コード例 #1
0
        public CubemapWrapper(string value, Texture2D[] textures, TextureTypeEnum cubeType, bool mipmaps, bool readable)
        {
            this.name = value;
            type      = cubeType == TextureTypeEnum.RGB2_CubeMap? TextureTypeEnum.RGB2_CubeMap : TextureTypeEnum.CubeMap;
            KSPLog.print("[EVE] Creating " + name + " Cubemap");

            foreach (Texture2D tex in textures)
            {
                tex.wrapMode = TextureWrapMode.Clamp;
            }

            if (type == TextureTypeEnum.RGB2_CubeMap)
            {
                texPositive = textures[0];
                texNegative = textures[1];
            }
            else
            {
                /*
                 * cubeTex = new Cubemap(textures[0].width, TextureFormat.RGBA32, mipmaps);
                 *
                 * foreach (CubemapFace face in Enum.GetValues(typeof(CubemapFace)))
                 * {
                 *  Texture2D tex = textures[(int)face];
                 *  cubeTex.SetPixels(tex.GetPixels(), face);
                 * }
                 * cubeTex.Apply(mipmaps, !readable);
                 * cubeTex.SmoothEdges();
                 */
                texList = textures;
            }
        }
コード例 #2
0
 public void ShipRolloutEvent(ShipConstruct construct)
 {
     KSPLog.print("ES: ShipRolloutEvent");
     foreach (Part part in construct.parts)
     {
         if (part.Resources.Contains(Constants.EEDefinition.name))
         {
             PartResource exoticEnergies = part.Resources[Constants.EEDefinition.name];
             if (HighLogic.CurrentGame.Mode == Game.Modes.CAREER)
             {
                 if (exoticEnergies.amount > storedExoticMatter)
                 {
                     exoticEnergies.amount = (float)storedExoticMatter;
                 }
                 storedExoticMatter -= exoticEnergies.amount;
             }
             KSPLog.print("Spent " + exoticEnergies.amount + " EM");
         }
         if (part.Resources.Contains(Constants.EMDefinition.name))
         {
             PartResource exoticMaterials = part.Resources[Constants.EMDefinition.name];
             if (HighLogic.CurrentGame.Mode == Game.Modes.CAREER)
             {
                 if (exoticMaterials.amount > storedExoticMatter)
                 {
                     exoticMaterials.amount = (float)storedExoticMatter;
                 }
                 storedExoticMatter -= exoticMaterials.amount;
             }
             KSPLog.print("Spent " + exoticMaterials.amount + " EM");
         }
     }
     KSPLog.print("Stored EM: " + storedExoticMatter);
 }
コード例 #3
0
        public void Remove()
        {
            KSPLog.print("Removing PQS Material Manager!");

            RemoveFromPQSCities();
            if (this.sphere != null && this.sphere.quads != null)
            {
                foreach (PQ pq in this.sphere.quads)
                {
                    RemoveFromQuads(pq);
                }
                ChildUpdater[] cuArray = this.sphere.transform.GetComponentsInChildren <ChildUpdater>(true).Where(cu => cu.Material == material).ToArray();
                foreach (ChildUpdater cu in cuArray)
                {
                    GameObject.DestroyImmediate(cu);
                }
                DeferredRenderer[] drArray = (DeferredRenderer[])this.sphere.transform.GetComponentsInChildren <DeferredRenderer>(true).Where(cu => cu.Material == material).ToArray();
                foreach (DeferredRenderer dr in drArray)
                {
                    GameObject.DestroyImmediate(dr);
                }
            }
            this.sphere           = null;
            this.enabled          = false;
            this.transform.parent = null;
            GameEvents.OnPQSCityLoaded.Remove(PQSLoaded);
        }
コード例 #4
0
        public static void visualizeTransform(Transform transform, Color color)
        {
            if (transform == null)
            {
                return;
            }
            KSPLog.print("TRANSFORM: " + transform.position);
            GameObject   gameObject   = transform.gameObject;
            Vector3      origin       = transform.position;
            LineRenderer lineRenderer = gameObject.GetComponent <LineRenderer>();

