void RpcShowKillMessage(string ownerName, string targetName) { GameObject killMessage = (GameObject)Instantiate(killMessagePrefab); KillMessageScript kms = killMessage.GetComponent <KillMessageScript>(); kms.owner = ownerName; kms.target = targetName; }
void CmdShowKillMessage() { string ownerName = owner.GetComponent <Player>().playerName; string targetName = target.GetComponent <Player>().playerName; GameObject killMessage = (GameObject)Instantiate(killMessagePrefab); KillMessageScript kms = killMessage.GetComponent <KillMessageScript>(); kms.owner = ownerName; kms.target = targetName; RpcShowKillMessage(ownerName, targetName); }