public void OnAskTeamrCopy(stAskTeamrCopyUserCmd_CS cmd) { m_uEnterCopyID = cmd.copy_base_id; m_dicTeammateStatus.Clear(); TeamDataManager teamData = DataManager.Manager <TeamDataManager>(); m_dicTeammateStatus.Add(teamData.LeaderId, true); CopyDataBase db = GameTableManager.Instance.GetTableItem <CopyDataBase>(cmd.copy_base_id); if (db == null) { return; } if (!KHttpDown.Instance().SceneFileExists(db.mapId)) { stAnsTeamCopyUserCmd_CS sendCmd = new stAnsTeamCopyUserCmd_CS(); sendCmd.ans = false; sendCmd.copy_base_id = cmd.copy_base_id; NetService.Instance.Send(cmd); DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.DownloadPanel); //TipsManager.Instance.ShowTips(LocalTextType.Team_Limit_nindedongwurenshuyiman);//您的队伍人数已满 return; } else { DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.FBConfirmPanel); } m_uCountDown = GameTableManager.Instance.GetGlobalConfig <uint>("EnterCopyCountdown"); TimerAxis.Instance().KillTimer(m_uCopyAskTeamTimerID, this); TimerAxis.Instance().SetTimer(m_uCopyAskTeamTimerID, 1000, this); }
/// <summary> /// 发起挑战 /// </summary> /// <param name="targetID"></param> /// <param name="name"></param> public void ReqChallengeInvite(uint targetID, string name, uint targetRank, bool onLine) { // 大v说了武斗场id不变151. if (!KHttpDown.Instance().SceneFileExists(151)) { //打开下载界面 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.DownloadPanel); return; } MainPlayStop(); IPlayer mainPlayer = ClientGlobal.Instance().MainPlayer; stChallengeInviteArenaUserCmd_CS cmd = new stChallengeInviteArenaUserCmd_CS(); cmd.offensive_id = mainPlayer.GetID(); cmd.offensive_name = mainPlayer.GetName(); cmd.offender_rank = m_rank; cmd.defensive_id = targetID; cmd.defensive_name = name; cmd.defendser_rank = targetRank; NetService.Instance.Send(cmd); if (onLine) //在线,会弹出等待框 { WaitPanelShowData waitData = new WaitPanelShowData(); waitData.type = WaitPanelType.ArenaChallenge; waitData.cdTime = ChallengeRejectTime; waitData.des = "挑战邀请中,请稍后..."; waitData.timeOutDel = delegate { DataManager.Manager <UIPanelManager>().HidePanel(PanelID.CommonWaitingPanel); }; waitData.useBoxMask = false; DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.CommonWaitingPanel, data: waitData); } }
//static uint nLastTaskID = 0; public void VisitNpc(bool bDirectly, uint nMapID, uint nNpcID, uint nTaskID) { //bool bProcess = true; //if (nLastTaskID == nTaskID && nProcessTaskID == nTaskID) //{ // bProcess = false; //} //else //{ // nLastTaskID = nTaskID; //} //if (bProcess == false) // return; Client.IControllerSystem cs = Client.ClientGlobal.Instance().GetControllerSystem(); if (cs == null) { return; } Client.IController controller = cs.GetActiveCtrl(); if (controller == null) { Engine.Utility.Log.Error("IController is null"); return; } //bDirectly = false; if (bDirectly)//是否直接跨地图去接取 { if (EqualsMapID(nMapID)) { controller.VisiteNPC(nMapID, nNpcID); } else { //下载地图检查 if (!KHttpDown.Instance().SceneFileExists(nMapID)) { //打开下载界面 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.DownloadPanel); return; } controller.VisiteNPCDirectly(nMapID, nNpcID, nTaskID, 100, 100); } } else { controller.VisiteNPC(nMapID, nNpcID, false); } }
