public override void OnInspectorGUI() { GUI.changed = false; //DrawDefaultInspector(); DialogueReader reader = (DialogueReader)target; reader.show[0] = EditorGUILayout.Foldout(reader.show[0], "General Settings"); if (reader.show[0]) { EditorGUI.indentLevel++; reader.mainTexture = (Texture2D)EditorGUILayout.ObjectField("Main Texture: ", reader.mainTexture, typeof(Texture2D), true); reader.widthStyle = (DialogueReader.SizeStyle)EditorGUILayout.EnumPopup("Width Style: ", reader.widthStyle); reader.heightStyle = (DialogueReader.SizeStyle)EditorGUILayout.EnumPopup("Height Style: ", reader.heightStyle); reader.nodeSize = EditorGUILayout.Vector2Field("Size: ", reader.nodeSize); reader.nodeBorder = EditorGUILayout.Vector2Field("Border: ", reader.nodeBorder); reader.defaultPosition = EditorGUILayout.Vector2Field("Default Position: ", reader.defaultPosition); reader.stickToEdges = EditorGUILayout.Toggle("Stick to Edges: ", reader.stickToEdges); EditorGUI.indentLevel--; } reader.show[1] = EditorGUILayout.Foldout(reader.show[1], "Content Settings"); if (reader.show[1]) { EditorGUI.indentLevel++; reader.displayName = EditorGUILayout.Toggle("Display Name: ", reader.displayName); reader.displayImage = EditorGUILayout.Toggle("Display Image: ", reader.displayImage); reader.imageSize = EditorGUILayout.IntField("Image Size: ", reader.imageSize); reader.textIndent = EditorGUILayout.IntField("Text Indent: ", reader.textIndent); reader.optionIndent = EditorGUILayout.IntField("Option Indent: ", reader.optionIndent); reader.alignment = (TextAnchor)EditorGUILayout.EnumPopup("Alignment: ", reader.alignment); reader.font = (Font)EditorGUILayout.ObjectField("Font: ", reader.font, typeof(Font), true); reader.fontColor = EditorGUILayout.ColorField("Font Color: ", reader.fontColor); reader.fontSize = EditorGUILayout.IntField("Font Size: ", reader.fontSize); EditorGUI.indentLevel--; } reader.show[2] = EditorGUILayout.Foldout(reader.show[2], "Highlight Settings"); if (reader.show[2]) { EditorGUI.indentLevel++; reader.highlightTexture = (Texture2D)EditorGUILayout.ObjectField("Highlight Texture: ", reader.highlightTexture, typeof(Texture2D), true); reader.stretchTexture = EditorGUILayout.Toggle("Stretch Texture: ", reader.stretchTexture); reader.highlightFontColor = EditorGUILayout.ColorField("Font Color: ", reader.highlightFontColor); EditorGUI.indentLevel--; } reader.show[3] = EditorGUILayout.Foldout(reader.show[3], "Extra Settings"); if (reader.show[3]) { EditorGUI.indentLevel++; reader.extraTexture = (Texture2D)EditorGUILayout.ObjectField("Extra Texture: ", reader.extraTexture, typeof(Texture2D), true); reader.extraSize = EditorGUILayout.Vector2Field("Extra Size: ", reader.extraSize); reader.extraPosition = EditorGUILayout.Vector2Field("Extra Offset: ", reader.extraPosition); EditorGUI.indentLevel--; } reader.show[4] = EditorGUILayout.Foldout(reader.show[4], "Sound Settings"); if (reader.show[4]) { EditorGUI.indentLevel++; reader.openNoise = (AudioClip)EditorGUILayout.ObjectField("Open Noise: ", reader.openNoise, typeof(AudioClip), true); reader.closeNoise = (AudioClip)EditorGUILayout.ObjectField("Close Noise: ", reader.closeNoise, typeof(AudioClip), true); reader.nextNoise = (AudioClip)EditorGUILayout.ObjectField("Next Noise: ", reader.nextNoise, typeof(AudioClip), true); reader.optionNoise = (AudioClip)EditorGUILayout.ObjectField("Option Noise: ", reader.optionNoise, typeof(AudioClip), true); EditorGUI.indentLevel--; } reader.show[5] = EditorGUILayout.Foldout(reader.show[5], "Demo Settings"); if (reader.show[5]) { EditorGUI.indentLevel++; reader.demo = EditorGUILayout.Toggle("Demo: ", reader.demo); reader.demoTalkDistance = EditorGUILayout.FloatField("Demo Talk Distance: ", reader.demoTalkDistance); reader.demoTalkWidth = EditorGUILayout.FloatField("Demo Talk Width: ", reader.demoTalkWidth); reader.demoGUIText = (GUIText)EditorGUILayout.ObjectField("Demo GUIText: ", reader.demoGUIText, typeof(GUIText), true); reader.demoGUIColor = EditorGUILayout.ColorField("Demo GUIColor ", reader.demoGUIColor); reader.show[6] = EditorGUILayout.Foldout(reader.show[6], "Custom Keys"); if (reader.show[6]) { EditorGUI.indentLevel++; reader.startKey = (KeyCode)EditorGUILayout.EnumPopup("Start Key: ", reader.startKey); reader.nextKey = (KeyCode)EditorGUILayout.EnumPopup("Next Key: ", reader.nextKey); reader.upKey = (KeyCode)EditorGUILayout.EnumPopup("Up Key: ", reader.upKey); reader.downKey = (KeyCode)EditorGUILayout.EnumPopup("Down Key: ", reader.downKey); EditorGUI.indentLevel--; } EditorGUI.indentLevel--; } if (GUILayout.Button("Edit Actors")) { ActorEditor.InitEditorWindow(reader); } if (GUILayout.Button("Edit Keys")) { KeyEditor.InitEditorWindow(reader); } if (GUI.changed) { EditorUtility.SetDirty(target); } }