[STAThread] //DO NOT REMOVE THIS public static void Main(string[] args) { Logging.Log("Mahou started."); //Catch any error during program runtime AppDomain.CurrentDomain.UnhandledException += (obj, arg) => { var e = (Exception)arg.ExceptionObject; Logging.Log("Unexpected error occured, Mahou exitted, error details:\r\n" + e.Message + "\r\n" + e.StackTrace, 1); }; Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException); using (var mutex = new Mutex(false, "Global\\" + appGUid)) { if (!mutex.WaitOne(0, false)) { KMHook.PostMessage((IntPtr)0xffff, ao, 0, 0); return; } if (locales.Length < 2) { Logging.Log("Too less layouts/locales. Program will exit."); Locales.IfLessThan2(); } else { mahou = new MahouForm(); InitLanguage(); //Refreshes icon text language at startup mahou.icon.RefreshText(MMain.UI[44], MMain.UI[42], MMain.UI[43]); KMHook.ReInitSnippets(); Application.EnableVisualStyles(); // Huh i did not noticed that it was missing... '~' if (args.Length != 0) { if (args[0] == "_!_updated_!_") { Logging.Log("Mahou updated."); mahou.ToggleVisibility(); MessageBox.Show(Msgs[0], Msgs[1], MessageBoxButtons.OK, MessageBoxIcon.Information); } } StartHook(); //for first run, add your locale 1 & locale 2 to settings if (MyConfs.Read("Locales", "locale1Lang") == "" && MyConfs.Read("Locales", "locale2Lang") == "") { Logging.Log("Initializing locales."); MyConfs.Write("Locales", "locale1uId", locales[0].uId.ToString()); MyConfs.Write("Locales", "locale2uId", locales[1].uId.ToString()); MyConfs.Write("Locales", "locale1Lang", locales[0].Lang); MyConfs.Write("Locales", "locale2Lang", locales[1].Lang); } Application.Run(); StopHook(); } } }
[STAThread] //DO NOT REMOVE THIS public static void Main(string[] args) { LogHelper.ConfigureNlog(); log.Trace("Program start"); using (var mutex = new Mutex(false, "Global\\" + appGUid)) { log.Trace("Mutex created"); if (!mutex.WaitOne(0, false)) { KMHook.PostMessage((IntPtr)0xffff, ao, 0, 0); return; } if (locales.Length < 2) { Locales.IfLessThan2(); } else { mahou = new MahouForm(); InitLanguage(); //Refreshes icon text language at startup mahou.icon.RefreshText(MMain.UI[44], MMain.UI[42], MMain.UI[43]); KMHook.ReInitSnippets(); Application.EnableVisualStyles(); // Huh i did not noticed that it was missing... '~' if (args.Length != 0) { if (args[0] == "_!_updated_!_") { mahou.ToggleVisibility(); MessageBox.Show(Msgs[0], Msgs[1], MessageBoxButtons.OK, MessageBoxIcon.Information); } } StartHook(); //for first run, add your locale 1 & locale 2 to settings if (MyConfs.Read("Locales", "locale1Lang") == "" && MyConfs.Read("Locales", "locale2Lang") == "") { MyConfs.Write("Locales", "locale1uId", locales[0].uId.ToString()); MyConfs.Write("Locales", "locale2uId", locales[1].uId.ToString()); MyConfs.Write("Locales", "locale1Lang", locales[0].Lang); MyConfs.Write("Locales", "locale2Lang", locales[1].Lang); } try { Application.Run(); } catch (Exception ex) { log.Fatal(ex, "Global error handler caught the exception in app"); } StopHook(); } } }