void onClick_Btn_enter_Btn(GameObject caster) { if (m_db != null) { if (!KHttpDown.Instance().SceneFileExists(m_db.mapId)) { //打开下载界面 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.DownloadPanel); return; } } if (m_db != null) { if (m_db.membType == 3) { TeamDataManager teamData = DataManager.Manager <TeamDataManager>(); bool showTips = false; if (teamData.IsJoinTeam) { List <TeamMemberInfo> teamMemberList = teamData.TeamMemberList; int count = teamMemberList.Count; if (count == 1) { showTips = true; } } else { showTips = true; } if (showTips) { string tips = DataManager.Manager <TextManager>().GetLocalText(LocalTextType.Copy_Commond_fubenjinrutips); TipsManager.Instance.ShowTipWindow(TipWindowType.CancelOk, tips, () => { EnterCopy(); }); } else { EnterCopy(); } } else { EnterCopy(); } } }
void OnFeiLeng(GameCmd.FeiLeiType transmit) { PushMsg msg = DataManager.Manager <FunctionPushManager>().GetPushMsg(m_pushMsgType, m_pushMsgSenderID); if (msg == null) { return; } string des = ""; string title = ""; if (transmit == GameCmd.FeiLeiType.FeiLeiType_Team || transmit == GameCmd.FeiLeiType.CallUp_CityWarTeam) { des = string.Format("队伍成员{0}({1},{2}级)正在召唤你前往{3}({4}),是否前往加入", msg.sendName, msg.profession, msg.level, msg.map, msg.vector); title = "队伍召集"; } else { des = string.Format("氏族成员{0}({1},{2}级)正在召唤你前往{3}({4}),是否前往加入", msg.sendName, msg.profession, msg.level, msg.map, msg.vector); title = "氏族召集"; } Action agree = delegate { if (!KHttpDown.Instance().SceneFileExists(msg.mapId)) { DataManager.Manager <FunctionPushManager>().RemoveTransmitMsg(msg); //打开下载界面 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.DownloadPanel); return; } NetService.Instance.Send(new GameCmd.stInviteGoMapRequestUserCmd_CS() { userid = msg.senderId, type = (uint)transmit }); DataManager.Manager <FunctionPushManager>().RemoveTransmitMsg(msg); }; Action close = delegate { DataManager.Manager <FunctionPushManager>().RemoveTransmitMsg(msg); }; Action refuse = delegate { }; TipsManager.Instance.ShowTipWindow(0, (uint)msg.leftTime, Client.TipWindowType.CancelOk, des, agree, refuse, close, title: title, okstr: "确定", cancleStr: "挂起"); }
void onClick_Btn_move_Btn(GameObject caster) { table.HuntingDataBase hunt = GameTableManager.Instance.GetTableItem <HuntingDataBase>(MonsterID); if (!KHttpDown.Instance().SceneFileExists(hunt.mapID)) { //打开下载界面 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.DownloadPanel); DataManager.Manager <UIPanelManager>().HidePanel(PanelID.HuntingGoPanel); return; } IController ctrl = ClientGlobal.Instance().GetControllerSystem().GetActiveCtrl(); ctrl.GotoMap(hunt.mapID, new UnityEngine.Vector3(hunt.transmitCoordinateX, 0, -hunt.transmitCoordinateY)); DataManager.Manager <UIPanelManager>().HidePanel(PanelID.HuntingGoPanel); }
