", new CheckBox("显示 Q"));
            DrawingMenu.Add("Wdraw", new CheckBox("显示 W"));
            DrawingMenu.Add("Edraw", new CheckBox("显示 E"));
            DrawingMenu.Add("Rdraw", new CheckBox("显示 R"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("换肤");
            DrawingMenu.Add("Udesigner", new CheckBox("使用换肤"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 7, 0, 8));

            // Setting Menu
            SettingMenu = BallistaKogMawMenu.AddSubMenu("杂项", "Settings");
            SettingMenu.AddGroupLabel("杂项");
            SettingMenu.AddLabel("自动加点");
            SettingMenu.Add("Uleveler", new CheckBox("使用自动加点"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("自动叠加女神");
            SettingMenu.Add("Ustacker", new CheckBox("使用自动叠加女神"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("自动被动 - 死亡跟随");
            SettingMenu.Add("Ufollower", new CheckBox("使用死亡跟随"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("防突击");
            SettingMenu.Add("Ugapc", new CheckBox("使用防突进"));
            SettingMenu.Add("Egapc", new CheckBox("使用造成间距"));
        }
コード例 #16
0
ファイル: Malphite.cs プロジェクト: tekintr/Elobuddy
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Malphite"))
            {
                return;
            }
            Chat.Print("Doctor's Malphite Yuklendi Ceviri TekinTR!", Color.Orange);
            Bootstrap.Init(null);
            Q   = new Spell.Targeted(SpellSlot.Q, 625);
            W   = new Spell.Active(SpellSlot.W, 250);
            E   = new Spell.Active(SpellSlot.E, 400);
            R   = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Circular, 250, 700, 270);
            Thm = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 32, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Thn = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 20, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Ignite = new Spell.Targeted(_Player.GetSpellSlotFromName("summonerdot"), 600);
            Menu   = MainMenu.AddMenu("Malphite", "Malphite");
            Menu.AddGroupLabel("Doctor7");
            ComboMenu = Menu.AddSubMenu("Kombo Ayarlari", "Combo");
            ComboMenu.AddGroupLabel("Kombo Ayarlari");
            ComboMenu.Add("ComboQ", new CheckBox("Kullan [Q]"));
            ComboMenu.Add("ComboW", new CheckBox("Kullan [W]"));
            ComboMenu.Add("ComboE", new CheckBox("Kullan [E]"));
            ComboMenu.Add("DisQ", new Slider("Kullan [Q] dusman uzakligi >", 10, 0, 650));
            ComboMenu.AddLabel("[Q] Uzaklik < 125 = Herzaman [Q]");
            ComboMenu.AddGroupLabel("Ulti Ayarlari");
            ComboMenu.Add("ComboFQ", new KeyBind("Kullan [R] Secilen hedefe", false, KeyBind.BindTypes.HoldActive, 'T'));
            ComboMenu.Add("ComboR", new CheckBox("Kullan [R] Aoe"));
            ComboMenu.Add("MinR", new Slider("Kac dusmana isabet etsin [R] Aoe", 3, 1, 5));
            ComboMenu.AddGroupLabel("Buyu kesme Ayarlari");
            ComboMenu.Add("inter", new CheckBox("Kullan [R]", false));

            HarassMenu = Menu.AddSubMenu("Durtme Ayarlari", "Harass");
            HarassMenu.AddGroupLabel("Durtme Ayarlari");
            HarassMenu.Add("HarassQ", new CheckBox("Kullan [Q] "));
            HarassMenu.Add("HarassW", new CheckBox("Kullan [W] "));
            HarassMenu.Add("HarassE", new CheckBox("Kullan [E] "));
            HarassMenu.Add("DisQ2", new Slider("Kullan [Q] dusman uzakligi >", 350, 0, 650));
            HarassMenu.AddLabel("[Q] Uzaklik < 125 = Herzaman [Q]");
            HarassMenu.Add("ManaQ", new Slider("Durtmek icin mana", 40));

