コード例 #1
0
        public static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Diana"))
            {
                return;
            }

            Chat.Print("Diana - Bloody Lunari Loaded!");     /*Color.Crimson);*/
            Chat.Print("By Horizon & Radi");                 /*Color.OrangeRed);*/
            Chat.Print("Good luck and have fun, summoner."); /*Color.DarkViolet);*/

            _Q      = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Circular, 250, 1400, 50);
            _W      = new Spell.Active(SpellSlot.W, 200);
            _E      = new Spell.Active(SpellSlot.E, 450);
            _R      = new Spell.Targeted(SpellSlot.R, 825);
            _Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);

            StartMenu     = MainMenu.AddMenu("Diana", "Diana");
            ComboMenu     = StartMenu.AddSubMenu("Combo Settings", "Combo Settings");
            HarrasMenu    = StartMenu.AddSubMenu("Harras Settings", "Harras Settings");
            AHarrasM      = StartMenu.AddSubMenu("AutoHarras Settings", "AutoHarras Settings");
            LastHitM      = StartMenu.AddSubMenu("Last Hit Settings", "Last Hit Settings");
            LCMenu        = StartMenu.AddSubMenu("LaneClear Settings", "LaneClear Settings");
            KSMenu        = StartMenu.AddSubMenu("KillSteall Settings", "KillSteall Settings");
            AntiSpellMenu = StartMenu.AddSubMenu("AntiSpell Settings", "AntiSpell Settings");
            ActivatorMenu = StartMenu.AddSubMenu("Activator Settings", "Activator Settings");
            DrawingsMenu  = StartMenu.AddSubMenu("Drawings Settings", "Drawings Settings");

            StartMenu.AddGroupLabel("Diana - Bloody Lunari");
            StartMenu.AddSeparator(2);
            StartMenu.AddGroupLabel("Made By");
            StartMenu.AddLabel("- Horizon");
            StartMenu.AddLabel("- Radi");

            ComboMenu.AddGroupLabel("Combo Settings");

            ComboMenu.AddLabel("Q Spell Settings");
            ComboMenu.Add("UseQ", new CheckBox("Use [Q]"));

            ComboMenu.AddSeparator(0);
            ComboMenu.AddLabel("W Spell Settings");
            ComboMenu.Add("UseW", new CheckBox("Use [W]"));

            ComboMenu.AddSeparator(0);
            ComboMenu.AddLabel("E Spell Settings");
            ComboMenu.Add("UseE", new CheckBox("Use [E] (when enemy out of AA range)"));

            ComboMenu.AddSeparator(0);
            ComboMenu.AddLabel("R Spell Settings");
            ComboMenu.Add("UseR", new CheckBox("Use [R] on Combo"));

            ComboMenu.AddSeparator(0);
            ComboMenu.AddLabel("R Spell Settings - tick only one option");
            ComboMenu.Add("RONLY", new CheckBox("Use [R] (only when target got Q mark)"));
            ComboMenu.Add("RNO", new CheckBox("Use [R] (always) ", false));

            HarrasMenu.AddGroupLabel("Harras Settings");

            HarrasMenu.AddLabel("Q Spell Settings");
            HarrasMenu.Add("UseQH", new CheckBox("Use [Q] for Harras"));

            HarrasMenu.AddSeparator(0);
            HarrasMenu.AddLabel("W Spell Settings");
            HarrasMenu.Add("UseWH", new CheckBox("Use [W] for Harras"));

            HarrasMenu.AddSeparator(0);
            HarrasMenu.AddLabel("E Spell Settings");
            HarrasMenu.Add("UseEH", new CheckBox("Use [E] for Harras"));

            AHarrasM.AddGroupLabel("Auto Harras Settings");

            AHarrasM.Add("AHQ", new CheckBox("Use Auto Harras"));

            AHarrasM.AddLabel("Q Spell Settings");
            AHarrasM.Add("QAO", new CheckBox("Use [Q] for Auto Harras"));

            AHarrasM.AddSeparator(0);
            AHarrasM.AddLabel("Mana settings");
            AHarrasM.Add("AHQM", new Slider("Minimum mana percentage for use [Q] in Auto Harras (%{0})", 50, 1));

            LastHitM.AddGroupLabel("Last Hit Settings");

            LastHitM.AddLabel("Q Spell Settings");
            LastHitM.Add("Qlh", new CheckBox("Use Q to Last Hit"));

            LastHitM.AddSeparator(0);
            LastHitM.AddLabel("W Spell Settings");
            LastHitM.Add("Elh", new CheckBox("Use W to Last Hit"));

            LastHitM.AddSeparator(0);
            LastHitM.AddLabel("Mana settings");
            LastHitM.Add("manalh", new Slider("Minimum mana percentage for use [Q] [W] in Auto Harras (%{0})", 50, 1));

            LCMenu.AddGroupLabel("Lane Clear Settings");