            if (lineRenderer == null)
            {
                lineRenderer          = gameObject.AddComponent <LineRenderer>();
                lineRenderer.material = new Material(Shader.Find("Particles/Additive"));
                lineRenderer.SetVertexCount(6);
            }
            lineRenderer.SetWidth(0.05f, 0.01f);
            lineRenderer.SetColors(color, Color.white);
            lineRenderer.SetPosition(0, origin);
            lineRenderer.SetPosition(1, transform.TransformPoint(Vector3.right));
            lineRenderer.SetPosition(2, origin);
            lineRenderer.SetPosition(3, transform.TransformPoint(Vector3.up));
            lineRenderer.SetPosition(4, origin);
            lineRenderer.SetPosition(5, transform.TransformPoint(Vector3.forward));
        }
コード例 #5
0
 internal void ApplyCubeMap(Material mat, string name, int index)
 {
     if (type == TextureTypeEnum.RGB2_CubeMap)
     {
         mat.SetTexture("cube" + name + "POS", texPositive);
         mat.SetTexture("cube" + name + "NEG", texNegative);
         mat.EnableKeyword("MAP_TYPE_CUBE2_" + index.ToString());
         KSPLog.print("[EVE] Applying " + name + " Cubemap");
     }
     else
     {
         /*
          * KSPLog.print("[EVE] Setting cube" + name);
          * mat.SetTexture("cube" + name, cubeTex);
          * mat.EnableKeyword("MAP_TYPE_CUBE_" + index.ToString());
          */
         mat.SetTexture("cube" + name + "xn", texList[(int)CubemapFace.NegativeX]);
         mat.SetTexture("cube" + name + "yn", texList[(int)CubemapFace.NegativeY]);
         mat.SetTexture("cube" + name + "zn", texList[(int)CubemapFace.NegativeZ]);
         mat.SetTexture("cube" + name + "xp", texList[(int)CubemapFace.PositiveX]);
         mat.SetTexture("cube" + name + "yp", texList[(int)CubemapFace.PositiveY]);
         mat.SetTexture("cube" + name + "zp", texList[(int)CubemapFace.PositiveZ]);
         mat.EnableKeyword("MAP_TYPE_CUBE6_" + index.ToString());
     }
 }
コード例 #6
0
        private Dictionary <int, Part> soundIDToPartIVA = new Dictionary <int, Part>();    //using a separate storage for internal model audio sources as they have completely different reference system

        public void rebuildCache(AudioSource[] audioSources)
        {
            Stopwatch performanceWatch = Stopwatch.StartNew();

            soundIDToPart.Clear();
            soundIDToPartIVA.Clear();
            for (int i = 0; i < audioSources.Length; i++)
            {
                AudioSource audioSource = audioSources[i];
                for (int p = 0; p < FlightGlobals.ActiveVessel.Parts.Count; p++)
                {
                    Part part = FlightGlobals.ActiveVessel.Parts[p];
                    if (part.internalModel && audioSource.transform.IsChildOf(part.internalModel.transform))
                    {
                        soundIDToPartIVA.Add(audioSource.GetInstanceID(), part);
                        break;
                    }
                    else if (audioSource.transform.IsChildOf(part.transform))
                    {
                        soundIDToPart.Add(audioSource.GetInstanceID(), part);
                        break;
                    }
                }
            }

            /*foreach (KeyValuePair<int, Part> entry in soundIDToPart) {
             *      UnityEngine.Debug.Log("ENTRY: " + entry.Key + " " + entry.Value.name);
             * }*/
            performanceWatch.Stop();
            KSPLog.print("AudioMuffler: VesselSoundsCache rebuild time = " + performanceWatch.ElapsedMilliseconds);
        }
コード例 #7
0
        static void WarnOnNotFound()
        {
            System.Reflection.MemberInfo[] mi = typeof(ReflectedMembers).FindMembers(System.Reflection.MemberTypes.Field, System.Reflection.BindingFlags.InvokeMethod | System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Public, null, null);
            foreach (System.Reflection.MemberInfo m in mi)
            {
                System.Reflection.FieldInfo tf = m as System.Reflection.FieldInfo;
                if (tf == null)
                {
                    continue;
                }

