private void GameGUI_KeyUp(object sender, KeyEventArgs e) { KeyMnager.setKey(e.KeyCode, false); }
private void GameGUI_KeyDown(object sender, KeyEventArgs e) { KeyMnager.setKey(e.KeyCode, true); }
private void GameGUI_KeyUp(object sender, KeyEventArgs e) { KeyMnager.setKey(e.KeyCode, false); }
private void GameGUI_KeyDown(object sender, KeyEventArgs e) { KeyMnager.setKey(e.KeyCode, true); }