            LCMenu.Add("LCQ", new CheckBox("Use [Q] for Lane Clear"));
            LCMenu.Add("LCQM", new Slider("Minimum mana percentage for use [Q] in Lane Clear (%{0})", 50, 1));
            LCMenu.AddSeparator(1);
            LCMenu.Add("LCW", new CheckBox("Use [W] for Lane Clear"));
            LCMenu.Add("LCWM", new Slider("Minimum mana percentage for use [W] in Lane Clear (%{0})", 50, 1));
            LCMenu.AddSeparator(2);
            LCMenu.Add("JGCQ", new CheckBox("Use [Q] for Jungle clear"));
            LCMenu.Add("JGCQM", new Slider("Minimum mana percentage for use [Q] in Jungle Clear (%{0})", 50, 1));
            LCMenu.Add("JGCW", new CheckBox("Use [W] for Jungle clear"));
            LCMenu.Add("JGCWM", new Slider("Minimum mana percentage for use [W] in Jungle Clear (%{0})", 50, 1));

            KSMenu.AddGroupLabel("KillSteal Settings");

            KSMenu.AddLabel("Q Spell Settings");
            KSMenu.Add("KSQ", new CheckBox(" - KillSteal with Q"));

            KSMenu.AddSeparator(0);
            KSMenu.AddLabel("W Spell Settings");
            KSMenu.Add("KSW", new CheckBox(" - KillSteal with W"));

            KSMenu.AddSeparator(0);
            KSMenu.AddLabel("R Spell Settings");
            KSMenu.Add("KSR", new CheckBox(" - KillSteal with R"));

            AntiSpellMenu.AddGroupLabel("Anti Spell Settings");

            AntiSpellMenu.AddLabel("Use shield when playing against Morgana or Lux");

            AntiSpellMenu.Add("ASLux", new CheckBox("- Anti Lux Passive"));
            AntiSpellMenu.AddSeparator(0);
            AntiSpellMenu.Add("ASMorgana", new CheckBox("- Anti Morgana"));
            AntiSpellMenu.AddLabel("Mana settings");
            AntiSpellMenu.Add("ASPM", new Slider("Minimum mana percentage for Shield (%{0})", 80, 1));

            ActivatorMenu.AddGroupLabel("Activator Settings");
            ActivatorMenu.AddLabel("Use Summoner Spell");
            ActivatorMenu.Add("IGNI", new CheckBox("- Use Ignite if enemy is killable"));

            DrawingsMenu.AddGroupLabel("Drawing Settings");
            DrawingsMenu.AddLabel("Tick for enable/disable spell drawings");
            DrawingsMenu.Add("DQ", new CheckBox("- Draw [Q] range"));
            DrawingsMenu.AddSeparator(0);
            DrawingsMenu.Add("DW", new CheckBox("- Draw [W] range"));
            DrawingsMenu.AddSeparator(0);
            DrawingsMenu.Add("DE", new CheckBox("- Draw [E] range"));
            DrawingsMenu.AddSeparator(0);
            DrawingsMenu.Add("DR", new CheckBox("- Draw [R] range"));


            Game.OnUpdate  += Game_OnUpdate;
            Game.OnTick    += Game_OnTick;
            Drawing.OnDraw += Drawing_OnDraw;
        }
コード例 #2
0
        public static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Evelynn"))
            {
                return;
            }
            Chat.Print("Bloody Evelynn - Loaded", System.Drawing.Color.Crimson);


            _Q      = new Spell.Active(SpellSlot.Q, 500);
            _W      = new Spell.Active(SpellSlot.W);
            _E      = new Spell.Targeted(SpellSlot.E, 225);
            _R      = new Spell.Skillshot(SpellSlot.R, 625, SkillShotType.Circular, 250, int.MaxValue, 300);
            _Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);


            StartMenu     = MainMenu.AddMenu("Bloody Evelynn", "Bloody Evelynn");
            ComboMenu     = StartMenu.AddSubMenu("Combo Settings", "Combo Settings");
            HarrasMenu    = StartMenu.AddSubMenu("Harras Settings", "Harras Settings");
            AHarrasM      = StartMenu.AddSubMenu("AutoHarras Settings", "AutoHarras Settings");
            LastHitM      = StartMenu.AddSubMenu("Last Hit Settings", "Last Hit Settings");
            LCMenu        = StartMenu.AddSubMenu("Clear Settings", "Clear Settings");
            FlyMenu       = StartMenu.AddSubMenu("Flee Settings", "Flee Settings");
            KSMenu        = StartMenu.AddSubMenu("KillSteal Settings", "KillSteal Settings");
            ActivatorMenu = StartMenu.AddSubMenu("Activator Settings", "Activator Settings");
            DrawingsMenu  = StartMenu.AddSubMenu("Drawing Settings", "Drawing Settings");

            StartMenu.AddGroupLabel("Evelynn - Bloody Shadow");
            StartMenu.AddSeparator(2);
            StartMenu.AddGroupLabel("Made By");
            StartMenu.AddLabel("- Horizon");
            StartMenu.AddLabel("- Radi");