            JungleClearMenu = Menu.AddSubMenu("Orman Ayarlari", "JungleClear");
            JungleClearMenu.AddGroupLabel("Orman Ayarlari");
            JungleClearMenu.Add("QJungle", new CheckBox("Kullan [Q]"));
            JungleClearMenu.Add("WJungle", new CheckBox("Kullan [W]"));
            JungleClearMenu.Add("EJungle", new CheckBox("Kullan [E]"));
            JungleClearMenu.Add("JungleMana", new Slider("Orman Temizlemek icin mana", 20));

            LaneClearMenu = Menu.AddSubMenu("Koridor Ayarlari", "LaneClear");
            LaneClearMenu.AddGroupLabel("Koridor Temizleme Ayarlari");
            LaneClearMenu.Add("LaneClearQ", new CheckBox("Kullan [Q] "));
            LaneClearMenu.Add("LaneClearW", new CheckBox("Kullan [W] "));
            LaneClearMenu.Add("LaneClearE", new CheckBox("Kullan [E] "));
            LaneClearMenu.Add("ManaLC", new Slider("Koridor temizlemek icin mana", 50));
            LaneClearMenu.AddGroupLabel("SonVurus Ayarlari");
            LaneClearMenu.Add("LastHitQ", new CheckBox("Kullan [Q] SonVurus"));
            LaneClearMenu.Add("ManaLH", new Slider("SonVurus icin mana", 50));

            KillStealMenu = Menu.AddSubMenu("Oldurme Ayarlari", "KillSteal");
            KillStealMenu.AddGroupLabel("Oldurme Ayarlari");
            KillStealMenu.Add("KsQ", new CheckBox("Kullan [Q] Oldururken"));
            KillStealMenu.Add("KsE", new CheckBox("Kullan [E] Oldururken"));
            KillStealMenu.Add("ign", new CheckBox("Kullan [Tutustur] Oldururken"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddGroupLabel("Ulti Ayarlari");
            KillStealMenu.Add("KsR", new CheckBox("Kullan [R] Oldururken"));
            KillStealMenu.Add("minKsR", new Slider("En az uzaklik [R] ile oldurmek icin", 100, 1, 1000));
            KillStealMenu.Add("RKb", new KeyBind("[R] Yari otomatik tusu", false, KeyBind.BindTypes.HoldActive, 'Y'));
            KillStealMenu.AddGroupLabel("Onerilen uzaklik 600");

            Drawings = Menu.AddSubMenu("Cizim ayarlari", "Draw");
            Drawings.AddGroupLabel("Cizim ayarlari");
            Drawings.Add("DrawQ", new CheckBox("[Q] Menzilini Goster"));
            Drawings.Add("DrawE", new CheckBox("[E] Menzilini Goster"));
            Drawings.Add("DrawR", new CheckBox("[R] Menzilini Goster"));
            Drawings.Add("DrawRhit", new CheckBox("[R] isabet sayisini Goster"));
            Drawings.Add("Notifications", new CheckBox("[R] ile Oldurulebilir uyarisini goster"));
            Drawings.Add("Draw_Disabled", new CheckBox("Cizimleri kapat"));

            Drawing.OnDraw += Drawing_OnDraw;
            Game.OnUpdate  += Game_OnUpdate;
            Interrupter.OnInterruptableSpell += Interupt;
        }
コード例 #17
0
ファイル: MenuManager.cs プロジェクト: spall9/EloBuddy-Addons
        public static void Initialize()
        {
            // Addon Menu
            DraconicChoGathMenu = MainMenu.AddMenu("DraconicChoGath", "DraconicChoGath");
            DraconicChoGathMenu.AddGroupLabel("Draconic Cho'Gath");

            // Combo Menu
            ComboMenu = DraconicChoGathMenu.AddSubMenu("Combo Features", "ComboFeatures");
            ComboMenu.AddGroupLabel("Combo Features");
            ComboMenu.AddLabel("Independent boxes for Spells:");
            ComboMenu.Add("Qcombo", new CheckBox("Use Q"));
            ComboMenu.Add("Wcombo", new CheckBox("Use W"));
            ComboMenu.Add("Rcombo", new CheckBox("Use R", false));

