private void HandleJunkCleared(int x, int y, JunkyardJunk junkyardjunk) { ActivateSnappingConditional(x, y); OnJunkCleared?.Invoke(x, y, junkyardjunk); }
private void HandleJunkPointerDown(int x, int y, JunkyardJunk junkyardjunk) { OnJunkPointerDown?.Invoke(x, y, junkyardjunk); }