private void Update() { if (mKeyController != null) { if (mKeyController.keyState[14].down) { ChangeFocusButton(mButton_ShipAlbum); } else if (mKeyController.keyState[10].down) { ChangeFocusButton(mButton_SlotItemAlbum); } else if (mKeyController.keyState[1].down) { OnSelectCurrentFocus(); } else if (mKeyController.IsRDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } else if (mKeyController.IsBatuDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToActiveScene(); } } }
protected override bool Run() { isShowFrame = false; if (isEnd) { if (changeState == "listDetail") { OrganizeTaskManager.Instance.GetTopTask()._state2 = TaskOrganizeTop.OrganizeState.DetailList; OrganizeTaskManager.ReqPhase(OrganizeTaskManager.OrganizePhase.ListDetail); } else if (changeState == "detail") { OrganizeTaskManager.ReqPhase(OrganizeTaskManager.OrganizePhase.Detail); } else if (changeState == "top") { OrganizeTaskManager.Instance.GetTopTask()._state2 = TaskOrganizeTop.OrganizeState.Top; OrganizeTaskManager.ReqPhase(OrganizeTaskManager.OrganizePhase.Phase_ST); } isEnd = false; return(false); } if (Input.touchCount == 0) { KeyController.Update(); } if (KeyController.IsRDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } return(true); }
private void Update() { if (mFocusKeyController != null) { if (mFocusKeyController.IsRDown() && SingletonMonoBehaviour <UIShortCutMenu> .Instance.IsInputEnable) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToPortOrOrganize(); } mFocusKeyController.Update(); } }
private void Update() { if (mKeyController != null) { if (mKeyController.IsRDown() && SingletonMonoBehaviour <UIShortCutMenu> .Instance.IsInputEnable) { OnBack(); } else if (mKeyController.IsRSRightDown()) { SwitchItemStore(); } } }
private void Update() { if (mFocusKeyController != null) { mFocusKeyController.Update(); if (mFocusKeyController.IsRDown() && SingletonMonoBehaviour <UIShortCutMenu> .Instance.IsInputEnable) { mFocusKeyController.ClearKeyAll(); mFocusKeyController.firstUpdate = true; mFocusKeyController = null; SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } } }
protected override bool Run() { if (isEnd) { if (changeState == "list") { OrganizeTaskManager.ReqPhase(OrganizeTaskManager.OrganizePhase.List); } else if (changeState == "top") { OrganizeTaskManager.ReqPhase(OrganizeTaskManager.OrganizePhase.Phase_ST); } return(false); } if (KeyController.IsLeftDown()) { if (!ship.IsLocked()) { detailManager.buttons.LockSwitch.MoveLockBtn(); } } else if (KeyController.IsRightDown()) { if (ship.IsLocked()) { detailManager.buttons.LockSwitch.MoveLockBtn(); } } else if (KeyController.IsShikakuDown()) { detailManager.buttons.LockSwitch.MoveLockBtn(); } else if (KeyController.IsMaruDown()) { if (!isEnd) { ChangeButtonEL(null); } } else if (KeyController.IsBatuDown()) { BackDataEL(null); } if (KeyController.IsRDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } return(true); }
private void Update() { if (mKeyController == null) { return; } if (mKeyController.keyState[14].down) { ChangeFocus(mButton_Negative); } else if (mKeyController.keyState[10].down) { int num = Array.IndexOf(mButtonFocasable, mButton_Positive); if (0 <= num) { ChangeFocus(mButton_Positive); } } else if (mKeyController.keyState[1].down) { mKeyController.ClearKeyAll(); mKeyController.firstUpdate = true; if (mButton_Negative.Equals(mButtonCurrentFocus)) { OnClickNegative(); } else if (mButton_Positive.Equals(mButtonCurrentFocus)) { OnClickPositive(); } } else if (mKeyController.keyState[0].down) { OnClickNegative(); } else if (mKeyController.IsRDown()) { OnRequestChangeScene(); } else if (mKeyController.IsLDown()) { OnRequestBackToRoot(); } }