                if (typeof(System.Reflection.MemberInfo).IsAssignableFrom(tf.FieldType))
                {
                    System.Reflection.MemberInfo val = tf.GetValue(null) as System.Reflection.MemberInfo;
                    if (val == null)
                    {
                        KSPLog.print("WARNING: REFLECTEDMEMBERS cannot find member: '" + tf.Name + "'");
                    }
                    else
                    {
                        //KSPLog.print ("RM found " + tf.Name);
                    }
                }
            }
        }
コード例 #8
0
 public override void OnStart(StartState state)
 {
     base.OnStart(state);
     KSPLog.print("Core: OnStart(" + state.ToString() + ")");
     if (vessel)
     {
         //KSPLog.print(vessel.situation.ToString());
         if ((vessel.situation | Vessel.Situations.PRELAUNCH) == Vessel.Situations.PRELAUNCH)
         {
             //KSPLog.print(exoticEnergy.amount.ToString() + "/" + exoticEnergy.maxAmount.ToString());
             //Perform prelaunch conversion
             //if ((vessel.situation & Vessel.Situations.PRELAUNCH) == Vessel.Situations.PRELAUNCH)
             //generateEE(exoticEnergy.maxAmount - exoticEnergy.amount);
         }
         //KSPLog.print(Planetarium.GetUniversalTime());
         //KSPLog.print(saveTime);
         //KSPLog.print(Planetarium.GetUniversalTime() - saveTime);
         if (saveTime != 0)
         {
             generateEE(EEGeneration * (Planetarium.GetUniversalTime() - saveTime));
         }
     }
     if (active)
     {
         Events["CoreToggle"].guiName = "Deactivate Core";
     }
 }
コード例 #9
0
 private void writeDebug(string message)
 {
     if (config.Debug && !Planetarium.Pause)
     {
         KSPLog.print("[Audio Muffler] " + message);
     }
 }
コード例 #10
0
        public void deactivateOtherCores()
        {
            List <Part> partlist;

            if (vessel)
            {
                partlist = vessel.parts;
            }
            else if (EditorLogic.fetch != null && EditorLogic.fetch.ship != null)
            {
                partlist = EditorLogic.fetch.ship.parts;
            }
            else
            {
                partlist = null;
                KSPLog.print("ERROR: deactivateOtherCores called... but can't figure out how!");
            }
            foreach (Part part in partlist)
            {
                ModuleExoticsCore otherModule = part.FindModuleImplementing <ModuleExoticsCore>();
                if (otherModule != null && otherModule != this)
                {
                    otherModule.DeactivateCore();
                }
            }
        }
コード例 #11
0
 public override void FixedUpdate()
 {
     if (vessel && vessel.situation != Vessel.Situations.ORBITING && IsActivated)
     {
         KSPLog.print("Shutting down Orbital Converter. Not in orbit.");
         StopResourceConverter();
     }
     base.FixedUpdate();
 }
コード例 #12
0
        public static void PostDebugMessage(string Msg)
        {
            if (HighLogic.LoadedScene > GameScenes.SPACECENTER)
            {
                debugmsg.message = Msg;
                //ScreenMessages.PostScreenMessage(debugmsg, true);
            }

            KSPLog.print(Msg);
        }
コード例 #13
0
        public void WriteToLog()
        {
            KSPLog.print("=====================================================================");
            KSPLog.print(activeNote.note);
            KSPLog.print("=====================================================================");

