void Awake() { GameObject UIManager = GameObject.Find("UIManager"); jsonSaveItem = UIManager.GetComponent <JsonSaveItem>(); jsonLoadItem = UIManager.GetComponent <JsonLoadItem>(); character = UIManager.GetComponent <Character>(); GameObject Inventory = GameObject.Find("Inventory"); inventory = Inventory.GetComponent <Inventory>(); GameObject EP = GameObject.Find("Equipment Panel"); equipmentPanel = EP.GetComponent <EquipmentPanel>(); }
void Awake() { GameObject UIManager = GameObject.Find("UIManager"); jsonSaveItem = UIManager.GetComponent <JsonSaveItem>(); }