private void Update() { if (mKeyController == null) { return; } if (mKeyController.keyState[14].down) { ChangeFocus(mButton_Positive); } else if (mKeyController.keyState[10].down) { ChangeFocus(mButton_Negative); } else if (mKeyController.keyState[1].down) { if (mFocusButton != null) { if (mFocusButton.Equals(mButton_Negative)) { SoundUtils.PlaySE(SEFIleInfos.CommonCancel1); ClickNegativeEvent(); } else if (mFocusButton.Equals(mButton_Positive)) { SoundUtils.PlaySE(SEFIleInfos.CommonEnter1); ClickPositiveEvent(); } } } else if (mKeyController.keyState[0].down) { ClickNegativeEvent(); } else if (mKeyController.IsRDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } else if (mKeyController.IsLDown()) { ClickNegativeEvent(); } }
private void Update() { if (mKeyController == null) { return; } if (mKeyController.keyState[14].down) { int num = Array.IndexOf(mButtons_Focasable, mButtonManager.nowForcusButton); int num2 = num - 1; if (0 <= num2) { ChangeFocusButton(mButtons_Focasable[num2], needSe: true); } } else if (mKeyController.keyState[10].down) { int num3 = Array.IndexOf(mButtons_Focasable, mCurrentFocusButton); int num4 = num3 + 1; if (num4 < mButtons_Focasable.Length) { ChangeFocusButton(mButtons_Focasable[num4], needSe: true); } } else if (mKeyController.keyState[1].down) { OnSelectCircleButton(); } else if (mKeyController.keyState[0].down) { OnBack(); } else if (mKeyController.IsRDown()) { if ((UnityEngine.Object)mVoiceAudioSource != null) { mVoiceAudioSource.Stop(); } mVoiceAudioSource = null; SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } }
private void Update() { if (mKeyController == null) { return; } if (mKeyController.keyState[14].down) { if (mIsShown) { ChangeFocus(SelectType.Arsenal); } } else if (mKeyController.keyState[10].down) { if (mIsShown) { ChangeFocus(SelectType.Revamp); } } else if (mKeyController.keyState[1].down) { if (mOnArsenaltypeSelectListener != null && mIsShown && !DOTween.IsTweening(this)) { SingletonMonoBehaviour <UIShortCutMenu> .Instance.IsInputEnable = false; mOnArsenaltypeSelectListener(mSelectType); mKeyController = null; } } else if (mKeyController.keyState[0].down) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToPort(); } else if (mKeyController.IsRDown() && SingletonMonoBehaviour <UIShortCutMenu> .Instance.IsInputEnable) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); mKeyController = null; } }
protected override bool Run() { if (isEnd) { if (changeState == "top") { OrganizeTaskManager.Instance.GetTopTask()._state2 = TaskOrganizeTop.OrganizeState.Top; OrganizeTaskManager.ReqPhase(OrganizeTaskManager.OrganizePhase.Phase_ST); } else if (changeState == "list") { OrganizeTaskManager.Instance.GetTopTask()._state2 = TaskOrganizeTop.OrganizeState.List; OrganizeTaskManager.ReqPhase(OrganizeTaskManager.OrganizePhase.List); } return(false); } if (KeyController.IsLeftDown()) { detailManager.buttons.UpdateButton(isLeft: true); } else if (KeyController.IsRightDown()) { detailManager.buttons.UpdateButton(isLeft: false); } else if (KeyController.IsMaruDown()) { detailManager.buttons.Decide(); } else if (KeyController.IsBatuDown()) { BackMaskEL(null); } if (KeyController.IsRDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } return(true); }
protected override void OnUpdate() { if (mKeyController != null) { if (mKeyController.keyState[8].down) { PrevFocus(); } else if (mKeyController.keyState[12].down) { NextFocus(); } else if (mKeyController.keyState[14].down) { PrevPageOrHeadFocus(); } else if (mKeyController.keyState[10].down) { NextPageOrTailFocus(); } else if (mKeyController.keyState[1].down) { Select(); } else if (mKeyController.keyState[0].down) { OnBack(); } else if (mKeyController.IsRDown()) { OnRequestChangeScene(); } else if (mKeyController.IsLDown()) { OnRequestBackToRoot(); } } }
