public void Save() { Debug.Log("Save"); jsonStorage.Set(JsonStorageKeys.V1.UI_STATE, uiState); jsonStorage.Set(JsonStorageKeys.V1.MIDI_SYNTH_CONFIGS, midiSynthConfigs); jsonStorage.Set(JsonStorageKeys.V1.GAMEPLAY_CONFIG, gameplayConfig); jsonStorage.Set(JsonStorageKeys.V1.APP_CONFIG, appConfig); jsonStorage.Flush(); translationSevice.Flush(); PlayerPrefs.SetString("TEMP_USERNAME", username); PlayerPrefs.SetString("TEMP_PASSWORD", password); }