public override void HandlePacket(KBEngine.Packet packet) { var inpb = packet.protoBody as MyLib.CGSendChat; var push = MyLib.GCPushChat2Client.CreateBuilder(); push.PlayerId = 1; push.PlayerName = "You"; push.PlayerLevel = 1; push.PlayerJob = 1; push.PlayerVip = 1; push.TargetId = 3; push.Channel = 0; push.ChatContent = inpb.Content; MyLib.ServerBundle.SendImmediatePush(push); var cmds = inpb.Content.Split(char.Parse(" ")); try { if (cmds [0] == "add_gold") { playerData.AddGold(System.Convert.ToInt32(cmds [1])); } else if (cmds [0] == "add_sp") { playerData.AddSkillPoint(System.Convert.ToInt32(cmds [1])); } else if (cmds [0] == "add_lvl") { playerData.AddLevel(System.Convert.ToInt32(cmds [1])); } else if (cmds [0] == "add_exp") { playerData.AddExp(System.Convert.ToInt32(cmds [1])); } else if (cmds [0] == "pass_lev") { playerData.PassLev(System.Convert.ToInt32(cmds [1]), Convert.ToInt32(cmds[2])); } else if (cmds [0] == "kill_all") { } else if (cmds[0] == "add_item") { playerData.AddItemInPackage(System.Convert.ToInt32(cmds[1]), System.Convert.ToInt32(cmds[2])); } else if (cmds[0] == "add_forge") { MyLib.GameInterface_Forge.AddForgeLevel(Convert.ToInt32(cmds[1])); } else if (cmds[0] == "add_jingshi") { playerData.AddJingShi(System.Convert.ToInt32(cmds [1])); } else if (cmds[0] == "show_item") { } else if (cmds[0] == "helpme") { playerData.HelpMe(); } else if (cmds[0] == "pass_task") { var l = Convert.ToInt32(cmds[1]); MyLib.GameInterface_Player.SetIntState(MyLib.GameBool.cunZhangState, l); } } catch (System.Exception e) { Log.Critical("ServerException " + e); } }
public override void HandlePacket(KBEngine.Packet packet) { playerData.LoadPackInfo(packet); }
void HandleMsg(KBEngine.Packet packet) { }
public override void HandlePacket(KBEngine.Packet packet) { playerData.LevelUpGem(packet); }
public override void HandlePacket(KBEngine.Packet packet) { playerData.SetProp(packet); }
void MsgHandler(KBEngine.Packet packet) { var proto = packet.protoBody as GCPlayerCmd; Debug.Log("Map3Receive: " + proto); var cmds = proto.Result.Split(' '); if (cmds [0] == "Login") { myId = Convert.ToInt32(cmds [1]); ObjectManager.objectManager.RefreshMyServerId(myId); } else if (cmds [0] == "Add") { ObjectManager.objectManager.CreateOtherPlayer(proto.AvatarInfo); PlayerDataInterface.DressEquip(proto.AvatarInfo); } else if (cmds [0] == "Remove") { ObjectManager.objectManager.DestroyPlayer(proto.AvatarInfo.Id); } else if (cmds [0] == "Update") { var player = ObjectManager.objectManager.GetPlayer(proto.AvatarInfo.Id); if (player != null) { var sync = player.GetComponent <PlayerSync>(); if (sync != null) { sync.NetworkMove(proto.AvatarInfo); } } else { } } else if (cmds [0] == "Damage") { //SkillDamageCaculate.DoNetworkDamage(proto); var dinfo = proto.DamageInfo; var enemy = ObjectManager.objectManager.GetPlayer(dinfo.Enemy); if (enemy != null) { var sync = enemy.GetComponent <PlayerSync>(); if (sync != null) { sync.DoNetworkDamage(proto); } } } else if (cmds [0] == "Skill") { var sk = proto.SkillAction; var player = ObjectManager.objectManager.GetPlayer(sk.Who); if (player != null) { var sync = player.GetComponent <PlayerSync>(); if (sync != null) { sync.NetworkAttack(sk); } } } else if (cmds [0] == "Buff") { var sync = NetDateInterface.GetPlayer(proto.BuffInfo.Target); if (sync != null) { sync.NetworkBuff(proto); } } }