void GotoMap(int mapID) { if (mapID != 0) { IMapSystem mapSystem = Client.ClientGlobal.Instance().GetMapSystem(); if (mapSystem.GetMapID() == mapID) { //你就在这个场景 TipsManager.Instance.ShowTipsById(514); return; } Client.IControllerSystem cs = Client.ClientGlobal.Instance().GetControllerSystem(); if (cs != null) { cs.GetCombatRobot().Stop();// 停止挂机 } TransferDatabase tdb = GameTableManager.Instance.GetTableItem <TransferDatabase>((uint)mapID); if (tdb != null) { if (!MainPlayerHelper.IsHasEnoughMoney(tdb.costType, tdb.costValue, true)) { return; } } //DataManager.Manager<SliderDataManager>().SetSliderDelagate(() => //{ if (!KHttpDown.Instance().SceneFileExists((uint)mapID)) { //打开下载界面 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.DownloadPanel); HideSelf(); return; } IMapSystem ms = ClientGlobal.Instance().GetMapSystem(); if (ms != null) { ms.RequestEnterMap((uint)mapID, 1); } //}, null, 3f); HideSelf(); } m_ctor_bgContent.SetVisible(false); m_btn_ColliderMask.gameObject.SetActive(false); }
/// <summary> /// 点击事件 /// </summary> /// <param name="eventType"></param> /// <param name="data"></param> /// <param name="param"></param> private void OnReliveGridEventDlg(UIEventType eventType, object data, object param) { if (eventType == UIEventType.Click) { UIReliveGrid grid = data as UIReliveGrid; if (grid == null) { return; } if (grid.m_info.reliveId == 1) { IMapSystem mapSys = ClientGlobal.Instance().GetMapSystem(); if (mapSys == null) { return; } uint uCurMapID = mapSys.GetMapID(); table.MapDataBase mapDB = GameTableManager.Instance.GetTableItem <table.MapDataBase>(uCurMapID); if (mapDB == null) { return; } uint rebackMapID = mapDB.rebackMapID; if (!KHttpDown.Instance().SceneFileExists(rebackMapID)) { // 复活点复活 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.DownloadPanel); HideSelf(); return; } } GameCmd.stOKReliveUserCmd_C cmd = new GameCmd.stOKReliveUserCmd_C(); cmd.byType = grid.m_info.reliveId; cmd.dwUserTempID = ClientGlobal.Instance().MainPlayer.GetID(); cmd.dwNpcID = 0; NetService.Instance.Send(cmd); } }
void onClick_Enter_Btn(GameObject caster) { SelectUserInfo cur = GetRoleInfoByIndex(m_iCurIndex); if (!Application.isEditor) { uint mapid = cur.mapid & 0xFF; if (!KHttpDown.Instance().SceneFileExists(mapid)) { //打开下载界面 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.DownloadPanel); return; } } if (null != cur) { ServerStatusParam status = DataManager.Manager <LoginDataManager>().CurServerState; if (status.state == ServerLimit.ServerLimit_Free) { Log.Info("enter game, role index: " + cur.id); if (cur.del == 1) { TextManager Tmger = DataManager.Manager <TextManager>(); string des = Tmger.GetLocalFormatText(LocalTextType.RecoverRole_Tips_5, cur.name); Action yes = delegate { ReqEnter(cur.id); }; TipsManager.Instance.ShowTipWindow(TipWindowType.YesNO, des, yes, null, title: Tmger.GetLocalText(LocalTextType.Local_TXT_Tips), okstr: Tmger.GetLocalText(LocalTextType.Local_TXT_Confirm), cancleStr: Tmger.GetLocalText(LocalTextType.Local_TXT_Cancel)); } else { ReqEnter(cur.id); } } else { TipsManager.Instance.ShowTips(status.msg); Engine.Utility.Log.Error(status.msg); } } }