            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("Combos", new ComboBox("Combo Logic", 0, "Q->E->R", "E->Q->R", "R->Q->E", "E->R->Q", "Q->R->E"));
            ComboMenu.AddSeparator(0);

            ComboMenu.AddLabel("Q Spell Settings");
            ComboMenu.Add("UseQ", new CheckBox("Use [Q]"));


            ComboMenu.AddSeparator(0);
            ComboMenu.AddLabel("W Spell Settings");
            ComboMenu.Add("UseW", new CheckBox("Use [W] in Combo"));
            ComboMenu.Add("WRange", new Slider("Minimum range for W", 525, 1, 800));
            ComboMenu.Add("Wn", new Slider("Minimum enemy in range for W", 1, 0, 5));

            ComboMenu.AddSeparator(0);
            ComboMenu.AddLabel("E Spell Settings");
            ComboMenu.Add("UseE", new CheckBox("Use [E] "));


            ComboMenu.AddSeparator(0);
            ComboMenu.AddLabel("R Spell Settings");
            ComboMenu.Add("UseR", new CheckBox("Use [R] in Combo"));
            ComboMenu.Add("Rn", new Slider("Minimum enemy for R", 1, 0, 5));
            ComboMenu.AddSeparator(0);

            HarrasMenu.AddGroupLabel("Harras Settings");
            HarrasMenu.AddLabel("Q Spell Settings");
            HarrasMenu.Add("UseQH", new CheckBox("Use [Q] for harras"));

            HarrasMenu.AddSeparator(0);
            HarrasMenu.AddLabel("E Spell Settings");
            HarrasMenu.Add("UseEH", new CheckBox("Use [E] for harras"));

            AHarrasM.AddGroupLabel("AutoHarras Settings");
            AHarrasM.AddLabel("Q Spell Settings");
            AHarrasM.Add("AHQ", new CheckBox("Use AutoHarras", false));
            AHarrasM.Add("QAO", new CheckBox("Use [Q] for AutoHarras"));
            AHarrasM.Add("AHQM", new Slider("Minimum mana percentage for use[Q] in AutoHarras(%{ 0})", 65, 1));

            LastHitM.AddGroupLabel("Last Hit Settings");
            LastHitM.AddLabel("Q Spell Settings");
            LastHitM.Add("Qlh", new CheckBox("Use Q to Last hit"));
            LastHitM.Add("manalh", new Slider("Minimum mana percentage for use [Q] in Last Hit(%{ 0})", 40, 1));

            KSMenu.AddGroupLabel("KillSteal Settings");
            KSMenu.AddLabel("Q Spell Settings");
            KSMenu.Add("KSQ", new CheckBox(" - KillSteal with Q"));
            KSMenu.AddSeparator(0);
            KSMenu.AddLabel("E Spell Settings");
            KSMenu.Add("KSE", new CheckBox(" - KillSteal with E"));
            KSMenu.AddSeparator(0);
            KSMenu.AddLabel("R Spell Settings");
            KSMenu.Add("KSR", new CheckBox(" - KillSteal with R", false));

            LCMenu.AddGroupLabel("LaneClear Settings");
            LCMenu.Add("LCQ", new CheckBox("Use [Q] for Lane Clear"));
            LCMenu.Add("LCQM", new Slider("Minimum mana percentage for use [Q] in Lane Clear (%{0})", 30, 1));
            LCMenu.AddSeparator(1);
            LCMenu.Add("LCW", new CheckBox("Use [E] for Lane Clear"));
            LCMenu.Add("LCWM", new Slider("Minimum mana percentage for use [E] in Lane Clear (%{0})", 30, 1));
            LCMenu.AddSeparator(2);
            LCMenu.Add("JGCQ", new CheckBox("Use [Q] for Jungle clear"));
            LCMenu.Add("JGCQM", new Slider("Minimum mana percentage for use [Q] in Jungle Clear (%{0})", 30, 1));
            LCMenu.Add("JGCW", new CheckBox("Use [E] for Jungle clear"));
            LCMenu.Add("JGCWM", new Slider("Minimum mana percentage for use [E] in Jungle Clear (%{0})", 30, 1));

            FlyMenu.AddGroupLabel("Flee Settings");
            FlyMenu.AddLabel("Tick for enable/disable skill usage in flee");
            FlyMenu.AddSeparator(0);
            FlyMenu.AddLabel("Q Spell Settings");
            FlyMenu.Add("UseQf", new CheckBox("Use Q to Flee"));

            ActivatorMenu.AddGroupLabel("Activator Settings");
            ActivatorMenu.AddLabel("Use Summoner Spell");
            ActivatorMenu.Add("IGNI", new CheckBox("- Use Ignite if enemy is killable"));

