コード例 #1
0
        public override void *Allocate(int elementCount, int elementSize = 1, bool initMemory = true)
        {
            if (elementCount <= 0)
            {
                throw new ArgumentException(elementCount.ToString(), nameof(elementCount));
            }

            if (elementSize <= 0)
            {
                throw new ArgumentException(elementSize.ToString(), nameof(elementSize));
            }

            HeapMemoryFlags flags  = initMemory ? HeapMemoryFlags.HEAP_ZERO_MEMORY : HeapMemoryFlags.NONE;
            void *          memory = Kernel32HeapMemory.HeapAlloc(_HeapPointer, flags, (uint)(elementCount * elementSize));

            if (memory == null)
            {
                throw new OutOfMemoryException();
            }

            return(memory);
        }