            UnityEngine.Debug.Log("=====================================================================");
            UnityEngine.Debug.Log(activeNote.note);
            UnityEngine.Debug.Log("=====================================================================");
        }
コード例 #14
0
 public void Start()
 {
     Constants.exoticSolutionScenario = this;
     GameEvents.OnVesselRollout.Add(ShipRolloutEvent);
     GameEvents.onVesselRecovered.Add(VesselRecoveredEvent);
     GameEvents.onVesselRecoveryProcessing.Add(VesselRecoveryProcessingEvent);
     GameEvents.onVesselRecoveryProcessingComplete.Add(VesselRecoveryProcessingCompleteEvent);
     GameEvents.OnVesselRecoveryRequested.Add(VesselRecoveryRequestedEvent);
     GameEvents.onVesselCreate.Add(VesselCreateEvent);
     KSPLog.print("ES: ScenarioStart");
 }
コード例 #15
0
 public void OnDisable()
 {
     Constants.exoticSolutionScenario = null;
     GameEvents.OnVesselRollout.Remove(ShipRolloutEvent);
     GameEvents.onVesselRecovered.Remove(VesselRecoveredEvent);
     GameEvents.onVesselRecoveryProcessing.Remove(VesselRecoveryProcessingEvent);
     GameEvents.onVesselRecoveryProcessingComplete.Remove(VesselRecoveryProcessingCompleteEvent);
     GameEvents.OnVesselRecoveryRequested.Remove(VesselRecoveryRequestedEvent);
     GameEvents.onVesselCreate.Remove(VesselCreateEvent);
     KSPLog.print("ES: ScenarioDisable");
 }
コード例 #16
0
        private void onSceneLoadRequested(GameScenes scene)
        {
            //This is needed to avoid fighting stock camera during "Revert to launch" as that causes NullRefences in Unity breaking the revert process
            stopTouchingCamera = true;
            if (fpCameraManager != null && fpCameraManager.isFirstPerson)
            {
                KSPLog.print("TTE: Resetting because of scene change.");
                fpCameraManager.resetCamera(fpCameraManager.currentfpeva.vessel);
            }

            KeyDisabler.instance.restoreAllKeys(KeyDisabler.eDisableLockSource.FirstPersonEVA);
        }
コード例 #17
0
        private void SaveSettings()
        {
            KSPLog.print("[kalculator.dll] Saving Config...");
            KSP.IO.PluginConfiguration _configfile = KSP.IO.PluginConfiguration.CreateForType <Kalculator>();

            _configfile.SetValue("windowpos", _calcsize);
            _configfile.SetValue("keybind", _keybind);
            _configfile.SetValue("version", _version);
            _configfile.SetValue("KSPSkin", _useKspSkin);

            _configfile.save();
            print("[kalculator.dll] Config Saved ");
        }
コード例 #18
0
        private void LoadSettings()
        {
            KSPLog.print("[kalculator.dll] Loading Config...");
            KSP.IO.PluginConfiguration _configfile = KSP.IO.PluginConfiguration.CreateForType <Kalculator>();
            _configfile.load();

            _calcsize       = _configfile.GetValue("windowpos", new Rect(360, 20, 308, 365));
            _keybind        = _configfile.GetValue("keybind", "k");
            _versionlastrun = _configfile.GetValue <string>("version");
            _useKspSkin     = _configfile.GetValue <bool>("KSPSkin", false);

            KSPLog.print("[kalculator.dll] Config Loaded Successfully");
        }
コード例 #19
0
        public void RebuildCache()
        {
            Stopwatch performanceWatch = Stopwatch.StartNew();

            partMeshes.Clear();
            Vector3 min = Vector3.zero;
            Vector3 max = Vector3.zero;

            //vesselTransform = FlightGlobals.ActiveVessel.vesselTransform;

            /*if (FlightGlobals.ActiveVessel.isEVA) {
             *      vesselBounds = EVA_BOUNDS;
             * }*/

            for (int i = 0; i < FlightGlobals.ActiveVessel.Parts.Count; i++)
            {
                Part part = FlightGlobals.ActiveVessel.Parts[i];
                List <MeshFilter> filters = part.FindModelComponents <MeshFilter>();
                partMeshes.Add(part, filters);

                if (FlightGlobals.ActiveVessel.isEVA)
                {
                    continue;
                }

                //this optimzation causes huge lags when part count / vessel changes
                //Determining vessel bounds:

                /*for (int j = 0; j < filters.Count; j++) {
                 *      MeshFilter filter = filters[j];
                 *      for (int v = 0; v < filter.mesh.vertices.Length; v++) {
                 *              Vector3 vertice = vesselTransform.InverseTransformPoint(
                 * filter.transform.TransformPoint(filter.mesh.vertices[v]));
                 *              min.x = Mathf.Min(min.x, vertice.x);
                 *              min.y = Mathf.Min(min.y, vertice.y);
                 *              min.z = Mathf.Min(min.z, vertice.z);
                 *              max.x = Mathf.Max(max.x, vertice.x);
                 *              max.y = Mathf.Max(max.y, vertice.y);
                 *              max.z = Mathf.Max(max.z, vertice.z);
                 *      }
                 *
                 * }*/
            }

