コード例 #1
0
 public InputSystem(IPlayerCamera camera,
                    NewWalkTargetSignal walkTargetSignal,
                    KeyPressedSignal keyPressedSignal,
                    TargetAquiredSignal targetAquiredSignal,
                    GameModel model
                    )
 {
     _playerCamera        = camera;
     _walkTargetSignal    = walkTargetSignal;
     _keyPressedSignal    = keyPressedSignal;
     _targetAquiredSignal = targetAquiredSignal;
     _model = model;
 }
コード例 #2
0
 void Init(KeyPressedSignal keyPressedSignal)
 {
     _keyPressedSignal  = keyPressedSignal;
     _keyPressedSignal += ActivateAbilies;
 }