void OnEnable() { m_Feeder = target as KPIFeeder; m_Feeder.gameObjects = new List <GameObject>(); m_Feeder.kpiStrings = new List <string>(); m_Feeder.kpiNames = new List <string>(); m_Feeder.kpiColors = new List <Color>(); }
void OnEnable() { m_Feeder = target as KPIFeeder; }