private void Update() { if (!needUpdate) { return; } _set_arrow(); if (!_firstUpdate) { _firstUpdate = false; base.gameObject.transform.localScale = Vector3.one; } if (ItemSelectController != null) { ItemSelectController.Update(); } if (ItemSelectController.keyState[8].down) { Pressed_Button_L(null); } if (ItemSelectController.keyState[12].down) { Pressed_Button_R(null); } if (ItemSelectController.IsRDown()) { _Xpressed = true; needUpdate = false; if (_isScene) { GoToStrategy(); } } else if (ItemSelectController.IsBatuDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToActiveScene(); } }
private void Update() { if (key == null) { return; } float axisRaw = Input.GetAxisRaw("Left Stick Horizontal"); float axisRaw2 = Input.GetAxisRaw("Left Stick Vertical"); if (key.keyState[16].press || key.keyState[23].press || key.keyState[17].press) { MenuCamera.orthographicSize -= 0.3f * Time.deltaTime; InteriorCamera.orthographicSize -= 0.3f * Time.deltaTime; } else if (key.keyState[20].press || key.keyState[21].press || key.keyState[19].press) { MenuCamera.orthographicSize += 0.3f * Time.deltaTime; InteriorCamera.orthographicSize += 0.3f * Time.deltaTime; } else if (key.IsRDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } else { if (key.IsSankakuDown()) { key.ClearKeyAll(); key.firstUpdate = true; ExitMode(); return; } if (axisRaw == 0f && axisRaw2 == 0f) { if (key.keyState[10].press) { character.transform.AddLocalPositionX(250f * Time.deltaTime); Vector3 localPosition = character.transform.localPosition; if (localPosition.x > 400f) { character.transform.localPositionX(400f); } } else if (key.keyState[14].press) { character.transform.AddLocalPositionX(-250f * Time.deltaTime); Vector3 localPosition2 = character.transform.localPosition; if (localPosition2.x < -400f) { character.transform.localPositionX(-400f); } } } } if (key.keyState[8].press) { float num = -0.1f * Time.deltaTime; Vector3 localScale = character.transform.localScale; if (localScale.x + num > 1.1f) { character.transform.AddLocalScale(num, num, num); character.transform.AddLocalPositionY((float)character.render.height * (0f - num) / 4f); } } else if (key.keyState[12].press) { float num2 = 0.1f * Time.deltaTime; float num3 = 0.5f * (float)character.shipModel.Lov / 1000f; Vector3 localScale2 = character.transform.localScale; if (localScale2.x + num2 < 1.1f + num3) { character.transform.AddLocalScale(num2, num2, num2); character.transform.AddLocalPositionY((float)character.render.height * (0f - num2) / 4f); } } MenuCamera.transform.AddPosX(axisRaw * Time.deltaTime); MenuCamera.transform.AddPosY((0f - axisRaw2) * Time.deltaTime); InteriorCamera.transform.AddPosX(axisRaw * Time.deltaTime); InteriorCamera.transform.AddPosY((0f - axisRaw2) * Time.deltaTime); FixSize(MenuCamera); FixSize(InteriorCamera); FixPosition(MenuCamera); FixPosition(InteriorCamera); }
protected bool StateKeyControl_Banner() { if (_isDragDrop) { return(true); } deckSwitchManager.keyControlEnable = true; if (KeyController.IsMaruDown()) { _bannerManager[BannerIndex - 1].DetailEL(null); return(true); } if (KeyController.IsRDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } else if (KeyController.IsBatuDown()) { BackToPort(); } else if (KeyController.IsShikakuDown()) { AllUnsetBtnEL(); } else if (KeyController.IsDownDown()) { BannerIndex += 2; if (BannerIndex >= 7) { BannerIndex -= 6; } SoundUtils.PlaySE(SEFIleInfos.CommonCursolMove); UpdateChangeBanner(); } else if (KeyController.IsUpDown()) { BannerIndex -= 2; if (BannerIndex <= 0) { BannerIndex += 6; } SoundUtils.PlaySE(SEFIleInfos.CommonCursolMove); UpdateChangeBanner(); } else if (KeyController.IsLeftDown()) { BannerIndex--; SoundUtils.PlaySE(SEFIleInfos.CommonCursolMove); if (BannerIndex == 0) { if (IsTenderBtn() || IsAllUnsetBtn()) { SystemIndex = ((!IsTenderBtn()) ? 