void onClick_Btn_transmission_Btn(GameObject caster) { table.HuntingDataBase checkHunt = GameTableManager.Instance.GetTableItem <HuntingDataBase>(MonsterID); if (!KHttpDown.Instance().SceneFileExists(checkHunt.mapID)) { //打开下载界面 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.DownloadPanel); DataManager.Manager <UIPanelManager>().HidePanel(PanelID.HuntingGoPanel); return; } if (leftTransTime > 0) { Client.IControllerSystem cs = Client.ClientGlobal.Instance().GetControllerSystem(); if (cs != null) { cs.GetCombatRobot().Stop();// 停止挂机 } table.HuntingDataBase hunt = GameTableManager.Instance.GetTableItem <HuntingDataBase>(MonsterID); DataManager.Manager <RideManager>().TryUsingRide(delegate(object o) { NetService.Instance.Send(new stRequestTransScriptUserCmd_CS() { boss_index = MonsterID }); }, null); DataManager.Manager <UIPanelManager>().HidePanel(PanelID.HuntingGoPanel); IMapSystem mapsys = Client.ClientGlobal.Instance().GetMapSystem(); if (mapsys.GetMapID() == hunt.transmitMapID) { DataManager.Manager <HuntingManager>().StartLoading(); } } else { TipsManager.Instance.ShowTips(DataManager.Manager <TextManager>().GetLocalText(LocalTextType.Local_TXT_Notice_NoEnoughTransmitTime)); } }
/// <summary> /// 进入副本(朝歌山单人) /// </summary> /// <param name="cmd"></param> public void ReqEnterCopy(uint copyId) { CopyDataBase copyData = GameTableManager.Instance.GetTableItem <CopyDataBase>(copyId); if (copyData == null) { return; } //地图检查,如果没有,前往下载 if (!KHttpDown.Instance().SceneFileExists(copyData.mapId)) { //打开下载界面 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.DownloadPanel); return; } stRequestEnterCopyUserCmd_C sendCmd = new stRequestEnterCopyUserCmd_C(); sendCmd.copy_base_id = copyId; NetService.Instance.Send(sendCmd); }
void SetSelectGrid(int index) { if (index < m_lstTransfers.Count) { TransferData m_data = m_lstTransfers[index]; if (m_data != null) { if (m_data.isNpc) { TransferDatabase transferdata = GameTableManager.Instance.GetTableItem <TransferDatabase>(m_data.tabID); if (!KHttpDown.Instance().SceneFileExists(transferdata.mapid)) { //打开下载界面 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.DownloadPanel); HideSelf(); return; } NetService.Instance.Send(new stDialogSelectScriptUserCmd_C() { step = m_data.step, dwChose = m_data.btnIndex, }); } else { TransferDatabase transferdata = GameTableManager.Instance.GetTableItem <TransferDatabase>(m_data.tabID); if (transferdata == null) { return; } string strMsg = string.Format("是否花费 [ff0000]{0}{1}[-] 传送到{2}", transferdata.costValue, ((ClientMoneyType)transferdata.costType).GetEnumDescription(), transferdata.strTransmitMap); TipsManager.Instance.ShowTipWindow(Client.TipWindowType.CancelOk, strMsg, delegate() { DataManager.Manager <TeamDataManager>().TeamMemberCheckAndCancelFollow();//取消队员跟随 Client.IControllerSystem cs = Client.ClientGlobal.Instance().GetControllerSystem(); if (cs != null) { cs.GetCombatRobot().Stop();// 停止挂机 } ClientMoneyType montype = (ClientMoneyType)transferdata.costType; if (MainPlayerHelper.IsHasEnoughMoney(montype, transferdata.costValue)) { Client.IMapSystem mapsys = Client.ClientGlobal.Instance().GetMapSystem(); if (mapsys != null) { if (mapsys.GetMapID() == transferdata.mapid) { //你就在这个场景 TipsManager.Instance.ShowTipsById(514); return; } //httpdown if (!KHttpDown.Instance().SceneFileExists(transferdata.mapid)) { //打开下载界面 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.DownloadPanel); return; } mapsys.RequestEnterMap(transferdata.mapid, 1); HideSelf(); } } }); } } } }