            /*if (!FlightGlobals.ActiveVessel.isEVA) {
             *      vesselBounds.SetMinMax(min, max);
             * }*/

            performanceWatch.Stop();
            KSPLog.print("AudioMuffler: VesselGeometryCache rebuild time = " + performanceWatch.ElapsedMilliseconds);
        }
コード例 #20
0
 public static Shader FindShader(string name)
 {
     if (shaderDictionary == null)
     {
         KSPLog.print("[EVE] Trying to find shader before assets loaded");
         return(null);
     }
     if (shaderDictionary.ContainsKey(name))
     {
         return(shaderDictionary[name]);
     }
     KSPLog.print("[EVE] Could not find shader " + name);
     return(null);
 }
コード例 #21
0
        private void logVersion()
        {
            Assembly            buildManager = Assembly.GetExecutingAssembly();
            String              location     = Path.GetDirectoryName(buildManager.Location);
            List <AssemblyName> assemblies   = AppDomain.CurrentDomain.GetAssemblies().Where(x => Path.GetDirectoryName(x.Location) == location).Select(x => x.GetName()).ToList();

            String versionInfo = "[BLACKRACK_EVE_REDUX] Version Info:\n";

            foreach (AssemblyName assembly in assemblies)
            {
                versionInfo += assembly.Name + ", " + assembly.Version.ToString() + "\n";
            }

            KSPLog.print(versionInfo);
        }
コード例 #22
0
 public override void  OnSphereActive()
 {
     sphere.maxLevel = 0;
     sphere.minLevel = 0;
     KSPLog.print(sphere.transform.childCount);
     for (int i = 0; i < sphere.transform.childCount; i++)
     {
         Transform t = sphere.transform.GetChild(i);
         if (Regex.IsMatch(t.name, "[A-z][np]"))
         {
             t.gameObject.SetActive(false);
         }
     }
     sphere.maxLevel = 0;
     sphere.minLevel = 0;
 }
コード例 #23
0
        void DEBUG_DeltaHdg(KerbalEVA eva, string nn)
        {
            float dotproduct = Vector3.Dot(eva.transform.forward, (Vector3)ReflectedMembers.eva_tgtFwd.GetValue(eva));
            float dheading   = Mathf.Acos(Vector3.Dot(eva.transform.forward, (Vector3)ReflectedMembers.eva_tgtFwd.GetValue(eva))) * 57.29578f;
            float num        = Mathf.Sign((Quaternion.Inverse(eva.transform.rotation) * (Vector3)ReflectedMembers.eva_tgtFwd.GetValue(eva)).x);

            KSPLog.print(nn + "LastDH: " + ReflectedMembers.eva_lastDeltaHdg.GetValue(eva).ToString()
                         + ", DH: " + ReflectedMembers.eva_deltaHdg.GetValue(eva).ToString()
                         + ", TgtF: " + ReflectedMembers.eva_tgtFwd.GetValue(eva).ToString()
                         + ", TrnsF: " + eva.transform.forward.ToString()
                         + ", dot: " + dotproduct.ToString()
                         + ", dh: " + dheading.ToString()
                         + ", num: " + num.ToString()
                         + ", rpos: " + ReflectedMembers.eva_tgtRpos.GetValue(eva).ToString()
                         //+ ", myTgtF: " + target_fwd.ToString()
                         );
        }
コード例 #24
0
 public void VesselRecoveredEvent(ProtoVessel protoVessel, bool somethin)
 {
     KSPLog.print("ES: VesselRecoveredEvent");
     foreach (ProtoPartSnapshot partSnapshot in protoVessel.protoPartSnapshots)
     {
         foreach (ProtoPartResourceSnapshot resourceSnapshot in partSnapshot.resources)
         {
             if (resourceSnapshot.resourceName == Constants.EMDefinition.name || resourceSnapshot.resourceName == Constants.EEDefinition.name)
             {
                 storedExoticMatter += resourceSnapshot.amount;
                 KSPLog.print("Storing " + resourceSnapshot.amount + " EM");
                 resourceSnapshot.amount = 0;
             }
         }
     }
     KSPLog.print("Stored EM: " + storedExoticMatter);
 }
コード例 #25
0
ファイル: FakeOceanPQS.cs プロジェクト: gfmvs/Scatterer
        public override void  OnSphereActive()
        {
            sphere.maxLevel = 0;
            sphere.minLevel = 0;
            KSPLog.print(sphere.transform.childCount);
            for (int i = 0; i < sphere.transform.childCount; i++)
            {
                Transform t = sphere.transform.GetChild(i);
                if (Regex.IsMatch(t.name, "[A-z][np]"))
                {
                    t.gameObject.SetActive(false);
                }
            }