            DrawingsMenu.AddGroupLabel("Drawing Settings");
            DrawingsMenu.AddLabel("Tick for enable/disable Draw");
            DrawingsMenu.Add("DQ", new CheckBox("- Draw [Q] range"));
            DrawingsMenu.AddSeparator(0);
            DrawingsMenu.Add("DE", new CheckBox("- Draw [E] range"));
            DrawingsMenu.AddSeparator(0);
            DrawingsMenu.Add("DR", new CheckBox("- Draw [R] range"));
            DrawingsMenu.AddSeparator(0);
            DrawingsMenu.Add("DRpred", new CheckBox("- Draw Ultimate prediction"));

            Game.OnUpdate  += Game_OnUpdate;
            Game.OnTick    += Game_OnTick;
            Drawing.OnDraw += Drawing_OnDraw;
        }
コード例 #3
0
        private static void OnLoad()
        {
            Menu = MainMenu.AddMenu("Aatrox", "Aatrox");
            Menu.AddLabel("Ported from BrianSharp - Berb");
            Menu.AddSeparator();

            ComboMenu = Menu.AddSubMenu("Combo");
            ComboMenu.Add("Q", new CheckBox("Use Q"));
            ComboMenu.Add("W", new CheckBox("Use W"));
            ComboMenu.Add("WHpU", new Slider("-> Switch To Heal If Hp <", 50));
            ComboMenu.Add("E", new CheckBox("Use E"));
            ComboMenu.Add("R", new CheckBox("Use R"));
            ComboMenu.Add("RHpU", new Slider("-> If Enemy Hp <", 60));
            ComboMenu.Add("RCountA", new Slider("-> Or Enemy >=", 2, 1, 5));
            ComboMenu.AddSeparator();

            HarassMenu = Menu.AddSubMenu("Harass");
            HarassMenu.Add("AutoE", new KeyBind("Auto E", false, KeyBind.BindTypes.PressToggle, 'H'));
            HarassMenu.Add("AutoEHpA", new Slider("-> If Hp >=", 50));
            HarassMenu.Add("Q", new CheckBox("Use Q"));
            HarassMenu.Add("QHpA", new Slider("-> If Hp >=", 20));
            HarassMenu.Add("E", new CheckBox("Use E"));
            HarassMenu.AddSeparator();

            ClearMenu = Menu.AddSubMenu("Clear");
            ClearMenu.Add("Q", new CheckBox("Use Q"));
            ClearMenu.Add("W", new CheckBox("Use W"));
            ClearMenu.Add("WPriority", new CheckBox("-> Priority Heal"));
            ClearMenu.Add("WHpU", new Slider("-> Switch To Heal If Hp <", 50));
            ClearMenu.Add("E", new CheckBox("Use E"));
            ClearMenu.Add("Item", new CheckBox("Use Tiamat/Hydra Item"));
            ClearMenu.AddSeparator();

            FleeMenu = Menu.AddSubMenu("Flee");
            FleeMenu.Add("Q", new CheckBox("Use Q"));
            FleeMenu.Add("E", new CheckBox("Use E"));
            FleeMenu.AddSeparator();

            KSMenu = Menu.AddSubMenu("Kill Steal");
            KSMenu.Add("Q", new CheckBox("Use Q"));
            KSMenu.Add("E", new CheckBox("Use E"));
            KSMenu.Add("Smite", new CheckBox("Use Smite"));
            KSMenu.Add("Ignite", new CheckBox("Use Ignite"));
            KSMenu.AddSeparator();

            GapMenu = Menu.AddSubMenu("Anti Gap Closer");
            GapMenu.Add("Q", new CheckBox("Use Q"));
            foreach (
                var spell in
                AntiGapcloser.Spells.Where(i => HeroManager.Enemies.Any(a => i.ChampionName == a.ChampionName)))
            {
                GapMenu.Add(spell.ChampionName + "_" + spell.Slot,
                            new CheckBox("-> Skill " + spell.Slot + " Of " + spell.ChampionName));
            }
            GapMenu.AddSeparator();

            IntMenu = Menu.AddSubMenu("Interrupt");
            IntMenu.Add("Q", new CheckBox("Use Q"));
            foreach (
                var spell in
                Interrupter.Spells.Where(i => HeroManager.Enemies.Any(a => i.ChampionName == a.ChampionName)))
            {
                IntMenu.Add(spell.ChampionName + "_" + spell.Slot,
                            new CheckBox("-> Skill " + spell.Slot + " Of " + spell.ChampionName));
            }
            IntMenu.AddSeparator();

            SmiteMenu = Menu.AddSubMenu("Smite Mob");
            SmiteMenu.Add("Smite", new CheckBox("Use Smite"));
            SmiteMenu.Add("Auto", new CheckBox("-> Auto Smite"));
            SmiteMenu.Add("Baron", new CheckBox("-> Baron Nashor"));
            SmiteMenu.Add("Dragon", new CheckBox("-> Dragon"));
            SmiteMenu.Add("Red", new CheckBox("-> Red Brambleback"));
            SmiteMenu.Add("Blue", new CheckBox("-> Blue Sentinel"));
            SmiteMenu.Add("Krug", new CheckBox("-> Ancient Krug"));
            SmiteMenu.Add("Gromp", new CheckBox("-> Gromp"));
            SmiteMenu.Add("Raptor", new CheckBox("-> Crimson Raptor"));
            SmiteMenu.Add("Wolf", new CheckBox("-> Greater Murk Wolf"));
            SmiteMenu.AddSeparator();