void MsgHandler(KBEngine.Packet packet) { var proto = packet.protoBody as GCPlayerCmd; Log.Net("Map4Receive: " + proto); var cmds = proto.Result.Split(' '); if (cmds [0] == "Login") { myId = Convert.ToInt32(cmds [1]); ObjectManager.objectManager.RefreshMyServerId(myId); } else if (cmds [0] == "Add") { ObjectManager.objectManager.CreateOtherPlayer(proto.AvatarInfo); PlayerDataInterface.DressEquip(proto.AvatarInfo); var player = ObjectManager.objectManager.GetPlayer(proto.AvatarInfo.Id); if (player != null) { var sync = player.GetComponent <PlayerSync>(); if (sync != null) { sync.NetworkMove(proto.AvatarInfo); } else { var sync2 = player.GetComponent <MySelfAttributeSync>(); sync2.NetworkAttribute(proto.AvatarInfo); } } } else if (cmds [0] == "Remove") { ObjectManager.objectManager.DestroyPlayer(proto.AvatarInfo.Id); } else if (cmds [0] == "Update") { var player = ObjectManager.objectManager.GetPlayer(proto.AvatarInfo.Id); if (player != null) { var sync = player.GetComponent <PlayerSync>(); if (sync != null) { sync.NetworkMove(proto.AvatarInfo); } else { var myselfAttr = player.GetComponent <MySelfAttributeSync>(); if (myselfAttr != null) { myselfAttr.NetworkAttribute(proto.AvatarInfo); } } } } else if (cmds [0] == "Damage") { var dinfo = proto.DamageInfo; var enemy = ObjectManager.objectManager.GetPlayer(dinfo.Enemy); if (enemy != null) { var sync = enemy.GetComponent <PlayerSync>(); if (sync != null) { sync.DoNetworkDamage(proto); } } if (!NetworkUtil.IsMaster() && enemy != null) { var sync = enemy.GetComponent <MonsterSync>(); if (sync != null) { sync.DoNetworkDamage(proto); } } } else if (cmds [0] == "Skill") { var sk = proto.SkillAction; var player = ObjectManager.objectManager.GetPlayer(sk.Who); if (player != null) { var sync = player.GetComponent <PlayerSync>(); if (sync != null) { sync.NetworkAttack(sk); } } } else if (cmds [0] == "Buff") { var target = proto.BuffInfo.Target; var sync = NetDateInterface.GetPlayer(target); var player = ObjectManager.objectManager.GetPlayer(target); if (sync != null) { sync.NetworkBuff(proto); } if (player != null && !NetworkUtil.IsNetMaster()) { var monSync = player.GetComponent <MonsterSync>(); if (monSync != null) { monSync.NetworkBuff(proto); } } } else if (cmds [0] == "AddEntity") { var ety = proto.EntityInfo; if (ety.EType == EntityType.CHEST) { StartCoroutine(WaitZoneInit(ety)); } else if (ety.EType == EntityType.DROP) { var itemData = Util.GetItemData((int)ItemData.GoodsType.Props, (int)ety.ItemId); var itemNum = ety.ItemNum; var pos = NetworkUtil.FloatPos(ety.X, ety.Y, ety.Z); DropItemStatic.MakeDropItemFromNet(itemData, pos, itemNum, ety); } } else if (cmds [0] == "UpdateEntity") { var ety = proto.EntityInfo; var mon = ObjectManager.objectManager.GetPlayer(ety.Id); Log.Net("UpdateEntityHP: " + ety.Id + " hp " + ety.HasHP + " h " + ety.HP); if (!NetworkUtil.IsMaster() && mon != null) { var sync = mon.GetComponent <MonsterSync>(); if (sync != null) { sync.SyncAttribute(proto); } } } else if (cmds [0] == "RemoveEntity") { var ety = proto.EntityInfo; var mon = ObjectManager.objectManager.GetPlayer(ety.Id); if (!NetworkUtil.IsMaster() && mon != null) { var netView = mon.GetComponent <KBEngine.KBNetworkView>(); if (netView != null) { ObjectManager.objectManager.DestroyByLocalId(netView.GetLocalId()); } } } else