public void SetState(JoystickPlayerState state) { this.background.SetState(state); this.icon.SetState(state); this.message.SetState(state); this.state = state; }
public void SetState(JoystickPlayerState state) { switch (state) { case JoystickPlayerState.Connected: this.text.text = m_Connected; break; case JoystickPlayerState.Disconnected: this.text.text = m_Disconnected; break; case JoystickPlayerState.Selected: this.text.text = m_Selected; break; } this.state = state; }
public void SetState(JoystickPlayerState state) { switch (state) { case JoystickPlayerState.Connected: this.image.color = m_Active; break; case JoystickPlayerState.Disconnected: this.image.color = m_Inactive; break; case JoystickPlayerState.Selected: this.image.color = m_Selected; break; } this.state = state; }
public void SetPanel(int index, JoystickPlayerState state) { panels[index].SetState(state); }