void Joystick() { if (mJoystickMgr == null) mJoystickMgr = new JoystickMgr(); mJoystickMgr.Init(this); }
private void Awake() { animator = GetComponent <Animator>(); animator.SetInteger("State", (int)Behaviour.Arise); camera = GameObject.Find("Main Camera").GetComponent <CameraScr>(); JoystickMgr jsMgr = GameObject.Find("PanelJoystick").GetComponent <JoystickMgr>(); jsMgr.eventStickDown += OnStickDown; jsMgr.eventStickUp += OnStickUp; ButtonScr buttonScr = GameObject.Find("PanelUtility").GetComponent <ButtonScr>(); buttonScr.eventPunch += PunchAnim; }