static void Main(string[] args) { Jukebox mattsJukebox = new Jukebox("Matt's Jukebox", "Matt's Tavern"); mattsJukebox.Setup(); List <Note> tetrisNotes = new List <Note>(); tetrisNotes.Add(new Note(658, 125)); tetrisNotes.Add(new Note(1320, 500)); tetrisNotes.Add(new Note(990, 250)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(1188, 250)); tetrisNotes.Add(new Note(1320, 125)); tetrisNotes.Add(new Note(1188, 125)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(990, 250)); tetrisNotes.Add(new Note(880, 500)); tetrisNotes.Add(new Note(880, 250)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(1320, 500)); tetrisNotes.Add(new Note(1188, 250)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(990, 750)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(1188, 500)); tetrisNotes.Add(new Note(1320, 500)); tetrisNotes.Add(new Note(1056, 500)); tetrisNotes.Add(new Note(880, 500)); tetrisNotes.Add(new Note(880, 500)); tetrisNotes.Add(new Note(0, 250)); tetrisNotes.Add(new Note(1188, 500)); tetrisNotes.Add(new Note(1408, 250)); tetrisNotes.Add(new Note(1760, 500)); tetrisNotes.Add(new Note(1584, 250)); tetrisNotes.Add(new Note(1408, 250)); tetrisNotes.Add(new Note(1320, 750)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(1320, 500)); tetrisNotes.Add(new Note(1188, 250)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(990, 500)); tetrisNotes.Add(new Note(990, 250)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(1188, 500)); tetrisNotes.Add(new Note(1320, 500)); tetrisNotes.Add(new Note(1056, 500)); tetrisNotes.Add(new Note(880, 500)); tetrisNotes.Add(new Note(880, 500)); tetrisNotes.Add(new Note(0, 500)); tetrisNotes.Add(new Note(1320, 500)); tetrisNotes.Add(new Note(990, 250)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(1188, 250)); tetrisNotes.Add(new Note(1320, 125)); tetrisNotes.Add(new Note(1188, 125)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(990, 250)); tetrisNotes.Add(new Note(880, 500)); tetrisNotes.Add(new Note(880, 250)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(1320, 500)); tetrisNotes.Add(new Note(1188, 250)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(990, 750)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(1188, 500)); tetrisNotes.Add(new Note(1320, 500)); tetrisNotes.Add(new Note(1056, 500)); tetrisNotes.Add(new Note(880, 500)); tetrisNotes.Add(new Note(880, 500)); tetrisNotes.Add(new Note(0, 250)); tetrisNotes.Add(new Note(1188, 500)); tetrisNotes.Add(new Note(1408, 250)); tetrisNotes.Add(new Note(1760, 500)); tetrisNotes.Add(new Note(1584, 250)); tetrisNotes.Add(new Note(1408, 250)); tetrisNotes.Add(new Note(1320, 750)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(1320, 500)); tetrisNotes.Add(new Note(1188, 250)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(990, 500)); tetrisNotes.Add(new Note(990, 250)); tetrisNotes.Add(new Note(1056, 250)); tetrisNotes.Add(new Note(1188, 500)); tetrisNotes.Add(new Note(1320, 500)); tetrisNotes.Add(new Note(1056, 500)); tetrisNotes.Add(new Note(880, 500)); tetrisNotes.Add(new Note(880, 500)); tetrisNotes.Add(new Note(0, 500)); tetrisNotes.Add(new Note(660, 1000)); tetrisNotes.Add(new Note(528, 1000)); tetrisNotes.Add(new Note(594, 1000)); tetrisNotes.Add(new Note(495, 1000)); tetrisNotes.Add(new Note(528, 1000)); tetrisNotes.Add(new Note(440, 1000)); tetrisNotes.Add(new Note(419, 1000)); tetrisNotes.Add(new Note(495, 1000)); tetrisNotes.Add(new Note(660, 1000)); tetrisNotes.Add(new Note(528, 1000)); tetrisNotes.Add(new Note(594, 1000)); tetrisNotes.Add(new Note(495, 1000)); tetrisNotes.Add(new Note(528, 500)); tetrisNotes.Add(new Note(660, 500)); tetrisNotes.Add(new Note(880, 1000)); tetrisNotes.Add(new Note(838, 2000)); tetrisNotes.Add(new Note(660, 1000)); tetrisNotes.Add(new Note(528, 1000)); tetrisNotes.Add(new Note(594, 1000)); tetrisNotes.Add(new Note(495, 1000)); tetrisNotes.Add(new Note(528, 1000)); tetrisNotes.Add(new Note(440, 1000)); tetrisNotes.Add(new Note(419, 1000)); tetrisNotes.Add(new Note(495, 1000)); tetrisNotes.Add(new Note(660, 1000)); tetrisNotes.Add(new Note(528, 1000)); tetrisNotes.Add(new Note(594, 1000)); tetrisNotes.Add(new Note(495, 1000)); tetrisNotes.Add(new Note(528, 500)); tetrisNotes.Add(new Note(660, 500)); tetrisNotes.Add(new Note(880, 1000)); tetrisNotes.Add(new Note(838, 2000)); Song tetris = new Song("Tetris", tetrisNotes); //tetris.Play(); mattsJukebox.AddItem(tetris); while (mattsJukebox.Listening) { mattsJukebox.MainMenuSelection(); } }