            // Harass Menu
            HarassMenu = DraconicChoGathMenu.AddSubMenu("Harass Features", "HarassFeatures");
            HarassMenu.AddGroupLabel("Harass Features");
            HarassMenu.AddLabel("Independent boxes for Spells:");
            HarassMenu.Add("Qharass", new CheckBox("Use Q"));
            HarassMenu.Add("Wharass", new CheckBox("Use W"));

            // Jungle Menu
            JungleMenu = DraconicChoGathMenu.AddSubMenu("Jungle Features", "JungleFeatures");
            JungleMenu.AddGroupLabel("Jungle Features");
            JungleMenu.AddLabel("Independent boxes for Spells:");
            JungleMenu.Add("Qjungle", new CheckBox("Use Q"));
            JungleMenu.Add("Wjungle", new CheckBox("Use W", false));
            JungleMenu.Add("Rjungle", new CheckBox("Use R"));
            JungleMenu.Add("Fjungle", new CheckBox("Use Flash + R to steal"));

            // LaneClear Menu
            LaneClearMenu = DraconicChoGathMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("Lane Clear Features");
            LaneClearMenu.AddLabel("Independent boxes for Spells:");
            LaneClearMenu.Add("Qlanec", new CheckBox("Use Q", false));
            LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false));

            // LastHit Menu
            LastHitMenu = DraconicChoGathMenu.AddSubMenu("Last Hit Features", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("Last Hit Features");
            LastHitMenu.AddLabel("Independent boxes for Spells:");
            LastHitMenu.Add("Qlasthit", new CheckBox("Use Q", false));
            LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false));
            LastHitMenu.Add("Rlasthit", new CheckBox("Use R"));

            // Kill Steal Menu
            KillStealMenu = DraconicChoGathMenu.AddSubMenu("KS Features", "KSFeatures");
            KillStealMenu.AddGroupLabel("Kill Steal Features");
            KillStealMenu.Add("Uks", new CheckBox("KS Mode"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("Independent boxes for Spells:");
            KillStealMenu.Add("Qks", new CheckBox("Use Q in KS"));
            KillStealMenu.Add("Wks", new CheckBox("Use W in KS"));
            KillStealMenu.Add("Rks", new CheckBox("Use R in KS"));
            KillStealMenu.Add("Fks", new CheckBox("Use Flash + R to KS"));

            // Drawing Menu
            DrawingMenu = DraconicChoGathMenu.AddSubMenu("Drawing Features", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("Drawing Features");
            DrawingMenu.Add("Udraw", new CheckBox("Draw Mode"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Independent boxes for Spells:");
            DrawingMenu.Add("Qdraw", new CheckBox("Draw Q"));
            DrawingMenu.Add("Wdraw", new CheckBox("Draw W"));
            DrawingMenu.Add("Rdraw", new CheckBox("Draw R"));
            DrawingMenu.Add("Fdraw", new CheckBox("Draw Flash + R"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Skin Designer");
            DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 0, 0, 6));