if (cmds [0] == "Pick") { if (!NetworkUtil.IsMaster()) { var action = proto.PickAction; var ety = ObjectManager.objectManager.GetPlayer(action.Id); var who = ObjectManager.objectManager.GetPlayer(action.Who); if (ety != null) { var item = ety.GetComponent <DropItemStatic>(); if (item != null) { item.PickItemFromNetwork(who); } } } } else if (cmds [0] == "Revive") { var player = ObjectManager.objectManager.GetPlayer(proto.AvatarInfo.Id); if (player != null) { var sync = player.GetComponent <PlayerSync>(); if (sync != null) { sync.Revive(); } } } else if (cmds [0] == "Dead") { var dinfo = proto.DamageInfo; ScoreManager.Instance.NetAddScore(dinfo.Attacker, dinfo.Enemy); } else if (cmds [0] == "SyncTime") { if (!NetworkUtil.IsNetMaster()) { ScoreManager.Instance.NetSyncTime(proto.LeftTime); } } else if (cmds [0] == "GameOver") { if (!NetworkUtil.IsNetMaster()) { ScoreManager.Instance.NetworkGameOver(); } } else if (cmds [0] == "AllReady") { Util.ShowMsg("所有客户端准备完成"); //当所有客户端准备好之后 服务器推送Entity给所有客户端 NetMatchScene.Instance.SetAllReady(); //更新IsMaster 这样才能生成Entity var player = ObjectManager.objectManager.GetMyPlayer(); var myselfAttr = player.GetComponent <MySelfAttributeSync>(); var matchRoom = NetMatchScene.Instance.GetComponent <MatchRoom>(); if (myselfAttr != null) { myselfAttr.NetworkAttribute(matchRoom.GetMyInfo()); } } }
public static void LevelUpGem(KBEngine.Packet packet) { var inpb = packet.protoBody as CGLevelUpGem; if (inpb.GemIdCount == 2) { var gemId = inpb.GemIdList [0]; var gem = GetItemInPack(gemId); var itemData = Util.GetItemData(0, gem.PackEntry.BaseId); var targetGem = GameInterface_Package.GetRndGem(itemData.Level + 1); if (targetGem != null) { AddItemInPackage(targetGem.id, 1); SendNotify("合成成功,本次概率" + GameInterface_Package.lastPossibility); } else { SendNotify("合成失败, 本次概率" + GameInterface_Package.lastPossibility); } foreach (var g in inpb.GemIdList) { ReduceItem(g, 1); } } else if (inpb.GemIdCount == 1) {//一键快速合成 var gemId = inpb.GemIdList [0]; var gem = GetItemInPack(gemId); var itemData = Util.GetItemData(0, gem.PackEntry.BaseId); int count = gem.PackEntry.Count / 2; int useNum = count; int allRate = GameInterface_Package.GetAllGemRate(itemData.Level + 1); PropsConfigData targetGem = null; int getNum = 0; while (count > 0) { if (targetGem == null) { targetGem = GameInterface_Package.GetRndGem(itemData.Level + 1); if (targetGem != null) { getNum++; } } else { var ret = GameInterface_Package.GetRndGemForId(itemData.Level + 1, targetGem.id, allRate); if (ret > 0) { getNum++; } } count--; } if (getNum > 0) { AddItemInPackage(targetGem.id, getNum); } ReduceItem(gemId, useNum * 2); } }
public static void LevelUpEquip(KBEngine.Packet packet) { var playerInfo = ServerData.Instance.playerInfo; var inpb = packet.protoBody as CGLevelUpEquip; var eid = inpb.EquipId; var curLev = 0; PackInfo packInfo = null; foreach (var e in playerInfo.DressInfoList) { if (e.PackEntry.Id == eid) { packInfo = e; break; } } if (packInfo != null) { curLev = packInfo.PackEntry.Level + 1; var levCost = GMDataBaseSystem.SearchIdStatic <EquipLevelData>(GameData.EquipLevel, curLev); if (levCost == null) { SendNotify("装备已经升到顶级了"); return; } var myGold = playerInfo.Gold; if (levCost.gold > myGold) { SendNotify("金币不足"); return; } AddGold(-levCost.gold); var