1 : 0); } else { SystemIndex = 2; } UpdateSystemButtons(); OrganizeTaskManager.Instance.GetTopTask().setControlState(); } UpdateChangeBanner(); } else if (KeyController.IsRightDown()) { if (BannerIndex >= 6) { return(true); } BannerIndex++; SoundUtils.PlaySE(SEFIleInfos.CommonCursolMove); for (int i = 0; i < 6; i++) { bool enabled = (BannerIndex - 1 == i) ? true : false; _bannerManager[i].UpdateBanner(enabled); } } return(true); }
private void HandleKeyController() { ScreenStatus screenStatus = status; if ((screenStatus == ScreenStatus.SELECT_DECK_SHIP || screenStatus == ScreenStatus.SELECT_OTHER_SHIP) && mKeyController.IsBatuDown()) { Back2PortTop(); } if (status != ScreenStatus.MODE_KINDAIKA_KAISHU_ANIMATION && status != ScreenStatus.MODE_KAIZO_ANIMATION && mKeyController.IsRDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } }
private void Update() { if (mKeyController == null) { return; } if (mKeyController.IsRDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } else if (mKeyController.IsRSLeftDown()) { PrevPage(); } else if (mKeyController.IsRSRightDown()) { NextPage(); } else if (mKeyController.keyState[0].down) { OnBack(); } else if (mKeyController.keyState[1].down) { OnSelectedListItemListener(mCurrentFocusListItem); } else if (mKeyController.keyState[14].down) { int num = Array.IndexOf(mUISlotItemAlbumListItems, mCurrentFocusListItem); int num2 = num - 1; if (0 <= num2) { UISlotItemAlbumListItem target = mUISlotItemAlbumListItems[num2]; ChangeFocus(target, needSe: true); } } else if (mKeyController.keyState[10].down) { int num3 = Array.IndexOf(mUISlotItemAlbumListItems, mCurrentFocusListItem); int num4 = num3 + 1; if (num4 < mUISlotItemAlbumListItems.Length) { UISlotItemAlbumListItem target2 = mUISlotItemAlbumListItems[num4]; ChangeFocus(target2, needSe: true); } } else if (mKeyController.keyState[8].down) { int num5 = Array.IndexOf(mUISlotItemAlbumListItems, mCurrentFocusListItem); int num6 = num5 - 5; if (0 <= num6) { UISlotItemAlbumListItem target3 = mUISlotItemAlbumListItems[num6]; ChangeFocus(target3, needSe: true); } } else if (mKeyController.keyState[12].down) { int num7 = Array.IndexOf(mUISlotItemAlbumListItems, mCurrentFocusListItem); int num8 = num7 + 5; if (num8 < mUISlotItemAlbumListItems.Length) { UISlotItemAlbumListItem target4 = mUISlotItemAlbumListItems[num8]; ChangeFocus(target4, needSe: true); } } }
private void Update() { if (mFocusKeyController != null) { mFocusKeyController.Update(); if (SingletonMonoBehaviour <UIShortCutMenu> .Instance.IsInputEnable && mFocusKeyController.IsRDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); mFocusKeyController = null; } } }
private void Update() { if (!_isStartUpDone || !rep.isFadeDone()) { StartUP(); } if (!_isStartUpDone || _HOLT) { return; } int index = dockSelectController.Index; dockSelectController.Update(); if (dockSelectController.IsRDown()) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } if (rep.now_mode() != 1) { dockSelectController.Index = index; return; } if (dockSelectController.keyState[8].down) { } if (dockSelectController.keyState[12].down) { } if (bd2.get_board2_anime() || dia2.get_dialog2_anime() || dia.get_dialog_anime()) { return; } if (!