            // Setting Menu
            SettingMenu = DraconicChoGathMenu.AddSubMenu("Settings", "Settings");
            SettingMenu.AddGroupLabel("Settings");
            SettingMenu.AddLabel("Automatic Leveler");
            SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Automatic Tear Stacker");
            SettingMenu.Add("Ustack", new CheckBox("Stack Mode"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Interrupter");
            SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode"));
            SettingMenu.Add("Qinterrupt", new CheckBox("Use Q to interrupt"));
            SettingMenu.AddLabel("Gap Closer");
            SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode"));
            SettingMenu.Add("Qgapc", new CheckBox("Use Q to gapclose"));
        }
コード例 #18
0
ファイル: Ezreal.cs プロジェクト: MBalack/Balles
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Ezreal"))
            {
                return;
            }
            Chat.Print("Doctor's Ezreal Loaded!", Color.Orange);
            Q = new Spell.Skillshot(SpellSlot.Q, 1150, SkillShotType.Linear, 250, 2000, 60);
            W = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Linear, 250, 1550, 80);
            W.AllowedCollisionCount = int.MaxValue;
            E = new Spell.Skillshot(SpellSlot.E, 475, SkillShotType.Linear, 250, 2000, 100);
            R = new Spell.Skillshot(SpellSlot.R, 5000, SkillShotType.Linear, 1000, 2000, 160);
            R.AllowedCollisionCount = int.MaxValue;
            Botrk = new Item(ItemId.Blade_of_the_Ruined_King);
            Bil   = new Item(3144, 475f);
            Thm   = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 32, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Thn = new Font(Drawing.Direct3DDevice, new FontDescription {
                FaceName = "Tahoma", Height = 15, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType
            });
            Ignite    = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            Menu      = MainMenu.AddMenu("Doctor's Ezreal", "Ezreal");
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Use [Q] Combo"));
            ComboMenu.Add("comboMode", new ComboBox("Q Mode:", 0, "Fast [Q]", "[Q] After AA"));
            ComboMenu.Add("ComboW", new CheckBox("Use [W] Combo"));
            ComboMenu.Add("WMode", new ComboBox("W Mode:", 0, "Fast [W]", "[W] After AA"));
            ComboMenu.AddGroupLabel("Ultimate Settings");
            ComboMenu.Add("ComboR", new CheckBox("Use [R] AoE"));
            ComboMenu.Add("MinR", new Slider("Use [R] AoE if hit x Enemies", 2, 1, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass"));
            HarassMenu.Add("ManaQ", new Slider("Mana Harass [Q]", 40));
            HarassMenu.AddSeparator();
            HarassMenu.Add("HarassW", new CheckBox("Use [W] Harass", false));
            HarassMenu.Add("ManaW", new Slider("Mana Harass [W]", 40));
            HarassMenu.AddSeparator();
            HarassMenu.AddGroupLabel("Harass On");
            foreach (var target in EntityManager.Heroes.Enemies)
            {
                HarassMenu.Add("haras" + target.ChampionName, new CheckBox("" + target.ChampionName));
            }

            Auto = Menu.AddSubMenu("Auto Harass Settings", "Auto Harass");
            Auto.AddGroupLabel("Auto Harass Settings");
            Auto.Add("Key", new KeyBind("Auto Harass", false, KeyBind.BindTypes.PressToggle, 'T'));
            Auto.Add("AutoQ", new CheckBox("Use [Q]"));
            Auto.Add("AutomanaQ", new Slider("Min Mana Auto [Q]", 60));
            Auto.AddSeparator();
            Auto.Add("AutoW", new CheckBox("Use [W]", false));
            Auto.Add("AutomanaW", new Slider("Min Mana Auto [W]", 60));
            Auto.AddSeparator();
            Auto.AddGroupLabel("Auto Harass On");
            foreach (var target in EntityManager.Heroes.Enemies)
            {
                Auto.Add("harass" + target.ChampionName, new CheckBox("" + target.ChampionName));
            }

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddGroupLabel("LastHit Settings");
            LaneClearMenu.Add("QLH", new CheckBox("Use [Q] LastHit"));
            LaneClearMenu.Add("LHMode", new ComboBox("LastHit Mode:", 0, "Always [Q]", "[Q] If Orb Cant Killable"));
            LaneClearMenu.Add("LhMana", new Slider("Mana Lasthit", 50));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("QLC", new CheckBox("Use [Q] LaneClear"));
            LaneClearMenu.Add("LCMode", new ComboBox("LaneClear Mode:", 0, "Always [Q]", "[Q] If Orb Cant Killable"));
            LaneClearMenu.Add("ManaLC", new Slider("Mana LaneClear", 50));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Use [Q] JungleClear"));
            JungleClearMenu.Add("MnJungle", new Slider("Mana JungleClear", 20));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddGroupLabel("AntiGap Settings");
            Misc.Add("AntiGap", new CheckBox("Use [E] AntiGapcloser", false));
            Misc.AddGroupLabel("Ultimate On CC Settings");
            Misc.Add("Rstun", new CheckBox("Use [R] Enemies Immobile"));
            Misc.AddGroupLabel("Auto Stacks Settings");
            Misc.Add("Stack", new CheckBox("Auto Stacks In Shop"));
            Misc.Add("Stackk", new CheckBox("Auto Stacks If Enemies Around = 0", false));
            Misc.Add("Stackkm", new Slider("Min Mana Auto Stack", 80));