            //these two lines are responsible for the flying tiles bug since 1.3, no idea what changed
            sphere.maxLevel = 0;
            sphere.minLevel = 0;
        }
コード例 #26
0
 public static Shader FindShader(string name, bool search = true)
 {
     if (shaderDictionary.ContainsKey(name))
     {
         return(shaderDictionary[name]);
     }
     else if (search)
     {
         Shader[] shaders = (Shader[])Resources.FindObjectsOfTypeAll(typeof(Shader));
         foreach (Shader shader in shaders)
         {
             KSPLog.print("Adding shader " + shader.name);
             shaderDictionary[shader.name] = shader;
         }
         return(FindShader(name, false));
     }
     else
     {
         KSPLog.print("Could not find shader " + name);
         return(null);
     }
 }
コード例 #27
0
        private void Awake()
        {
            String shaderFolder = KSPUtil.ApplicationRootPath + "GameData/EnvironmentalVisualEnhancements/Shaders/";

            foreach (string shader in Directory.GetFiles(shaderFolder))
            {
                StreamReader shaderStream = new StreamReader(shader);
                String       shaderString = shaderStream.ReadToEnd();
                if (SystemInfo.graphicsDeviceVersion.Contains("OpenGL"))
                {
                    shaderString = shaderString.Replace("Offset 0, 0", "Offset -.25, -.25");
                }
                Material shaderMat = new Material(shaderString);
                KSPLog.print("Loading shader " + shaderMat.shader.name);
            }

            Shader[] shaders = (Shader[])Resources.FindObjectsOfTypeAll(typeof(Shader));
            foreach (Shader shader in shaders)
            {
                KSPLog.print("Adding shader " + shader.name);
                shaderDictionary[shader.name] = shader;
            }
        }
コード例 #28
0
        private void LoadShaders()
        {
            if (shaderDictionary == null)
            {
                shaderDictionary = new Dictionary <string, Shader>();

                // Add all other shaders
                Shader[] shaders = Resources.FindObjectsOfTypeAll <Shader>();
                foreach (Shader shader in shaders)
                {
                    shaderDictionary[shader.name] = shader;
                }

                using (WWW www = new WWW("file://" + KSPUtil.ApplicationRootPath + "GameData/EnvironmentalVisualEnhancements/eveshaders.bundle")) {
                    if (www.error != null)
                    {
                        KSPLog.print("[EVE] eveshaders.bundle not found!");
                        return;
                    }

                    AssetBundle bundle = www.assetBundle;

                    shaders = bundle.LoadAllAssets <Shader>();

                    foreach (Shader shader in shaders)
                    {
                        KSPLog.print("[EVE] Shader " + shader.name + " loaded");
                        shaderDictionary.Add(shader.name, shader);
                    }

                    bundle.Unload(false);
                    www.Dispose();
                }

                loaded = true;
            }
        }
コード例 #29
0
        public static void PostLogMessage(LogChannel channel, string Msg)
        {
            switch (channel)
            {
            case LogChannel.Log:
                                        #if DEBUG
                Debug.Log(Msg);
                                        #else
                KSPLog.print(Msg);
                                        #endif
                break;

            case LogChannel.Warning:
                Debug.LogWarning(Msg);
                break;

            case LogChannel.Error:
                Debug.LogError(Msg);
                break;

            default:
                throw new NotImplementedException("Invalid channel, must pick one of Log, Warning, or Error.");
            }
        }
コード例 #30
0
ファイル: Util.cs プロジェクト: moonshot11/SimpleSurvival
 /// <summary>
 /// Print a log warning.
 /// </summary>
 /// <param name="message"></param>
 public static void Warn(string message)
 {
     KSPLog.print("SimpleSurvival: WARN " + message);
 }