public void OnUpdate(IEntity entity, object param = null) { if (Client.ClientGlobal.Instance().MainPlayer == null || entity == null) { return; } //TODO :等级>VIP等级>货币 UnityEngine.Vector3 dis = Client.ClientGlobal.Instance().MainPlayer.GetPos() - entity.GetPos(); if (dis.sqrMagnitude < SQRMagnitude) { if (IsTrigger) { return; } IsTrigger = true; uint npcid = (uint)entity.GetProp((int)Client.EntityProp.BaseID); table.DeliverDatabase tal = GameTableManager.Instance.GetTableItem <table.DeliverDatabase>(npcid); if (tal != null) { if (!KHttpDown.Instance().SceneFileExists(tal.dwDestMapID)) { //打开下载界面 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.DownloadPanel); return; } } else { Engine.Utility.Log.Error("读DeliverDatabase 表格数据为null"); } if (tal != null) { for (int i = 0; i < tal.condTypeArray.Count; i++) { switch (tal.condTypeArray[i]) { case 1: //等级 if (Client.ClientGlobal.Instance().MainPlayer.GetProp((int)Client.CreatureProp.Level) < tal.condValueArray[i]) { //TODO 弹窗提示 return; } break; case 2: //vip等级 break; case 3: //消耗货币 break; default: break; } } } Engine.Utility.Log.Trace("触发传送:{0}", entity.GetName()); // 请求传送地图 先让主角停止 if (Client.ClientGlobal.Instance().MainPlayer != null) { Client.ClientGlobal.Instance().MainPlayer.SendMessage(EntityMessage.EntityCommand_StopMove, Client.ClientGlobal.Instance().MainPlayer.GetPos()); } NetService.Instance.Send(new GameCmd.stClickNpcScriptUserCmd_C() { dwNpcTempID = entity.GetID(), // baseid = npcid, }); } else { IsTrigger = false; } }
private void OnDoingTask(QuestTraceInfo taskInfo) { DataManager.Manager <TaskDataManager>().DoingTaskID = taskInfo.taskId; Client.IController controller = Client.ClientGlobal.Instance().GetControllerSystem().GetActiveCtrl(); if (controller == null) { Engine.Utility.Log.Error("IController is null"); return; } table.QuestDataBase questDB = taskInfo.QuestTable; if (questDB == null) { Engine.Utility.Log.Error("QuestTable is null"); return; } UnityEngine.Vector2 pos; uint npcid = 0; PanelID pid; int copyID; int tab = 0; uint jumpId; //背包满了 无法执行任务 if (false == taskInfo.TaskItemCanPutInKanpsack()) { TipsManager.Instance.ShowTips(LocalTextType.Task_Commond_3); return; } if (MainPlayerIsChangeBody()) { return; } else if (taskInfo.taskSubType == TaskSubType.SubmitLimit) //断档任务 { if (taskInfo.IsOpenUI(out jumpId)) { ItemManager.DoJump(jumpId); } else { string des = string.Format("将等级提升到{0}级继续主线任务", taskInfo.finishLevel); TipsManager.Instance.ShowTips(des); } return; } else if (taskInfo.IsDynamicCommitItem) //动态道具递交(蚩尤乱世除外) { taskInfo.DoJump(); return; } else if (DataManager.Manager <ComBatCopyDataManager>().IsEnterCopy == false && taskInfo.IsOpenUI(out jumpId)) { ItemManager.DoJump(jumpId); return; } else if (taskInfo.IsMoveToTargetPos(out pos)) { //if (DataManager.Manager<TaskDataManager>().IsShowSlider) if (DataManager.Manager <SliderDataManager>().IsReadingSlider) { return; } Client.IControllerSystem cs = Client.ClientGlobal.Instance().GetControllerSystem(); if (cs == null) { return; } if (!m_bAddStopMoveListener) { m_bAddStopMoveListener = true; Engine.Utility.EventEngine.Instance().AddEventListener((int)Client.GameEventID.ENTITYSYSTEM_ENTITYSTOPMOVE, OnEvent); } if (EqualsMapID(questDB.destMapID)) { cs.GetCombatRobot().Stop(); DataManager.Manager <RideManager>().TryUsingRide(delegate(object