            DrawMenu = Menu.AddSubMenu("Drawings");
            DrawMenu.Add("Q", new CheckBox("Use Q"));
            DrawMenu.Add("E", new CheckBox("Use E"));
            DrawMenu.Add("R", new CheckBox("Use R"));
            DrawMenu.AddSeparator();

            Q  = new Spell(SpellSlot.Q, 650);
            Q2 = new Spell(SpellSlot.Q, 650);
            W  = new Spell(SpellSlot.W);
            E  = new Spell(SpellSlot.E, 1075);
            R  = new Spell(SpellSlot.R, 550);
            Q.SetSkillshot(0.6f, 250, 2000, false, SkillshotType.SkillshotCircle);
            Q2.SetSkillshot(0.6f, 150, 2000, false, SkillshotType.SkillshotCircle);
            E.SetSkillshot(0.25f, 35, 1250, false, SkillshotType.SkillshotLine);

            Tiamat = ItemData.Tiamat_Melee_Only.GetItem();
            Hydra  = ItemData.Ravenous_Hydra_Melee_Only.GetItem();

            foreach (
                var spell in
                myHero.Spellbook.Spells.Where(
                    i =>
                    i.Name.ToLower().Contains("smite") &&
                    (i.Slot == SpellSlot.Summoner1 || i.Slot == SpellSlot.Summoner2)))
            {
                Smite = spell.Slot;
            }
            Ignite = myHero.GetSpellSlot("summonerdot");

            Game.OnTick                       += OnTick;
            Gapcloser.OnGapcloser             += Gapcloser_OnGapcloser;
            Interrupter.OnPossibleToInterrupt += OnPossibleToInterrupt;
            Drawing.OnDraw                    += OnDraw;
        }
コード例 #4
0
ファイル: Program.cs プロジェクト: sadnecc/CHportcn
        private static void OnLoad()
        {
            Menu = MainMenu.AddMenu("剑魔", "Aatrox");
            Menu.AddLabel("原BrianSharp移植 - Berb");
            Menu.AddSeparator();

            ComboMenu = Menu.AddSubMenu("连招");
            ComboMenu.Add("Q", new CheckBox("使用 Q"));
            ComboMenu.Add("W", new CheckBox("使用 W"));
            ComboMenu.Add("WHpU", new Slider("-> 切换W为治疗,当生命低于", 50));
            ComboMenu.Add("E", new CheckBox("使用 E"));
            ComboMenu.Add("R", new CheckBox("使用 R"));
            ComboMenu.Add("RHpU", new Slider("-> 使用R 敌方生命低于 <", 60));
            ComboMenu.Add("RCountA", new Slider("-> 或者敌方数量为 >=", 2, 1, 5));
            ComboMenu.AddSeparator();

            HarassMenu = Menu.AddSubMenu("骚扰");
            HarassMenu.Add("AutoE", new KeyBind("自动 E", false, KeyBind.BindTypes.PressToggle, 'H'));
            HarassMenu.Add("AutoEHpA", new Slider("-> 如果生命大于>=", 50));
            HarassMenu.Add("Q", new CheckBox("使用 Q"));
            HarassMenu.Add("QHpA", new Slider("-> 如果生命大于 >=", 20));
            HarassMenu.Add("E", new CheckBox("使用 E"));
            HarassMenu.AddSeparator();

            ClearMenu = Menu.AddSubMenu("清线");
            ClearMenu.Add("Q", new CheckBox("使用 Q"));
            ClearMenu.Add("W", new CheckBox("使用 W"));
            ClearMenu.Add("WPriority", new CheckBox("-> 优先治疗"));
            ClearMenu.Add("WHpU", new Slider("-> 切换W为治疗,当生命低于", 50));
            ClearMenu.Add("E", new CheckBox("使用 E"));
            ClearMenu.Add("Item", new CheckBox("使用 九头蛇/泰坦"));
            ClearMenu.AddSeparator();

            FleeMenu = Menu.AddSubMenu("逃跑");
            FleeMenu.Add("Q", new CheckBox("使用 Q"));
            FleeMenu.Add("E", new CheckBox("使用 E"));
            FleeMenu.AddSeparator();

            KSMenu = Menu.AddSubMenu("抢头");
            KSMenu.Add("Q", new CheckBox("使用 Q"));
            KSMenu.Add("E", new CheckBox("使用 E"));
            KSMenu.Add("Smite", new CheckBox("使用惩戒"));
            KSMenu.Add("Ignite", new CheckBox("使用点燃"));
            KSMenu.AddSeparator();