            Items = Menu.AddSubMenu("Items Settings", "Items");
            Items.AddGroupLabel("Items Settings");
            Items.Add("BOTRK", new CheckBox("Use [Botrk]"));
            Items.Add("ihp", new Slider("My HP Use BOTRK <=", 50));
            Items.Add("ihpp", new Slider("Enemy HP Use BOTRK <=", 50));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddGroupLabel("Ultimate Settings");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("RKb", new KeyBind("[R] KillSteal Semi Manual Key", false, KeyBind.BindTypes.HoldActive, 'R'));

            Drawings = Menu.AddSubMenu("Draw Settings", "Draw");
            Drawings.AddGroupLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("[Q] Range"));
            Drawings.Add("DrawW", new CheckBox("[W] Range", false));
            Drawings.Add("DrawE", new CheckBox("[E] Range", false));
            Drawings.Add("Notifications", new CheckBox("Alerter Can Killable [R]"));
            Drawings.Add("DrawAT", new CheckBox("Draw Auto Harass"));

            Drawing.OnDraw               += Drawing_OnDraw;
            Game.OnUpdate                += Game_OnUpdate;
            Gapcloser.OnGapcloser        += Gapcloser_OnGapcloser;
            Orbwalker.OnUnkillableMinion += Orbwalker_CantLasthit;
            Orbwalker.OnPostAttack       += ResetAttack;
        }
コード例 #19
0
ファイル: MenuManager.cs プロジェクト: alathuan2/EB
        public static void Initialize()
        {
            // Addon Menu
            BallistaKogMawMenu = MainMenu.AddMenu("BallistaKogMaw", "BallistaKogMaw");
            BallistaKogMawMenu.AddGroupLabel("Ballista Kog'Maw");

            // Combo Menu
            ComboMenu = BallistaKogMawMenu.AddSubMenu("Combo Features", "ComboFeatures");
            ComboMenu.AddGroupLabel("Combo Features");
            ComboMenu.AddLabel("Independent boxes for Spells:");
            ComboMenu.Add("Qcombo", new CheckBox("Use Q"));
            ComboMenu.Add("Wcombo", new CheckBox("Use W"));
            ComboMenu.Add("Ecombo", new CheckBox("Use E"));
            ComboMenu.Add("Rcombo", new CheckBox("Use R"));
            ComboMenu.Add("Scombo", new Slider("Max R Stacks", 2, 1, 10));

            // Harass Menu
            HarassMenu = BallistaKogMawMenu.AddSubMenu("Harass Features", "HarassFeatures");
            HarassMenu.AddGroupLabel("Harass Features");
            HarassMenu.AddLabel("Independent boxes for Spells:");
            HarassMenu.Add("Qharass", new CheckBox("Use Q"));
            HarassMenu.Add("Wharass", new CheckBox("Use W", false));
            HarassMenu.Add("Eharass", new CheckBox("Use E", false));
            HarassMenu.Add("Rharass", new CheckBox("Use R", false));
            HarassMenu.Add("Sharass", new Slider("Max R Stacks", 1, 1, 10));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25));

            // Jungle Menu
            JungleMenu = BallistaKogMawMenu.AddSubMenu("Jungle Features", "JungleFeatures");
            JungleMenu.AddGroupLabel("Jungle Features");
            JungleMenu.AddLabel("Independent boxes for Spells:");
            JungleMenu.Add("Qjungle", new CheckBox("Use Q"));
            JungleMenu.Add("Wjungle", new CheckBox("Use W"));
            JungleMenu.Add("Rjungle", new CheckBox("Use R", false));
            JungleMenu.Add("Sjungle", new Slider("Max R Stacks", 1, 1, 10));
            JungleMenu.AddSeparator(1);
            JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25));