o) { //if (!m_bAddStopMoveListener) //{ // m_bAddStopMoveListener = true; // Engine.Utility.EventEngine.Instance().AddEventListener((int)Client.GameEventID.ENTITYSYSTEM_ENTITYSTOPMOVE, OnEvent); //} m_nDoingTaskID = taskInfo.taskId; controller.GotoMap(questDB.destMapID, new Vector3(pos.x, 0, -pos.y)); }, null); return; } else { DataManager.Manager <RideManager>().TryUsingRide(delegate(object o) { if (questDB.dwHelpDoing) { m_nDoingTaskID = taskInfo.taskId; //下载地图检查 if (!KHttpDown.Instance().SceneFileExists(questDB.destMapID)) { //打开下载界面 DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.DownloadPanel); return; } controller.GotoMapDirectly(questDB.destMapID, new Vector3(pos.x, 0, -pos.y), questDB.dwID); } }, null); } } else if (taskInfo.IsVisitCollectNpc(out npcid) || taskInfo.IsDeleverItem(out npcid)) { AddCollectNpcEffect(taskInfo); DataManager.Manager <RideManager>().TryUsingRide(delegate(object o) { VisitNpc(questDB.dwHelpDoing, questDB.destMapID, npcid, questDB.dwID); }, null); } else if (taskInfo.IsDirectlyVisitCopy(taskInfo.copyId) && false == EqualsMapID(questDB.destMapID)) { //直接跳副本 VisitCopy(taskInfo.copyId); } else if (taskInfo.IsKillMonster(out npcid)) { Client.ICombatRobot robot = Client.ClientGlobal.Instance().GetControllerSystem().GetCombatRobot(); if (robot == null) { Engine.Utility.Log.Error("robotis null"); return; } if (robot.Status == Client.CombatRobotStatus.RUNNING && robot.TargetId == npcid) { Engine.Utility.Log.Info("已经在挂机杀怪{0}", npcid); return; } //TODO 优化 bool getPos = false; if (EqualsMapID(questDB.destMapID)) { Client.IMapSystem ms = Client.ClientGlobal.Instance().GetMapSystem(); if (ms.GetClienNpcPos((int)npcid, out pos)) { getPos = true; Vector3 mainPos = Client.ClientGlobal.Instance().MainPlayer.GetPos(); if ((mainPos - new Vector3(pos.x, mainPos.y, -pos.y)).sqrMagnitude < 5) { Client.IControllerSystem cs = Client.ClientGlobal.Instance().GetControllerSystem(); if (cs != null) { cs.GetCombatRobot().StartWithTarget((int)npcid); Engine.Utility.Log.LogGroup("ZCX", "挂机杀怪物{0}", npcid); return; } } } } DataManager.Manager <RideManager>().TryUsingRide(delegate(object o) { if (!m_bAddStopMoveListener) { m_bAddStopMoveListener = true; Engine.Utility.EventEngine.Instance().AddEventListener((int)Client.GameEventID.ENTITYSYSTEM_ENTITYSTOPMOVE, OnEvent); } m_nDoingTaskID = taskInfo.taskId; if (getPos) { controller.MoveToTarget(new Vector3(pos.x, 0, -pos.y), null, true); } else if (EqualsMapID(questDB.destMapID)) { Client.IMapSystem ms = Client.ClientGlobal.Instance().GetMapSystem(); if (ms.GetClienNpcPos((int)npcid, out pos)) { controller.MoveToTarget(new Vector3(pos.x, 0, -pos.y), null, true); } } else { VisitNpc(questDB.dwHelpDoing, questDB.destMapID, npcid, questDB.dwID); } }, null); } }
