コード例 #1
0
 // Use this for initialization
 void Start()
 {
     defaultController = GetComponent <DefaultController>();
     jumpingController = GetComponent <JumpingController>();
     settings          = GetComponent <ControllerSettings>();
 }
コード例 #2
0
 public void Start()
 {
     Instance = this;
     touched  = false;
     canJump  = false;
 }
コード例 #3
0
 public void Start()
 {
     Instance = this;
     touched = false;
     canJump = false;
 }
コード例 #4
0
 void Start()
 {
     _movementController = GameObject.FindGameObjectWithTag("Player").GetComponent<MovementController>();
     _gravityController = GameObject.FindGameObjectWithTag("Player").GetComponent<GravityController>();
     _jumpingController = GameObject.FindGameObjectWithTag("Player").GetComponent<JumpingController>();
     _player = GameObject.FindGameObjectWithTag("Player");
     _levelGUI = GameObject.FindGameObjectWithTag("Level GUI").GetComponent<LevelGUI>();
     _startPosition = new Vector3(_player.transform.position.x, _player.transform.position.y, _player.transform.position.z);
     _startScale = new Vector3(_player.transform.localScale.x, _player.transform.localScale.y, _player.transform.localScale.z);
     _player.transform.localScale = new Vector3(0,0,0);
 }