コード例 #1
0
        private void timer1_Tick(object sender, EventArgs e)
        {
            int [] List;
            int    nBoards = 0;

            // check how many boards connected
            List = KM.GetBoards(out nBoards);
            if (nBoards > 0)
            {
                this.Text = String.Format("Dynomotion Fiducial Alignment - Connected");
            }
            else
            {
                this.Text = "Dynomotion Fiducial Alignment - Disconnected";
            }

            if (KM.WaitToken(100) == KMOTION_TOKEN.KMOTION_LOCKED)
            {
                try
                {
                    MainStatus = KM.GetStatus(false);  // we already have a lock
                    KM.ReleaseToken();
                    XPos.Text = String.Format("{0:F4}", ConvertToUser(MainStatus.Destination[0] / XResolution));
                    YPos.Text = String.Format("{0:F4}", ConvertToUser(MainStatus.Destination[1] / YResolution));
                }
                catch (DMException ex) // in case disconnect in the middle of reading status
                {
                    KM.ReleaseToken();
                    MessageBox.Show(ex.InnerException.Message);
                }
            }
        }
コード例 #2
0
        private void UpdateStatus()
        {
            int[] List;
            int   nBoards = 0;

            // check how many boards connected
            List = KM.GetBoards(out nBoards);
            if (nBoards > 0)
            {
                this.Text = String.Format("Teach Motion - Connected - USB location {0:X}", List[0]);
            }
            else
            {
                this.Text = "Teach Motion - Disconnected";
            }

            if (KM.WaitToken(100) == KMOTION_TOKEN.KMOTION_LOCKED)
            {
                try
                {
                    MainStatus = KM.GetStatus(false);  // we already have a lock
                    KM.ReleaseToken();
                    XPos.Text        = String.Format("{0:F4}", MainStatus.Destination[0] / XResolution);
                    YPos.Text        = String.Format("{0:F4}", MainStatus.Destination[1] / YResolution);
                    XEnabled.Checked = (MainStatus.Enables & (1 << 0)) != 0;
                    YEnabled.Checked = (MainStatus.Enables & (1 << 1)) != 0;

                    if (CaptureOn.Checked)
                    {
                        CapList.Add(new CPoint(MainStatus.Destination[1] / YResolution,
                                               MainStatus.Destination[0] / XResolution,
                                               MainStatus.TimeStamp));
                    }
                }
                catch (DMException ex) // in case disconnect in the middle of reading status
                {
                    KM.ReleaseToken();
                    MessageBox.Show(ex.InnerException.Message);
                }
            }
        }
コード例 #3
0
        // Update Status Timer
        // currently set for 100 ms
        // event handler for the Dispatch timer
        private void dispatchTimer_Tick(object sender, EventArgs e)
        {
            int[] BoardList;
            int   nBoards = 0;

            // several sections
            // if the board is connected then
            // then check certain things every cycle
            // check some things every second
            if (Connected)
            {
                if (++skip == 10)    // These actions happen every second
                {
                    skip = 0;
                    // update the elapsed time
                    tbExTime.Text = KM.CoordMotion.TimeExecuted.ToString();
                }
                else // these actions happen every cycle
                {
                    if (KM.WaitToken(100) == KMOTION_TOKEN.KMOTION_LOCKED) // KMOTION_LOCKED means the board is available
                    {
                        try
                        {
                            KM_MainStatus MainStatus = KM.GetStatus(false); // passing false does not lock to board while generating status
                            KM.ReleaseToken();

                            // Set DRO Colors
                            if ((MainStatus.Enables & 1) != 0)
                            {
                                DROX.Foreground = Brushes.Green;
                            }
                            else
                            {
                                DROX.Foreground = Brushes.Red;
                            }
                            if ((MainStatus.Enables & 2) != 0)
                            {
                                DROY.Foreground = Brushes.Green;
                            }
                            else
                            {
                                DROY.Foreground = Brushes.Red;
                            }
                            if ((MainStatus.Enables & 4) != 0)
                            {
                                DROZ.Foreground = Brushes.Green;
                            }
                            else
                            {
                                DROZ.Foreground = Brushes.Red;
                            }