//private void LoadRemoteFileFinish(WWW www, object param = null) //{ // if (www.error != null || www.text == string.Empty || www.text.Length == 0) // { // //if (m_callBackRemote != null) // //{ // // m_callBackRemote(UpgradeError.UpgradeError_DownloadFileError, 0, 0, www.url); // //} // return; // } // Engine.Utility.Log.Trace("Read file www time:{0}", Time.realtimeSinceStartup - m_fCurTime); //} /** * @brief 初始化 * @param strRootName 根节点名称 */ override public void Init(ref GameObject root) { // 游戏引擎底层初始化 base.Init(ref root); // 设定最大帧率 if (!Application.isEditor) { Application.targetFrameRate = 30; } GameObject mainObj = root; //初始化携程管理器 CoroutineMgr.Instance.Initialize(root); //构造游戏初始化数据 StructGameInitData(mainObj); //初始化游戏配置 DoDataInit((startdata) => { if (null != LaunchPanel.Me) { LaunchPanel.Me.Tips = Util.GetText(startdata.Des); } }, (completeData, progress) => { LaunchPanel.Me.Progress = (0.7f) * progress; if (1 - progress <= Mathf.Epsilon) { Action <float> uiPreLoadCallback = (uiprogress) => { LaunchPanel.Me.Progress = 0.7f * progress + 0.3f * uiprogress; if (1 - uiprogress <= Mathf.Epsilon) { //执行游戏进程 DoGameStep(mainObj); } }; //预加载UI DataManager.Manager <UIManager>().ChangeUISceneState(UIManager.UISceneState.USS_Login, uiPreLoadCallback); } }); // 设置显示FPS if (GlobalConfig.Instance().FPS) { ShowFPS(true); } //注册低内存回调 ResgisterLowMemory(OnLowMemeory); KHttpDown.Instance(); return; // 创建场景 // IMapSystem mapSystem = ClientGlobal.Instance().GetMapSystem(); // if(mapSystem!=null) // { // mapSystem.EnterMap(0); // } // 创建主角 //string strPlayerRes = "Character/female.obj"; //IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); //if (es != null) //{ // Client.EntityCreateData data = new Client.EntityCreateData(); // data.strName = strPlayerRes; // data.PropList = new Client.EntityAttr[(int)Client.PlayerProp.End - (int)Client.EntityProp.Begin]; // m_mainPlayer = es.CreateEntity(Client.EntityType.EntityType_Player, data) as IPlayer; // if (m_mainPlayer != null) // { // m_mainPlayer.AddCommpent(EntityCommpent.EntityCommpent_Visual); // m_mainPlayer.AddCommpent(EntityCommpent.EntityCommpent_Move); // Vector3 pos = Vector3.zero; // m_mainPlayer.SendMessage(EntityMessage.EntityCommand_SetPos, pos); // ClientGlobal.Instance().MainPlayer = m_mainPlayer; // } //} //m_CameraCtrl = new CameraFollow(); //m_CameraCtrl.camera = cam; //m_CameraCtrl.target = m_mainPlayer; //m_CameraCtrl.SetCameraOffset(30.0f, 45.0f, 25); //cam.SetCameraCtrl(m_CameraCtrl); // 创建特效 //string strEffect = "Effect/jizhong_ruiji.obj"; //IRenderObj effect = renderSys.CreateRenderObj(ref strEffect); //effect.GetNode().SetLocalPosition(new Vector3(0, 0, 0)); //UISystem.UIManager.Instance().Init(); //NGUITools.GetUIRoot(); ShowFPS(true); // 执行Lua //Client.ILuaSystem luaSystem = ClientGlobal.Instance().GetLuaSystem(); //if (luaSystem != null) //{ // string strLuaMain = "Lua/Main.lua"; // LuaBinder.Bind(luaSystem.GetLuaState()); // luaSystem.DoFile(ref strLuaMain); //} ///////////////////////////////////////////////////////////////////////////////////////// // 以下为测试代码,可以注释掉 不要删除,主要是示例矩阵和矢量的一些用法 // 测试代码 // Unity使用左手系 Quaternion rotate = new Quaternion(); rotate.eulerAngles = new Vector3(0, 90, 0); Matrix4x4 mat = new Matrix4x4(); mat.SetTRS(Vector3.zero, rotate, Vector3.one); // 获取矩阵中的轴向量 Quaternion rot = new Quaternion(); Vector3 right = mat.GetColumn(0); // X Vector4 up = mat.GetColumn(1); // Y Vector4 look = mat.GetColumn(2); // Z rot.SetLookRotation(look, up); // 示例:旋转向量 right = rotate * right; ///////////////////////////////////////////////////////////////////// }