extraAtt = 0; var extraDef = 0; foreach (var g in inpb.GemIdList) { var pinfo = GetItemInPack(g); var itemData = Util.GetItemData(0, pinfo.PackEntry.BaseId); extraAtt += itemData.GetRndAtk(); extraDef += itemData.GetRndDef(); ReduceItem(g, 1); } var rate = Random.Range(0, 100); if (rate < levCost.rate) { packInfo.PackEntry.Level++; packInfo.PackEntry.ExtraAttack += extraAtt; packInfo.PackEntry.ExtraDefense += extraDef; SendNotify("装备升级成功, 本次概率" + rate); var update = GCPushEquipDataUpdate.CreateBuilder(); update.PackInfo = packInfo; ServerBundle.SendImmediatePush(update); } else { SendNotify("装备升级失败, 本次概率" + rate + " 需要概率 " + levCost.rate); } } }
public override void HandlePacket(KBEngine.Packet packet) { MyLib.GameInterface_Skill.UpdateLevel(packet.protoBody as MyLib.GCPushLevel); }
public void process(byte[] datas, MessageLength length) { Debug.Log("process receive Data " + length + " state " + state); MessageLength totallen = 0; while (length > 0 && expectSize > 0) { if (state == READ_STATE.READ_STATE_FLAG) //1 { if (length >= expectSize) { Array.Copy(datas, totallen, stream.data(), stream.wpos, expectSize); totallen += expectSize; stream.wpos += (int)expectSize; length -= expectSize; flag = stream.readUint8(); stream.clear(); state = READ_STATE.READ_STATE_MSGLEN; expectSize = 4; } else { Array.Copy(datas, totallen, stream.data(), stream.wpos, length); stream.wpos += (int)length; expectSize -= length; break; } } else if (state == READ_STATE.READ_STATE_MSGLEN) //4 { if (length >= expectSize) { Array.Copy(datas, totallen, stream.data(), stream.wpos, expectSize); totallen += expectSize; stream.wpos += (int)expectSize; length -= expectSize; msglen = stream.readUint32(); stream.clear(); state = READ_STATE.READ_STATE_FLOWID; expectSize = 4; } else { Array.Copy(datas, totallen, stream.data(), stream.wpos, length); stream.wpos += (int)length; expectSize -= length; break; } } else if (state == READ_STATE.READ_STATE_FLOWID) //4 { if (length >= expectSize) { Array.Copy(datas, totallen, stream.data(), stream.wpos, expectSize); totallen += expectSize; stream.wpos += (int)expectSize; length -= expectSize; flowId = stream.readUint32(); stream.clear(); state = READ_STATE.READ_STATE_MODULEID; expectSize = 1; } else { Array.Copy(datas, totallen, stream.data(), stream.wpos, length); stream.wpos += (int)length; expectSize -= length; break; } } else if (state == READ_STATE.READ_STATE_MODULEID) //1 { if (length >= expectSize) { Array.Copy(datas, totallen, stream.data(), stream.wpos, expectSize); totallen += expectSize; stream.wpos += (int)expectSize; length -= expectSize; moduleId = stream.readUint8(); stream.clear(); state = READ_STATE.READ_STATE_MSGID; expectSize = 2; } else { Array.Copy(datas, totallen, stream.data(), stream.wpos, length); stream.wpos += (int)length; expectSize -= length; break; } } else if (state == READ_STATE.READ_STATE_MSGID) //2 { if (length >= expectSize) { Array.Copy(datas, totallen, stream.data(), stream.wpos, expectSize); totallen += expectSize; stream.wpos += (int)expectSize; length -= expectSize; msgid = stream.readUint16(); stream.clear(); state = READ_STATE.READ_STATE_BODY; expectSize = msglen - 4 - 1 - 2; } else { Array.Copy(datas, totallen, stream.data(), stream.wpos, length); stream.wpos += (int)length; expectSize -= length; break; } } /* * body Can be empty handle body immediately */ if (state == READ_STATE.READ_STATE_BODY) { if (length >= expectSize) { Array.Copy(datas, totallen, stream.data(), stream.wpos, expectSize); totallen += expectSize; stream.wpos += (int)expectSize; length -= expectSize; /* * No Handler Or PushMessage forward To IPacketHandler * Call Who's RPC Method Or Register Many RPC Method to Handle It ? * [PushHandler] * void GCPushSpriteInfo(Packet packet) { * } * * PacketHandler namespace * IPacketHandler---->GCPushSpriteInfo */ MyLib.ServerMsgReader.MessageHandler handler = msgHandle; //KBEngine.Message msg = new KBEngine.Message(); IMessageLite pbmsg = KBEngine.Message.handlePB(moduleId, msgid, stream); KBEngine.Packet p = new KBEngine.Packet(flag, msglen, flowId, moduleId, msgid, 0, 0, pbmsg); //var fullName = pbmsg.GetType().FullName; KBEngine.KBEngineApp.app.queueInLoop(delegate() { handler(p); }); stream.clear(); state = READ_STATE.READ_STATE_FLAG; expectSize = 1; } else { Array.Copy(datas, totallen, stream.data(), stream.wpos, length); stream.wpos += (int)length; expectSize -= length; break; } } } Debug.Log("server state after " + state + " msglen " + msglen + " " + length); Debug.Log(" server MessageReader:: prop flag" + flag + " msglen " + msglen + " flowId " + flowId + " moduleId " + moduleId + " msgid " + msgid + " responseTime " + 0 + " responseFlag " + 0 + " expectSize " + expectSize); }
public override void HandlePacket(KBEngine.Packet packet) { var kick = packet.protoBody as ChuMeng.GCPushTeamMemberKicked; ChuMeng.TeamController.teamController.KickMember(kick); }
public override void HandlePacket(KBEngine.Packet packet) { ChuMeng.TeamController.teamController.TeamDisband(); }
public override void HandlePacket(KBEngine.Packet packet) { ChuMeng.CopyController.copyController.OpenLev(packet.protoBody as ChuMeng.GCPushLevelOpen); }
public override void HandlePacket(KBEngine.Packet packet) { var inpb = packet.protoBody as ChuMeng.CGSkillLevelUp; playerData.LevelUpSkill(inpb.SkillId); }
public override void HandlePacket(KBEngine.Packet packet) { var pushGoods = packet.protoBody as MyLib.GCPushNotify; MyLib.WindowMng.windowMng.ShowNotifyLog(pushGoods.Notify); }
public override void HandlePacket(KBEngine.Packet packet) { playerData.GetShortCuts(packet); }
public override void HandlePacket(KBEngine.Packet packet) { ChuMeng.GameInterface_Player.UpdateExp(packet.protoBody as ChuMeng.GCPushExpChange); }
void handleMsg(KBEngine.Packet packet) { var receivePkg = packet.protoBody.GetType().FullName; Debug.Log("Server Receive " + receivePkg); var className = receivePkg.Split(char.Parse(".")) [1]; IBuilderLite retPb = null; uint flowId = packet.flowId; bool findHandler = false; if (className == "CGAutoRegisterAccount") { var au = GCAutoRegisterAccount.CreateBuilder(); au.Username = "******"; retPb = au; } else if (className == "CGRegisterAccount") { var au = GCRegisterAccount.CreateBuilder(); retPb = au; } else if (className == "CGLoginAccount") { var au = GCLoginAccount.CreateBuilder(); var playerInfo = ServerData.Instance.playerInfo; if (playerInfo.HasRoles) { var role = RolesInfo.CreateBuilder().MergeFrom(playerInfo.Roles); au.AddRolesInfos(role); } retPb = au; } else if (className == "CGSelectCharacter") { var inpb = packet.protoBody as CGSelectCharacter; if (inpb.PlayerId == 101) { selectPlayerJob = 4; } else if (inpb.PlayerId == 102) { selectPlayerJob = 2; } else { selectPlayerJob = 1; } var au = GCSelectCharacter.CreateBuilder(); au.TokenId = "12345"; retPb = au; } else if (className == "CGBindingSession") { var au = GCBindingSession.CreateBuilder(); au.X = 22; au.Y = 1; au.Z = 17; au.Direction = 10; au.MapId = 0; au.DungeonBaseId = 0; au.DungeonId = 0; retPb = au; } else if (className == "CGEnterScene") { var inpb = packet.protoBody as CGEnterScene; var au = GCEnterScene.CreateBuilder(); au.Id = inpb.Id; retPb = au; } else if (className == "CGListBranchinges") { var au = GCListBranchinges.CreateBuilder(); var bran = Branching.CreateBuilder(); bran.Line = 1; bran.PlayerCount = 2; au.AddBranching(bran); retPb = au; } else if (className == "CGHeartBeat") { } else if (className == "CGLoadSaleItems") { var au = GCLoadSaleItems.CreateBuilder(); retPb = au; } else if (className == "CGListAllTeams") { var au = GCListAllTeams.CreateBuilder(); retPb = au; } else if (className == "CGCopyInfo") { var pinfo = ServerData.Instance.playerInfo; if (pinfo.HasCopyInfos) { retPb = GCCopyInfo.CreateBuilder().MergeFrom(pinfo.CopyInfos); } else { //First Fetch Login Info var au = GCCopyInfo.CreateBuilder(); var cin = CopyInfo.CreateBuilder(); cin.Id = 101; cin.IsPass = false; au.AddCopyInfo(cin); var msg = au.Build(); pinfo.CopyInfos = msg; retPb = GCCopyInfo.CreateBuilder().MergeFrom(msg); } } else if (className == "CGLoadVipLevelGiftReceiveInfo") { var au = GCLoadVipLevelGiftReceiveInfo.CreateBuilder(); var vip = ReceviedReward.CreateBuilder(); vip.RewardId = 1; au.AddReceviedLevelRewards(vip); vip = ReceviedReward.CreateBuilder(); vip.RewardId = 2; au.AddReceviedLevelRewards(vip); vip = ReceviedReward.CreateBuilder(); vip.RewardId = 3; au.AddReceviedLevelRewards(vip); retPb = au; } else if (className == "CGLoadVipInfo") { var au = GCLoadVipInfo.CreateBuilder(); au.VipType = VipType.NONE_VIP; au.VipRemainTime = 0; au.VipLevel = 4; au.VipExp = 0; retPb = au; } else if (className == "CGLoadTaskList") { var au = GCLoadTaskList.CreateBuilder(); var task = PlayerTask.CreateBuilder(); task.TaskId = 1; task.PlayerTaskId = 1; task.PlayerId = 2; task.TaskState = 5; task.Chain = 6; au.AddPlayerTask(task); task = PlayerTask.CreateBuilder(); task.TaskId = 2; task.PlayerTaskId = 1; task.PlayerId = 2; task.TaskState = 5; task.Chain = 6; au.AddPlayerTask(task); task = PlayerTask.CreateBuilder(); task.TaskId = 3; task.PlayerTaskId = 1; task.PlayerId = 2; task.TaskState = 5; task.Chain = 6; au.AddPlayerTask(task); retPb = au; } else if (className == "CGLoadAchievements") { var au = GCLoadAchievements.CreateBuilder(); var ac = Achievement.CreateBuilder(); ac.AchievementId = 1000; au.AddAchievements(ac); ac = Achievement.CreateBuilder(); ac.AchievementId = 1001; au.AddAchievements(ac); ac = Achievement.CreateBuilder(); ac.AchievementId = 1002; au.AddAchievements(ac); ac = Achievement.CreateBuilder(); ac.AchievementId = 1003; au.AddAchievements(ac); ac = Achievement.CreateBuilder(); ac.AchievementId = 1004; au.AddAchievements(ac); retPb = au; } else if (className == "CGAuctionInfo") { var au = GCAuctionInfo.CreateBuilder(); au.MaxSize = 1; au.PageSize = 6; var item = AuctionItem.CreateBuilder(); item.Id = 11; item.BaseId = 14; item.Type = 1; item.SellCount = 2; item.RemainTime = 60; item.TotalCost = 88; au.AddAuctionItems(item); item = AuctionItem.CreateBuilder(); item.Id = 119; item.BaseId = 15; item.Type = 1; item.SellCount = 2; item.RemainTime = 609; item.TotalCost = 889; au.AddAuctionItems(item); item = AuctionItem.CreateBuilder(); item.Id = 118; item.BaseId = 16; item.Type = 1; item.SellCount = 2; item.RemainTime = 608; item.TotalCost = 888; au.AddAuctionItems(item); item = AuctionItem.CreateBuilder(); item.Id = 117; item.BaseId = 23; item.Type = 1; item.SellCount = 2; item.RemainTime = 607; item.TotalCost = 887; au.AddAuctionItems(item); item = AuctionItem.CreateBuilder(); item.Id = 116; item.BaseId = 24; item.Type = 1; item.SellCount = 2; item.RemainTime = 605; item.TotalCost = 886; au.AddAuctionItems(item); item = AuctionItem.CreateBuilder(); item.Id = 115; item.BaseId = 25; item.Type = 1; item.SellCount = 2; item.RemainTime = 605; item.TotalCost = 88; au.AddAuctionItems(item); retPb = au; } else if (className == "CGUserDressEquip") { PlayerData.UserDressEquip(packet); findHandler = true; } else if (className == "CGAutoRegisterAccount") { var au = GCAutoRegisterAccount.CreateBuilder(); au.Username = "******" + random.Next(); retPb = au; } else if (className == "CGRegisterAccount") { var inpb = packet.protoBody as CGRegisterAccount; ServerData.Instance.playerInfo.Username = inpb.Username; var au = GCRegisterAccount.CreateBuilder(); retPb = au; } else if (className == "CGPlayerMove") { var au = GCPlayerMove.CreateBuilder(); retPb = au; } else { var fullName = packet.protoBody.GetType().FullName; var handlerName = fullName.Replace("ChuMeng", "ServerPacketHandler"); var tp = Type.GetType(handlerName); if (tp == null) { if (ServerPacketHandler.HoldCode.staticTypeMap.ContainsKey(handlerName)) { tp = ServerPacketHandler.HoldCode.staticTypeMap [handlerName]; } } if (tp == null) { Debug.LogError("PushMessage noHandler " + handlerName); } else { findHandler = true; var ph = (ServerPacketHandler.IPacketHandler)Activator.CreateInstance(tp); ph.HandlePacket(packet); } } if (retPb != null) { SendPacket(retPb, flowId); } else { if (className != "CGHeartBeat" && !findHandler) { Debug.LogError("DemoServer::not Handle Message " + className); } } }
public override void HandlePacket(KBEngine.Packet packet) { ChuMeng.GameInterface_Skill.UpdateShortcutsInfo(packet.protoBody as ChuMeng.GCPushShortcutsInfo); }
public abstract void HandlePacket(KBEngine.Packet packet);
public override void HandlePacket(KBEngine.Packet packet) { ChuMeng.BackPack.backpack.EquipDataUpdate(packet.protoBody as ChuMeng.GCPushEquipDataUpdate); }
public override void HandlePacket(KBEngine.Packet packet) { playerData.SellUserProps(packet); }
public override void HandlePacket(KBEngine.Packet packet) { ChuMeng.GameInterface_Skill.UpdateSkillPoint(packet.protoBody as ChuMeng.GCPushSkillPoint); }
public override void HandlePacket(KBEngine.Packet packet) { playerData.CreateCharacter(packet); }
public override void HandlePacket(KBEngine.Packet packet) { var inpb = packet.protoBody as ChuMeng.CGPickItem; playerData.AddItemInPackage(inpb.ItemId, inpb.Num); }
public override void HandlePacket(KBEngine.Packet packet) { playerData.GetKeyValue(packet); }
public override void HandlePacket(KBEngine.Packet packet) { throw new System.NotImplementedException(); }