            // LaneClear Menu
            LaneClearMenu = BallistaKogMawMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("Lane Clear Features");
            LaneClearMenu.AddLabel("Independent boxes for Spells:");
            LaneClearMenu.Add("Qlanec", new CheckBox("Use Q", false));
            LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false));
            LaneClearMenu.Add("Rlanec", new CheckBox("Use R", false));
            LaneClearMenu.Add("Slanec", new Slider("Max R Stacks", 1, 1, 10));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25));

            // LastHit Menu
            LastHitMenu = BallistaKogMawMenu.AddSubMenu("Last Hit Features", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("Last Hit Features");
            LastHitMenu.AddLabel("Independent boxes for Spells:");
            LastHitMenu.Add("Qlasthit", new CheckBox("Use Q"));
            LastHitMenu.Add("Rlasthit", new CheckBox("Use R", false));
            LastHitMenu.Add("Slasthit", new Slider("Max R Stacks", 1, 1, 10));
            LastHitMenu.AddSeparator(1);
            LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25));

            // Kill Steal Menu
            KillStealMenu = BallistaKogMawMenu.AddSubMenu("KS Features", "KSFeatures");
            KillStealMenu.AddGroupLabel("Kill Steal Features");
            KillStealMenu.Add("Uks", new CheckBox("KS Mode"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("Independent boxes for Spells:");
            KillStealMenu.Add("Qks", new CheckBox("Use Q in KS"));
            KillStealMenu.Add("Rks", new CheckBox("Use R in KS"));

            // Drawing Menu
            DrawingMenu = BallistaKogMawMenu.AddSubMenu("Drawing Features", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("Drawing Features");
            DrawingMenu.Add("Udrawer", new CheckBox("Use Drawer"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Independent boxes for Spells:");
            DrawingMenu.Add("Qdraw", new CheckBox("Draw Q"));
            DrawingMenu.Add("Wdraw", new CheckBox("Draw W"));
            DrawingMenu.Add("Edraw", new CheckBox("Draw E"));
            DrawingMenu.Add("Rdraw", new CheckBox("Draw R"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Skin Designer");
            DrawingMenu.Add("Udesigner", new CheckBox("Use Designer"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 7, 0, 8));

            // Setting Menu
            SettingMenu = BallistaKogMawMenu.AddSubMenu("Settings", "Settings");
            SettingMenu.AddGroupLabel("Settings");
            SettingMenu.AddLabel("Automatic Leveler");
            SettingMenu.Add("Uleveler", new CheckBox("Use Leveler"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Automatic Tear Stacker");
            SettingMenu.Add("Ustacker", new CheckBox("Use Stacker"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Automatic Passive - Death Follower");
            SettingMenu.Add("Ufollower", new CheckBox("Use Follower"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Gap Closer");
            SettingMenu.Add("Ugapc", new CheckBox("Use Gapcloser"));
            SettingMenu.Add("Egapc", new CheckBox("Use E to gapclose"));
        }
コード例 #20
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Hecarim"))
            {
                return;
            }
            Chat.Print("Hecarim7 Loaded!", Color.Orange);
            Bootstrap.Init(null);
            Q = new Spell.Active(SpellSlot.Q, 350);
            W = new Spell.Active(SpellSlot.W, 525);
            E = new Spell.Active(SpellSlot.E, 450);
            R = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Linear, 250, 800, 200);
            R.AllowedCollisionCount = int.MaxValue;
            Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            Menu   = MainMenu.AddMenu("Hecarim7", "Hecarim");
            Menu.AddSeparator();
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddSeparator();
            ComboMenu.AddLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Spell [Q]"));
            ComboMenu.Add("ComboW", new CheckBox("Spell [W]"));
            ComboMenu.Add("ComboE", new CheckBox("Spell [E]"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("ComboR", new CheckBox("Spell [R]"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("MinR", new Slider("Min Enemies Use [R]", 3, 0, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Spell [Q]"));
            HarassMenu.Add("ManaQ", new Slider("Min Mana Harass [Q]", 40));
            HarassMenu.AddSeparator();
            HarassMenu.Add("HarassW", new CheckBox("Spell [W]", false));
            HarassMenu.Add("ManaW", new Slider("Min Mana Harass [W]<=", 40));

