void Start() { testPlayer = GameObject.FindWithTag("Player"); testPlayerTransform = testPlayer.transform; movementMotor = GetComponent<KamikazeMovementMotor>(); AIcontroller = GetComponent<BuzzerKamikazeControllerAndAi>(); }
void Start() { testPlayer = GameObject.FindWithTag("Player"); testPlayerTransform = testPlayer.transform; movementMotor = GetComponent <KamikazeMovementMotor>(); AIcontroller = GetComponent <BuzzerKamikazeControllerAndAi>(); }