            GapMenu = Menu.AddSubMenu("防突击");
            GapMenu.Add("Q", new CheckBox("使用 Q"));
            foreach (
                var spell in
                AntiGapcloser.Spells.Where(i => HeroManager.Enemies.Any(a => i.ChampionName == a.ChampionName)))
            {
                GapMenu.Add(spell.ChampionName + "_" + spell.Slot,
                            new CheckBox("-> Skill " + spell.Slot + " Of " + spell.ChampionName));
            }
            GapMenu.AddSeparator();

            IntMenu = Menu.AddSubMenu("技能打断");
            IntMenu.Add("Q", new CheckBox("使用 Q"));
            foreach (
                var spell in
                Interrupter.Spells.Where(i => HeroManager.Enemies.Any(a => i.ChampionName == a.ChampionName)))
            {
                IntMenu.Add(spell.ChampionName + "_" + spell.Slot,
                            new CheckBox("-> Skill " + spell.Slot + " Of " + spell.ChampionName));
            }
            IntMenu.AddSeparator();

            SmiteMenu = Menu.AddSubMenu("惩戒");
            SmiteMenu.Add("Smite", new CheckBox("使用惩戒"));
            SmiteMenu.Add("Auto", new CheckBox("-> 自动惩戒"));
            SmiteMenu.Add("Baron", new CheckBox("-> 男爵"));
            SmiteMenu.Add("Dragon", new CheckBox("-> 龙"));
            SmiteMenu.Add("Red", new CheckBox("-> 红"));
            SmiteMenu.Add("Blue", new CheckBox("-> 蓝"));
            SmiteMenu.Add("Krug", new CheckBox("-> 石头人"));
            SmiteMenu.Add("Gromp", new CheckBox("-> 青蛙"));
            SmiteMenu.Add("Raptor", new CheckBox("-> 4鸟"));
            SmiteMenu.Add("Wolf", new CheckBox("-> 狼"));
            SmiteMenu.AddSeparator();

            DrawMenu = Menu.AddSubMenu("线圈");
            DrawMenu.Add("Q", new CheckBox("显示 Q"));
            DrawMenu.Add("E", new CheckBox("显示 E"));
            DrawMenu.Add("R", new CheckBox("显示 R"));
            DrawMenu.AddSeparator();

            Q  = new Spell(SpellSlot.Q, 650);
            Q2 = new Spell(SpellSlot.Q, 650);
            W  = new Spell(SpellSlot.W);
            E  = new Spell(SpellSlot.E, 1075);
            R  = new Spell(SpellSlot.R, 550);
            Q.SetSkillshot(0.6f, 250, 2000, false, SkillshotType.SkillshotCircle);
            Q2.SetSkillshot(0.6f, 150, 2000, false, SkillshotType.SkillshotCircle);
            E.SetSkillshot(0.25f, 35, 1250, false, SkillshotType.SkillshotLine);

            Tiamat = ItemData.Tiamat_Melee_Only.GetItem();
            Hydra  = ItemData.Ravenous_Hydra_Melee_Only.GetItem();

            foreach (var spell in myHero.Spellbook.Spells.Where(i => i.Name.ToLower().Contains("smite") && (i.Slot == SpellSlot.Summoner1 || i.Slot == SpellSlot.Summoner2)))
            {
                Smite = spell.Slot;
            }

            Ignite = myHero.GetSpellSlot("summonerdot");

            Game.OnTick                       += OnTick;
            Gapcloser.OnGapcloser             += Gapcloser_OnGapcloser;
            Interrupter.OnPossibleToInterrupt += OnPossibleToInterrupt;
            Drawing.OnDraw                    += OnDraw;
        }
コード例 #5
0
        private static void OnLoad(EventArgs args)
        {
            if (myHero.Hero != Champion.Khazix)
            {
                return;
            }

            Chat.Print("Ported and Edited Have fun :)");

            Menu = MainMenu.AddMenu("Ronin KhaZix", "KhaZix");
            Menu.AddLabel("Have Fun ! by Taazuma");
            ComboMenu     = Menu.AddSubMenu("Combo", "KhaZix.Combo");
            HarassMenu    = Menu.AddSubMenu("Harass", "KhaZix.Harass");
            LaneClearMenu = Menu.AddSubMenu("Lane Clear", "KhaZix.LaneClear");
            JumpMenu      = Menu.AddSubMenu("Double Jump", "KhaZix.DoubleJump");
            SafetyMenu    = Menu.AddSubMenu("Safety", "KhaZix.Safety");
            KSMenu        = Menu.AddSubMenu("Kill Steal", "KhaZix.KillSteal");
            Menu.AddSeparator();

            // --------------------------------- COMBO ---------------------------------
            ComboMenu.AddGroupLabel("Combo");
            ComboMenu.Add("UseQCombo", new CheckBox("Use Q"));
            ComboMenu.Add("UseWCombo", new CheckBox("Use W"));
            ComboMenu.Add("UseECombo", new CheckBox("Use E"));
            ComboMenu.Add("UseRCombo", new CheckBox("Use R"));
            ComboMenu.Add("UseItems", new CheckBox("Use Items"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("UseEGapclose", new CheckBox("Use E To Gapclose for Q"));
            ComboMenu.Add("UseEGapcloseW", new CheckBox("Use E To Gapclose For W"));
            ComboMenu.Add("UseRGapcloseW", new CheckBox("Use R after long gapcloses"));
            ComboMenu.Add("UseIgnite", new CheckBox("Use Ignite"));
            ComboMenu.AddSeparator();