            Auto = Menu.AddSubMenu("Auto Harass Settings", "Auto Harass");
            Auto.AddLabel("Auto Harass Settings");
            Auto.Add("AutoQ", new CheckBox("Auto [Q]"));
            Auto.Add("ManaQ", new Slider("Min Mana Auto [Q]", 60));

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddLabel("LastHit Settings");
            LaneClearMenu.Add("LastQ", new CheckBox("Spell [Q] LastHit"));
            LaneClearMenu.Add("LhMana", new Slider("Min Mana Lasthit [Q]", 60));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.AddLabel("Lane Clear Settings");
            LaneClearMenu.Add("LastQLC", new CheckBox("LaneClear With [Q]"));
            LaneClearMenu.Add("ManaLC", new Slider("Min Mana [Q] LaneClear", 50));
            LaneClearMenu.Add("LastWLC", new CheckBox("LaneClear With [W]"));
            LaneClearMenu.Add("ManaLCW", new Slider("Min Mana [W] LaneClear", 70));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddLabel("Ultimate Settings");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("minKsR", new Slider("Min [R] Distance KillSteal", 100, 1, 700));

            Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger");
            Skin.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Skin.Add("skin.Id", new ComboBox("Skin Mode", 8, "Default", "1", "2", "3", "4", "5", "6", "7", "8"));

            Drawings = Menu.AddSubMenu("Draw Settings", "Draw");
            Drawings.AddGroupLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("Q Range"));
            Drawings.Add("DrawW", new CheckBox("W Range", false));

            Drawing.OnDraw += Drawing_OnDraw;
            Game.OnTick    += Game_OnTick;
        }
コード例 #21
0
        public static void Initialize()
        {
            // Addon Menu
            ExecutionerUrgotMenu = MainMenu.AddMenu("ExecutionerUrgot", "ExecutionerUrgot");
            ExecutionerUrgotMenu.AddGroupLabel("Executioner Urgot");
            ExecutionerUrgotMenu.AddLabel("Çeviri TRAdana");

            // Combo Menu
            ComboMenu = ExecutionerUrgotMenu.AddSubMenu("Kombo Ayarları", "ComboFeatures");
            ComboMenu.AddGroupLabel("Kombo Ayarları");
            ComboMenu.AddLabel("Büyüler");
            ComboMenu.Add("Qcombo", new CheckBox("Kullan Q"));
            ComboMenu.Add("Wcombo", new CheckBox("Kullan W Yavaşlatmak için"));
            ComboMenu.Add("Ecombo", new CheckBox("Kullan E"));
            ComboMenu.AddLabel("Aşadağıdaki bölümü ayarlayın");
            ComboMenu.Add("Rcombo", new Slider("Kullan R -şu kadar hedef içinde", 3, 0, 5));

            // Harass Menu
            HarassMenu = ExecutionerUrgotMenu.AddSubMenu("Dürtme ", "HarassFeatures");
            HarassMenu.AddGroupLabel("Dürtme Ayarları");
            HarassMenu.AddLabel("Büyüler:");
            HarassMenu.Add("Qharass", new CheckBox("Kullan Q"));
            HarassMenu.Add("Eharass", new CheckBox("Kullan E"));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Mharass", new Slider("Dürtme için en az mana %", 25));

