private void Start() { gameManager = GameObject.Find("GameManager").GetComponent <GameManager>(); rigidbody2D = GetComponent <Rigidbody2D>(); kickManager = GetComponent <KickManager>(); positionSpawn = transform.position; }
private void Start() { gameManager = GameObject.Find("GameManager").GetComponent <GameManager>(); spawner = GetComponent <Spawner>(); kickManager = GetComponent <KickManager>(); rigidbody2D = GetComponent <Rigidbody2D>(); }