            // --------------------------------- Harass ---------------------------------
            HarassMenu.AddGroupLabel("Harass");
            HarassMenu.Add("UseQHarass", new CheckBox("Use Q"));
            HarassMenu.Add("UseWHarass", new CheckBox("Use W"));
            HarassMenu.Add("Harass.AutoWI", new CheckBox("Auto-W immobile"));
            HarassMenu.Add("Harass.AutoWD", new CheckBox("Auto W"));
            HarassMenu.AddSeparator();

            // --------------------------------- Lane Clear ---------------------------------
            LaneClearMenu.AddGroupLabel("Lane Clear");
            LaneClearMenu.Add("UseQFarm", new CheckBox("Use Q"));
            LaneClearMenu.Add("UseEFarm", new CheckBox("Use E"));
            LaneClearMenu.Add("UseWFarm", new CheckBox("Use W"));
            LaneClearMenu.Add("Farm.WHealth", new Slider("Health % to use W", 80, 0, 100));
            LaneClearMenu.Add("UseItemsFarm", new CheckBox("Use Items", true));
            LaneClearMenu.AddSeparator();

            // --------------------------------- Double Jump ---------------------------------
            JumpMenu.AddGroupLabel("Double Jump");
            JumpMenu.Add("djumpenabled", new CheckBox("Enabled"));
            JumpMenu.Add("delayQ", new Slider("Delay on Q", 1, 1, 5));
            JumpMenu.Add("JEDelay", new Slider("Delay on jumps", 250, 250, 500));
            JumpMenu.Add("jumpmode", new Slider("1 : Default (jumps towards your nexus) | 2 : Custom - Settings below", 1, 1, 2));
            JumpMenu.AddSeparator();
            JumpMenu.Add("save", new CheckBox("Save Double Jump Abilities"));
            JumpMenu.Add("noauto", new CheckBox("Wait for Q instead of autos"));
            JumpMenu.Add("jcursor", new CheckBox("Jump to Cursor (true) or false for script logic"));
            JumpMenu.Add("jcursor2", new CheckBox("Second Jump to Cursor (true) or false for script logic"));
            JumpMenu.AddSeparator();

            // --------------------------------- Safe ---------------------------------
            SafetyMenu.AddGroupLabel("Safety");
            SafetyMenu.Add("Safety.Enabled", new CheckBox("Enable Safety Checks"));
            SafetyMenu.Add("Safety.CountCheck", new CheckBox("Min Ally ratio to Enemies to jump"));
            SafetyMenu.Add("Safety.TowerJump", new CheckBox("Avoid Tower Diving"));
            SafetyMenu.Add("Safety.Override", new KeyBind("Safety Override Key", false, KeyBind.BindTypes.HoldActive, 'T'));
            SafetyMenu.Add("Safety.MinHealth", new Slider("Healthy %", 15, 0, 100));
            SafetyMenu.Add("Safety.Ratio", new Slider("Ally:Enemy Ratio (/5)", 1, 0, 5));
            SafetyMenu.AddSeparator();


            // --------------------------------- KS ---------------------------------
            KSMenu.AddGroupLabel("Kill Steal Settings");
            KSMenu.Add("Kson", new CheckBox("Use KillSteal"));
            KSMenu.Add("UseQKs", new CheckBox("Use Q"));
            KSMenu.Add("UseWKs", new CheckBox("Use W"));
            KSMenu.Add("UseEKs", new CheckBox("Use E"));
            KSMenu.Add("Ksbypass", new CheckBox("Bypass safety checks for E KS", false));
            KSMenu.Add("UseEQKs", new CheckBox("Use EQ in KS"));
            KSMenu.Add("UseEWKs", new CheckBox("Use EW in KS"));
            KSMenu.Add("UseTiamatKs", new CheckBox("Use items"));
            KSMenu.Add("Edelay", new Slider("E Delay (ms)", 0, 0, 300));
            KSMenu.AddSeparator();

            var ign = Player.Spells.FirstOrDefault(o => o.SData.Name == "summonerdot");

            if (ign != null)
            {
                SpellSlot igslot = EloBuddy.SDK.Extensions.GetSpellSlotFromName(myHero, "summonerdot");
                ignite = new Spell.Targeted(igslot, 600);
            }

            Q  = new Spell.Targeted(SpellSlot.Q, 325);
            W  = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Linear, 225, 828, 80);
            WE = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Linear, 225, 828, 100);
            E  = new Spell.Skillshot(SpellSlot.E, 700, SkillShotType.Circular, 250, 1000, 100);
            R  = new Spell.Active(SpellSlot.R, 0);

            foreach (var t in ObjectManager.Get <Obj_AI_Turret>().Where(t => t.IsEnemy))
            {
                EnemyTurretPositions.Add(t.ServerPosition);
            }

            var shop = ObjectManager.Get <Obj_Shop>().FirstOrDefault(o => o.IsAlly);

            if (shop != null)
            {
                NexusPosition = shop.Position;
            }

