public void LoadAll() { Debug.Assert(!hasCompletedLoadAll, "You cannot load all the anim data twice!"); fileData.Clear(); for (int i = 0; i < groups.Count; i++) { if (!groups[i].id.IsValid) { Debug.LogErrorFormat("Group invalid groupIndex [{0}]", i); } KBatchGroupData kBatchGroupData = null; kBatchGroupData = ((!groups[i].target.IsValid) ? KAnimBatchManager.Instance().GetBatchGroupData(groups[i].id) : KAnimBatchManager.Instance().GetBatchGroupData(groups[i].target)); HashedString batchTag = groups[i].id; if (groups[i].renderType == KAnimBatchGroup.RendererType.AnimOnly) { if (!groups[i].swapTarget.IsValid) { continue; } kBatchGroupData = KAnimBatchManager.Instance().GetBatchGroupData(groups[i].swapTarget); batchTag = groups[i].swapTarget; } for (int j = 0; j < groups[i].files.Count; j++) { KAnimFile kAnimFile = groups[i].files[j]; if ((UnityEngine.Object)kAnimFile != (UnityEngine.Object)null && kAnimFile.buildBytes != null && !fileData.ContainsKey(kAnimFile.GetInstanceID())) { if (kAnimFile.buildBytes.Length == 0) { Debug.LogWarning("Build File [" + kAnimFile.GetData().name + "] has 0 bytes"); } else { HashedString hash = new HashedString(kAnimFile.name); HashCache.Get().Add(hash.HashValue, kAnimFile.name); KAnimFileData file = KGlobalAnimParser.Get().GetFile(kAnimFile); file.maxVisSymbolFrames = 0; file.batchTag = batchTag; file.buildIndex = KGlobalAnimParser.ParseBuildData(kBatchGroupData, hash, new FastReader(kAnimFile.buildBytes), kAnimFile.textureList); fileData.Add(kAnimFile.GetInstanceID(), file); } } } } for (int k = 0; k < groups.Count; k++) { if (groups[k].renderType == KAnimBatchGroup.RendererType.AnimOnly) { KBatchGroupData batchGroupData = KAnimBatchManager.Instance().GetBatchGroupData(groups[k].swapTarget); KBatchGroupData batchGroupData2 = KAnimBatchManager.Instance().GetBatchGroupData(groups[k].animTarget); for (int l = 0; l < batchGroupData.builds.Count; l++) { KAnim.Build build = batchGroupData.builds[l]; if (build != null && build.symbols != null) { for (int m = 0; m < build.symbols.Length; m++) { KAnim.Build.Symbol symbol = build.symbols[m]; if (symbol != null && symbol.hash.IsValid() && batchGroupData2.GetFirstIndex(symbol.hash) == -1) { KAnim.Build.Symbol symbol2 = new KAnim.Build.Symbol(); symbol2.build = build; symbol2.hash = symbol.hash; symbol2.path = symbol.path; symbol2.colourChannel = symbol.colourChannel; symbol2.flags = symbol.flags; symbol2.firstFrameIdx = batchGroupData2.symbolFrameInstances.Count; symbol2.numFrames = symbol.numFrames; symbol2.symbolIndexInSourceBuild = batchGroupData2.frameElementSymbols.Count; for (int n = 0; n < symbol2.numFrames; n++) { KAnim.Build.SymbolFrameInstance symbolFrameInstance = batchGroupData.GetSymbolFrameInstance(n + symbol.firstFrameIdx); KAnim.Build.SymbolFrameInstance item = default(KAnim.Build.SymbolFrameInstance); item.symbolFrame = symbolFrameInstance.symbolFrame; item.buildImageIdx = -1; item.symbolIdx = batchGroupData2.GetSymbolCount(); batchGroupData2.symbolFrameInstances.Add(item); } batchGroupData2.AddBuildSymbol(symbol2); } } } } } } for (int num = 0; num < groups.Count; num++) { if (!groups[num].id.IsValid) { Debug.LogErrorFormat("Group invalid groupIndex [{0}]", num); } if (groups[num].renderType != KAnimBatchGroup.RendererType.DontRender) { KBatchGroupData kBatchGroupData2 = null; if (groups[num].animTarget.IsValid) { kBatchGroupData2 = KAnimBatchManager.Instance().GetBatchGroupData(groups[num].animTarget); if (kBatchGroupData2 == null) { Debug.LogErrorFormat("Anim group is null for [{0}] -> [{1}]", groups[num].id, groups[num].animTarget); } } else { kBatchGroupData2 = KAnimBatchManager.Instance().GetBatchGroupData(groups[num].id); if (kBatchGroupData2 == null) { Debug.LogErrorFormat("Anim group is null for [{0}]", groups[num].id); } } for (int num2 = 0; num2 < groups[num].files.Count; num2++) { KAnimFile kAnimFile2 = groups[num].files[num2]; if ((UnityEngine.Object)kAnimFile2 != (UnityEngine.Object)null && kAnimFile2.animBytes != null) { if (kAnimFile2.animBytes.Length == 0) { Debug.LogWarning("Anim File [" + kAnimFile2.GetData().name + "] has 0 bytes"); } else { if (!fileData.ContainsKey(kAnimFile2.GetInstanceID())) { KAnimFileData file2 = KGlobalAnimParser.Get().GetFile(kAnimFile2); file2.maxVisSymbolFrames = 0; file2.batchTag = groups[num].id; fileData.Add(kAnimFile2.GetInstanceID(), file2); } HashedString fileNameHash = new HashedString(kAnimFile2.name); FastReader reader = new FastReader(kAnimFile2.animBytes); KAnimFileData animFile = fileData[kAnimFile2.GetInstanceID()]; KGlobalAnimParser.ParseAnimData(kBatchGroupData2, fileNameHash, reader, animFile); } } } } } for (int num3 = 0; num3 < groups.Count; num3++) { if (!groups[num3].id.IsValid) { Debug.LogErrorFormat("Group invalid groupIndex [{0}]", num3); } KBatchGroupData kBatchGroupData3 = null; if (groups[num3].target.IsValid) { kBatchGroupData3 = KAnimBatchManager.Instance().GetBatchGroupData(groups[num3].target); if (kBatchGroupData3 == null) { Debug.LogErrorFormat("Group is null for [{0}] target [{1}]", groups[num3].id, groups[num3].target); } } else { kBatchGroupData3 = KAnimBatchManager.Instance().GetBatchGroupData(groups[num3].id); if (kBatchGroupData3 == null) { Debug.LogErrorFormat("Group is null for [{0}]", groups[num3].id); } } KGlobalAnimParser.PostParse(kBatchGroupData3); } hasCompletedLoadAll = true; }
public static int ParseBuildData(KBatchGroupData data, KAnimHashedString fileNameHash, FastReader reader, List <Texture2D> textures) { CheckHeader("BILD", reader); int num = reader.ReadInt32(); if (num != 10 && num != 9) { Debug.LogError(fileNameHash + " has invalid build.bytes version [" + num + "]"); return(-1); } KAnimGroupFile.Group group = KAnimGroupFile.GetGroup(data.groupID); if (group == null) { Debug.LogErrorFormat("[{1}] Failed to get group [{0}]", data.groupID, fileNameHash.DebuggerDisplay); } KAnim.Build build = null; int num2 = reader.ReadInt32(); int num3 = reader.ReadInt32(); build = data.AddNewBuildFile(fileNameHash); build.textureCount = textures.Count; if (textures.Count > 0) { data.AddTextures(textures); } build.symbols = new KAnim.Build.Symbol[num2]; build.frames = new KAnim.Build.SymbolFrame[num3]; build.name = reader.ReadKleiString(); build.batchTag = ((!group.swapTarget.IsValid) ? data.groupID : group.target); build.fileHash = fileNameHash; int num4 = 0; for (int i = 0; i < build.symbols.Length; i++) { KAnimHashedString hash = new KAnimHashedString(reader.ReadInt32()); KAnim.Build.Symbol symbol = new KAnim.Build.Symbol(); symbol.build = build; symbol.hash = hash; if (num > 9) { symbol.path = new KAnimHashedString(reader.ReadInt32()); } symbol.colourChannel = new KAnimHashedString(reader.ReadInt32()); symbol.flags = reader.ReadInt32(); symbol.firstFrameIdx = data.symbolFrameInstances.Count; symbol.numFrames = reader.ReadInt32(); symbol.symbolIndexInSourceBuild = i; int num5 = 0; for (int j = 0; j < symbol.numFrames; j++) { KAnim.Build.SymbolFrame symbolFrame = new KAnim.Build.SymbolFrame(); KAnim.Build.SymbolFrameInstance item = default(KAnim.Build.SymbolFrameInstance); item.symbolFrame = symbolFrame; symbolFrame.fileNameHash = fileNameHash; symbolFrame.sourceFrameNum = reader.ReadInt32(); symbolFrame.duration = reader.ReadInt32(); item.buildImageIdx = data.textureStartIndex[fileNameHash] + reader.ReadInt32(); if (item.buildImageIdx >= textures.Count + data.textureStartIndex[fileNameHash]) { Debug.LogErrorFormat("{0} Symbol: [{1}] tex count: [{2}] buildImageIdx: [{3}] group total [{4}]", fileNameHash.ToString(), symbol.hash, textures.Count, item.buildImageIdx, data.textureStartIndex[fileNameHash]); } item.symbolIdx = data.GetSymbolCount(); num5 = Math.Max(symbolFrame.sourceFrameNum + symbolFrame.duration, num5); float num6 = reader.ReadSingle(); float num7 = reader.ReadSingle(); float num8 = reader.ReadSingle(); float num9 = reader.ReadSingle(); symbolFrame.bboxMin = new Vector2(num6 - num8 * 0.5f, num7 - num9 * 0.5f); symbolFrame.bboxMax = new Vector2(num6 + num8 * 0.5f, num7 + num9 * 0.5f); float x = reader.ReadSingle(); float num10 = reader.ReadSingle(); float x2 = reader.ReadSingle(); float num11 = reader.ReadSingle(); symbolFrame.uvMin = new Vector2(x, 1f - num10); symbolFrame.uvMax = new Vector2(x2, 1f - num11); build.frames[num4] = symbolFrame; data.symbolFrameInstances.Add(item); num4++; } symbol.numLookupFrames = num5; data.AddBuildSymbol(symbol); build.symbols[i] = symbol; } ParseHashTable(reader); return(build.index); }