            // Jungle Menu
            JungleMenu = ExecutionerUrgotMenu.AddSubMenu("OrmanTemizleme", "JungleFeatures");
            JungleMenu.AddGroupLabel("OrmanTemizleme Ayarları");
            JungleMenu.AddLabel("Büyüler:");
            JungleMenu.Add("Qjungle", new CheckBox("Kullan Q"));
            JungleMenu.Add("Ejungle", new CheckBox("Kullan E"));
            JungleMenu.AddSeparator(1);
            JungleMenu.Add("Mjungle", new Slider("Orman temizleme için gereken mana %", 25));

            // LaneClear Menu
            LaneClearMenu = ExecutionerUrgotMenu.AddSubMenu("LaneTemizleme ", "LaneClearFeatures");
            LaneClearMenu.AddGroupLabel("LaneTemizleme Ayarları");
            LaneClearMenu.AddLabel("Büyüler:");
            LaneClearMenu.Add("Qlanec", new CheckBox("Kullan Q"));
            LaneClearMenu.Add("Elanec", new CheckBox("Kullan E", false));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Mlanec", new Slider("LaneTemizleme için en az mana %", 25));

            // LastHit Menu
            LastHitMenu = ExecutionerUrgotMenu.AddSubMenu("SonVuruş Ayarları", "LastHitFeatures");
            LastHitMenu.AddGroupLabel("SonVuruş Ayarları");
            LastHitMenu.AddLabel("Büyüler");
            LastHitMenu.Add("Qlasthit", new CheckBox("Kullan Q"));
            LastHitMenu.AddSeparator(1);
            LastHitMenu.Add("Mlasthit", new Slider("son vuruş için gereken mana", 25));

            // Kill Steal Menu
            KillStealMenu = ExecutionerUrgotMenu.AddSubMenu("Kill Çalma", "KSFeatures");
            KillStealMenu.AddGroupLabel("Kill Çalma Ayarları");
            KillStealMenu.Add("Uks", new CheckBox("KS Modu"));
            KillStealMenu.AddSeparator(1);
            KillStealMenu.AddLabel("Büyüler:");
            KillStealMenu.Add("Qks", new CheckBox("Q Kullan"));
            KillStealMenu.Add("Eks", new CheckBox("E Kullan", false));

            // Drawing Menu
            DrawingMenu = ExecutionerUrgotMenu.AddSubMenu("Gösterge", "DrawingFeatures");
            DrawingMenu.AddGroupLabel("Gösterge Ayarları");
            DrawingMenu.Add("Udrawer", new CheckBox("Gösterge Kullan"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Büyüler");
            DrawingMenu.Add("Qdraw", new CheckBox("Göster Q"));
            DrawingMenu.Add("Edraw", new CheckBox("Göster E"));
            DrawingMenu.Add("Rdraw", new CheckBox("Göster R"));
            DrawingMenu.AddSeparator(1);
            DrawingMenu.AddLabel("Skin Değiştirici");
            DrawingMenu.Add("Udesigner", new CheckBox("Kullan"));
            DrawingMenu.Add("Sdesign", new Slider("Skin Numarası: ", 2, 0, 3));

            // Setting Menu
            SettingMenu = ExecutionerUrgotMenu.AddSubMenu("Ayarları", "Settings");
            SettingMenu.AddGroupLabel("Ayarları");
            SettingMenu.AddLabel("Otomatik Level Yükseltme");
            SettingMenu.Add("Uleveler", new CheckBox("Kullan"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Otomatik Yük Kasma");
            SettingMenu.Add("Ustacker", new CheckBox("Kullan"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Otomatik R kullan düşmanı dost kuleye çekecekse");
            SettingMenu.Add("Ugrabber", new CheckBox("Çekmeyi Kullan"));
            SettingMenu.AddSeparator(1);
            SettingMenu.AddLabel("Interrupter");
            SettingMenu.Add("Uinterrupt", new CheckBox("İnterrupt Kullan", false));
            SettingMenu.Add("Rinterrupt", new CheckBox("İnterrupt için R", false));
            SettingMenu.AddLabel("Gap Closer");
            SettingMenu.Add("Ugapc", new CheckBox("Kullan Gapcloser", false));
            SettingMenu.Add("Rgapc", new CheckBox("Gapcloser için  R", false));
        }