_isBtnMaruUp && (dockSelectController.keyState[1].up || !dockSelectController.keyState[1].down)) { _isBtnMaruUp = true; return; } if (rep.first_change()) { UISelectedObject.SelectedObjectBlink(dock_cursor, dockSelectController.Index); btnLights(Play: false, force: true); return; } if (dockSelectController.IsChangeIndex) { UISelectedObject.SelectedObjectBlink(dock_cursor, dockSelectController.Index); SoundUtils.PlaySE(SEFIleInfos.CommonCursolMove); } for (int i = 0; i < dock_cursor.Length; i++) { if (_clsRepair.Material.RepairKit <= 0 || now_kit <= 0) { repair_btn[i].GetComponent <UISprite>().spriteName = "btn_quick_off"; btnLights(Play: false); } else { btnLights(Play: true); if (dockSelectController.Index == i) { if (!get_HS_anime(i)) { repair_btn[i].GetComponent <UISprite>().spriteName = "btn_quick_on"; } } else if (!get_HS_anime(i)) { repair_btn[i].GetComponent <UISprite>().spriteName = "btn_quick"; } } if (dockSelectController.Index == i) { label1_obj[i].GetComponent <UILabel>().effectColor = TextShadowLight; label2_obj[i].GetComponent <UILabel>().effectColor = TextShadowLight; label3_obj[i].GetComponent <UILabel>().effectColor = TextShadowLight; } else { label1_obj[i].GetComponent <UILabel>().effectColor = Color.white; label2_obj[i].GetComponent <UILabel>().effectColor = Color.white; label3_obj[i].GetComponent <UILabel>().effectColor = Color.white; } } if (dockSelectController.IsChangeIndex) { UISelectedObject.SelectedObjectBlink(dock_cursor, dockSelectController.Index); for (int j = 0; j < dock_cursor.Length; j++) { if (_clsRepair.Material.RepairKit <= 0 || now_kit <= 0) { repair_btn[j].GetComponent <UISprite>().spriteName = "btn_quick_off"; btnLights(Play: false); } else { btnLights(Play: true); if (dockSelectController.Index == j) { if (!get_HS_anime(j)) { repair_btn[j].GetComponent <UISprite>().spriteName = "btn_quick_on"; } } else if (!get_HS_anime(j)) { repair_btn[j].GetComponent <UISprite>().spriteName = "btn_quick"; } } if (dockSelectController.Index == j) { label1_obj[j].GetComponent <UILabel>().effectColor = new Color(0.63f, 0.91f, 1f); label2_obj[j].GetComponent <UILabel>().effectColor = new Color(0.63f, 0.91f, 1f); } else { label1_obj[j].GetComponent <UILabel>().effectColor = Color.white; label2_obj[j].GetComponent <UILabel>().effectColor = Color.white; } } for (int k = 0; k < _clsRepair.MapArea.NDockMax; k++) { if (_clsRepair.MapArea.NDockCount == dockSelectController.Index) { int num = k; GameObject.Find("board1_top/board/Grid/0" + num.ToString() + "/Shutter/BGKey").GetComponent <UISprite>().spriteName = "btn_addDock_on"; } else { int num2 = k; GameObject.Find("board1_top/board/Grid/0" + num2.ToString() + "/Shutter/BGKey").GetComponent <UISprite>().spriteName = "btn_addDock"; } } } if (dockSelectController.Index < _clsRepair.GetDocks().Length) { if (_clsRepair.GetDockData(dockSelectController.Index).ShipId != 0) { _go_kosoku = 1; } else { _go_kosoku = 0; } } if (dockSelectController.keyState[0].down) { back_to_port(); } else if (dockSelectController.keyState[1].down && _isBtnMaruUp) { _isBtnMaruUp = false; now_dock = dockSelectController.Index; if (_clsRepair.Material.RepairKit <= 0) { now_kit = -1; } dock_selected(dockSelectController.Index); } else if (dockSelectController.keyState[5].down) { SingletonMonoBehaviour <PortObjectManager> .Instance.BackToStrategy(); } }
private void Update() { if (mKeyController != null) { mKeyController.Update(); if (SingletonMonoBehaviour <UIShortCutMenu> .Instance != null && SingletonMonoBehaviour <UIShortCutMenu> .Instance.IsInputEnable && mKeyController.IsRDown()) { mKeyController.ClearKeyAll(); mKeyController.firstUpdate = true; SingletonMonoBehaviour <PortObjectManager> .Instance.BackToPortOrOrganize(); mKeyController = null; } } }