            HeroList = EntityManager.Heroes.AllHeroes;

            Game.OnTick           += OnTick;
            Game.OnTick           += DoubleJump;
            Spellbook.OnCastSpell += Spellbook_OnCastSpell;
            Orbwalker.OnPreAttack += Orbwalker_OnPreAttack;
        }
コード例 #6
0
        static void MenuLB()
        {
            Lbmenu = MainMenu.AddMenu("SP-LeBlanc", "SP-LeBlanc");
            Lbmenu.AddGroupLabel("SP-LeBlanc");
            Lbmenu.AddSeparator();
            Lbmenu.AddGroupLabel("Q-R-W-E = Combo || E-R-Q-W Combo 2");
            Lbmenu.AddGroupLabel("Q-W-E = Harass");
            Lbmenu.AddGroupLabel("W-Q = Lane Clear");
            //Lbmenu.AddGroupLabel("Hydra,Tiamat,Youmuu's Item's Usage (Combo, Harass, LaneClear)");
            Lbmenu.AddLabel("SP-LeBlanc v1.0.0.2");
            // COMBO
            ComboMenu = Lbmenu.AddSubMenu("Combo", "combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Use Q"));
            ComboMenu.Add("usecombow", new CheckBox("Use W"));
            ComboMenu.Add("usecomboe", new CheckBox("Use E"));
            ComboMenu.Add("usecombor", new CheckBox("Use R"));
            ComboMenu.AddSeparator();
            var combo = ComboMenu.Add("combo", new Slider("Combo 1 or 2", 0, 0, 1));

            combo.OnValueChange += delegate
            {
                combo.DisplayName = "Combo 1 or 2: " + new[] { "Combo 1", "Combo 2" }[combo.CurrentValue];
            };
            combo.DisplayName = "Combo 1 or 2: " + new[] { "Combo 1", "Combo 2" }[combo.CurrentValue];
            // HARASS

            /*HarassMenu = Lbmenu.AddSubMenu("Harass", "harass");
             *          HarassMenu.AddGroupLabel("Harass Settings");
             *          HarassMenu.AddSeparator();
             *          HarassMenu.Add("useharassq", new CheckBox("Use Q"));
             *          HarassMenu.Add("useharassw", new CheckBox("Use W"));
             *          HarassMenu.Add("useharasse", new CheckBox("Use E"));*/
            // KİLLSTEAL
            KSMenu = Lbmenu.AddSubMenu("Killsteal", "ks");
            KSMenu.AddGroupLabel("KillSteal Settings");
            KSMenu.AddSeparator();
            KSMenu.Add("ksq", new CheckBox("Use Q"));
            KSMenu.Add("ksw", new CheckBox("Use W"));
            KSMenu.Add("kse", new CheckBox("Use E"));
            // LANE
            LaneCMenu = Lbmenu.AddSubMenu("Lane Clear", "laneclear");
            LaneCMenu.AddGroupLabel("Lane Clear Settings");
            LaneCMenu.AddSeparator();
            LaneCMenu.Add("uselcq", new CheckBox("Use Q"));
            LaneCMenu.Add("uselcw", new CheckBox("Use W"));
            LaneCMenu.Add("wcnt", new Slider("Use W if Hit >= :", 3, 0, 10));
            LaneCMenu.Add("LMANA", new Slider("Min. mana for laneclear :", 0, 0, 100));
            // MİSC
            MiscMenu = Lbmenu.AddSubMenu("Misc", "misc");
            MiscMenu.AddGroupLabel("Misc Settings");
            MiscMenu.AddSeparator();
            MiscMenu.AddLabel("Skin Changer");
            var skin = MiscMenu.Add("sID", new Slider("Skin", 0, 0, 5));
            var sId  = new[] { "Classic", "Wicked", "Prestigious", "Mistletoe", "Ravenborn" };

            skin.DisplayName = sId[skin.CurrentValue];

            skin.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = sId[changeArgs.NewValue];
            };
            var Style = MiscMenu.Add("style", new Slider("Min Prediction", 1, 0, 2));

            Style.OnValueChange += delegate
            {
                Style.DisplayName = "Min Prediction: " + new[] { "Low", "Medium", "High" }[Style.CurrentValue];
            };
            Style.DisplayName = "Min Prediction: " + new[] { "Low", "Medium", "High" }[Style.CurrentValue];
            // DRAW
            DrawMenu = Lbmenu.AddSubMenu("Drawing", "draw");
            DrawMenu.AddGroupLabel("Drawing Settings");
            DrawMenu.AddSeparator();
            DrawMenu.Add("drawq", new CheckBox("Draw Q"));
            DrawMenu.Add("drawst", new CheckBox("Draw Combo Status"));
        }