protected void Dispose(bool disposing) { if (!disposing) { return; } _keyMgr.Stop(); _keyMgr.Dispose(); }
protected override void Dispose(bool disposing) { _winHook.WindowCreated -= _winHook_WindowSetChanged; _winHook.WindowDestroyed -= _winHook_WindowSetChanged; _keyMgr.Stop(); _keyMgr.Dispose(); HideSwitcher(); HideOverlays(); base.Dispose(disposing); }