                            // Get Ablosule Machine Coordinates
                            double x = 0, y = 0, z = 0, a = 0, b = 0, c = 0;
                            KM.CoordMotion.UpdateCurrentPositionsABS(ref x, ref y, ref z, ref a, ref b, ref c, false);
                            DROX.Text = String.Format("{0:F4}", x);
                            DROY.Text = String.Format("{0:F4}", y);
                            DROZ.Text = String.Format("{0:F4}", z);
                        }
                        catch (DMException)    // in case disconnect in the middle of reading status
                        {
                            KM.ReleaseToken(); // make sure the token is released
                        }
                    }
                    else
                    {
                        Connected = false;
                    }
                    // Manage the Cycle Start button
                    btnCycleStart.IsEnabled = !ExecutionInProgress;
                }
            }
            else
            {
                if (++skip == 10)    // These actions happen every second - when not connected
                {
                    skip = 0;
                    DisCount++;

                    // check how many boards are connected
                    BoardList = KM.GetBoards(out nBoards);
                    if (nBoards > 0)
                    {
                        Connected = true;
                        Title     = String.Format("C# WPF App - Connected = USB location {0:X} count = {1}", BoardList[0], DisCount);
                    }
                    else
                    {
                        Connected = false;
                        Title     = String.Format("C# WPF App - KFLOP Disconnected count = {0}", DisCount);
                    }
                }
            }
        }
コード例 #4
0
ファイル: MainWindow.xaml.cs プロジェクト: yisea123/KMotionX
        // update status
        private void dispatcherTimer_Tick(object sender, EventArgs e)
        {
            int[] List;
            int   nBoards = 0;

            // with extra FTDI Drivers this can take a long time
            // so only call occasionally when not connected
            if (!Connected && ++skip == 10)
            {
                skip = 0;

                // check how many boards connected
                List = KM.GetBoards(out nBoards);
                if (nBoards > 0)
                {
                    Connected = true;
                    Title     = String.Format("Dynomotion C# Forms App - Connected - USB location {0:X}", List[0]);
                }
                else
                {
                    Connected = false;
                    Title     = "Dynomotion C# Forms App - Disconnected";
                }
            }

            if (Connected && KM.WaitToken(100) == KMOTION_TOKEN.KMOTION_LOCKED)
            {
                try
                {
                    KM_MainStatus MainStatus = KM.GetStatus(false);  // we already have a lock
                    KM.ReleaseToken();

                    if ((MainStatus.Enables & 1) != 0)  // Set DRO colors based on enables
                    {
                        DROX.Foreground = Brushes.Green;
                    }
                    else
                    {
                        DROX.Foreground = Brushes.Orange;
                    }

                    if ((MainStatus.Enables & 2) != 0)
                    {
                        DROY.Foreground = Brushes.Green;
                    }
                    else
                    {
                        DROY.Foreground = Brushes.Orange;
                    }

                    if ((MainStatus.Enables & 4) != 0)
                    {
                        DROZ.Foreground = Brushes.Green;
                    }
                    else
                    {
                        DROZ.Foreground = Brushes.Orange;
                    }

                    // Get Absolute Machine Coordinates and display in DROs
                    double x = 0, y = 0, z = 0, a = 0, b = 0, c = 0;
                    KM.CoordMotion.UpdateCurrentPositionsABS(ref x, ref y, ref z, ref a, ref b, ref c, false);

                    DROX.Text = String.Format("{0:F4}", x);
                    DROY.Text = String.Format("{0:F4}", y);
                    DROZ.Text = String.Format("{0:F4}", z);

                    // Set Feedhold color bases on state
                    if (KM.WriteLineReadLine("GetStopState") == "0")
                    {
                        Feedhold.Background = Brushes.Yellow;
                    }
                    else
                    {
                        Feedhold.Background = Brushes.Orange;
                    }
                }
                catch (DMException)    // in case disconnect in the middle of reading status
                {
                    KM.ReleaseToken(); // make sure token is released
                }
            }
            else
            {
                Connected = false;
            }

            // update Run button color/enable
            Run.IsEnabled = !ExecutionInProgress;
        }