internal bool PerformJoystickEvent(Viewport viewport, JoystickInputEvent e) { var handled = OnJoystickEvent(viewport, e); if (!handled) { JoystickEvent?.Invoke(this, viewport, e, ref handled); } return(handled); }
protected override bool OnJoystickEvent(JoystickInputEvent e) { //Game mode if (gameMode != null && gameMode.ProcessInputMessage(this, new InputMessageJoystick(e))) { return(true); } return(base.OnJoystickEvent(e)); }
protected override bool OnJoystickEvent(JoystickInputEvent e) { if (controlManager != null) { if (controlManager.DoJoystickEvent(e)) { return(true); } } return(base.OnJoystickEvent(e)); }
public bool PerformJoystickEvent(JoystickInputEvent e) { CheckCachedParameters(); UpdateCachedCoverControls(); if (capturedControl != null && capturedControl.ParentContainer == null) { capturedControl = null; } if (focusedControl != null && focusedControl.ParentContainer == null) { focusedControl = null; } if (capturedControl != null) { return(capturedControl.CallJoystickEvent(e)); } return(CallJoystickEvent(e)); }
protected override bool OnJoystickEvent(JoystickInputEvent e) { //If atop openly any window to not process if (Controls.Count != 1) { return(base.OnJoystickEvent(e)); } //GameControlsManager if (EntitySystemWorld.Instance.Simulation) { if (!FreeCameraEnabled && !IsCutSceneEnabled()) { if (GameControlsManager.Instance.DoJoystickEvent(e)) { return(true); } } } return(base.OnJoystickEvent(e)); }
protected override void Viewport_JoystickEvent(Viewport viewport, JoystickInputEvent e, ref bool handled) { preview.PerformJoystickEvent(e, ref handled); }
public void PerformBaseViewportJoystickEvent(JoystickInputEvent e, ref bool handled) { base.Viewport_JoystickEvent(Viewport, e, ref handled); }
protected virtual void Viewport_JoystickEvent(Viewport viewport, JoystickInputEvent e, ref bool handled) { }
protected override bool OnJoystickEvent(JoystickInputEvent e) { if (base.OnJoystickEvent(e)) { return(true); } if (_newJoystickValue != null || _newKeyboardMousevalue != null) { return(true); } if (controlItem != null && _oldJoystickValue != null) { string message = ""; bool isDeadZoneNoise = false; //JoystickButtonDownEvent { var evt = e as JoystickButtonDownEvent; if (evt != null) { _newJoystickValue = new GameControlsManager.SystemJoystickValue(evt.Button.Name) { Parent = controlItem }; GameControlsManager.SystemJoystickValue key; if (GameControlsManager.Instance.IsAlreadyBinded(evt.Button.Name, out key)) { message = "Button " + evt.Button.Name + " is already bound to " + key.Parent.ControlKey + ". Override? or Click Clear to remove the bind"; _conflictJoystickValue = key; } } } //JoystickAxisChangedEvent { var evt = e as JoystickAxisChangedEvent; if (evt != null) { var filter = JoystickAxisFilters.DEADZONE; if (evt.Axis.Value < -GameControlsManager.Instance.DeadZone) { filter = JoystickAxisFilters.LessZero; } else if (evt.Axis.Value > GameControlsManager.Instance.DeadZone) { filter = JoystickAxisFilters.GreaterZero; } //pass the dead zone if (filter != JoystickAxisFilters.DEADZONE) { _newJoystickValue = new GameControlsManager.SystemJoystickValue(evt.Axis.Name, filter) { Parent = controlItem }; GameControlsManager.SystemJoystickValue key; if (GameControlsManager.Instance.IsAlreadyBinded(evt.Axis.Name, filter, out key)) { message = "Axis " + evt.Axis.Name + "(" + filter + ")" + " is already bound to " + key.Parent.ControlKey + ". Override ?, or Click Clear to remove the bind"; _conflictJoystickValue = key; } } else { isDeadZoneNoise = true; } } } { var evt = e as JoystickPOVChangedEvent; if (evt != null) { _newJoystickValue = new GameControlsManager.SystemJoystickValue(evt.POV.Name, evt.POV.Value) { Parent = controlItem }; GameControlsManager.SystemJoystickValue key; if (GameControlsManager.Instance.IsAlreadyBinded(evt.POV.Name, evt.POV.Value, out key)) { message = "Pov " + evt.POV.Name + "(" + evt.POV.Value + ") is already bound to " + key.Parent.ControlKey + ". Override? or Click Clear to remove the bind "; _conflictJoystickValue = key; } } } { var evt = e as JoystickSliderChangedEvent; if (evt != null) { var currentValue = evt.Axis == JoystickSliderAxes.X ? evt.Slider.Value.X : evt.Slider.Value.Y; var filter = JoystickAxisFilters.DEADZONE; if (currentValue < -GameControlsManager.Instance.DeadZone) { filter = JoystickAxisFilters.LessZero; } else if (currentValue > GameControlsManager.Instance.DeadZone) { filter = JoystickAxisFilters.GreaterZero; } //pass the dead zone if (filter != JoystickAxisFilters.DEADZONE) { _newJoystickValue = new GameControlsManager.SystemJoystickValue(evt.Slider.Name, evt.Axis, filter) { Parent = controlItem }; GameControlsManager.SystemJoystickValue key; if (GameControlsManager.Instance.IsAlreadyBinded(evt.Slider.Name, evt.Axis, filter, out key)) { message = "Slider " + evt.Slider.Name + "(" + evt.Axis + " / " + filter + ") is already bound to " + key.Parent.ControlKey + ". Override ?"; _conflictJoystickValue = key; } } else { isDeadZoneNoise = true; } } } if (_conflictJoystickValue != null) { CreateConfirmDialogue(message); return(true); } if (!isDeadZoneNoise) { SetKey(); SetShouldDetach(); } return(true); } return(false); }
public bool DoJoystickEvent( JoystickInputEvent e ) { //JoystickButtonDownEvent { JoystickButtonDownEvent evt = e as JoystickButtonDownEvent; if( evt != null ) { bool handled = false; //!!!!!slowly foreach( GameControlItem item in items ) { //!!!!!need use binded values here foreach( SystemJoystickValue value in item.DefaultJoystickValues ) { if( value.Type == SystemJoystickValue.Types.Button && value.Button == evt.Button.Name ) { if( GameControlsEvent != null ) { GameControlsEvent( new GameControlsKeyDownEventData( item.ControlKey, 1 ) ); } handled = true; } } } return handled; } } //JoystickButtonUpEvent { JoystickButtonUpEvent evt = e as JoystickButtonUpEvent; if( evt != null ) { bool handled = false; //!!!!!slowly foreach( GameControlItem item in items ) { //!!!!!need use binded values here foreach( SystemJoystickValue value in item.DefaultJoystickValues ) { if( value.Type == SystemJoystickValue.Types.Button && value.Button == evt.Button.Name ) { if( GameControlsEvent != null ) GameControlsEvent( new GameControlsKeyUpEventData( item.ControlKey ) ); handled = true; } } } return handled; } } //JoystickAxisChangedEvent { JoystickAxisChangedEvent evt = e as JoystickAxisChangedEvent; if( evt != null ) { bool handled = false; //!!!!!slowly foreach( GameControlItem item in items ) { //!!!!!need use binded values here foreach( SystemJoystickValue value in item.DefaultJoystickValues ) { if( value.Type == SystemJoystickValue.Types.Axis && value.Axis == evt.Axis.Name ) { float strength = 0; //!!!!need change in the options const float deadZone = .2f;// 20% switch( value.AxisFilter ) { case JoystickAxisFilters.LessZero: if( evt.Axis.Value < -deadZone ) strength = -evt.Axis.Value; break; case JoystickAxisFilters.GreaterZero: if( evt.Axis.Value > deadZone ) strength = evt.Axis.Value; break; } if( strength != 0 ) { if( GameControlsEvent != null ) { GameControlsEvent( new GameControlsKeyDownEventData( item.ControlKey, strength ) ); } } else { if( GameControlsEvent != null ) { GameControlsEvent( new GameControlsKeyUpEventData( item.ControlKey ) ); } } handled = true; } } } return handled; } } //JoystickPOVChangedEvent { JoystickPOVChangedEvent evt = e as JoystickPOVChangedEvent; if( evt != null ) { bool handled = false; //!!!!!slowly foreach( GameControlItem item in items ) { //!!!!!need use binded values here foreach( SystemJoystickValue value in item.DefaultJoystickValues ) { if( value.Type == SystemJoystickValue.Types.POV && value.POV == evt.POV.Name ) { if( ( value.POVDirection & evt.POV.Value ) != 0 ) { if( GameControlsEvent != null ) { GameControlsEvent( new GameControlsKeyDownEventData( item.ControlKey, 1 ) ); } } else { if( GameControlsEvent != null ) { GameControlsEvent( new GameControlsKeyUpEventData( item.ControlKey ) ); } } handled = true; } } } return handled; } } //JoystickSliderChangedEvent { JoystickSliderChangedEvent evt = e as JoystickSliderChangedEvent; if( evt != null ) { //.. } } return false; }
protected virtual bool OnJoystickEvent(Viewport viewport, JoystickInputEvent e) { return(false); }
protected override bool OnJoystickEvent(JoystickInputEvent e) { if (controlManager != null && !IsScreenFadingOut()) if (controlManager.DoJoystickEvent(e)) return true; return base.OnJoystickEvent(e); }
protected override bool OnJoystickEvent(JoystickInputEvent e) { //If atop openly any window to not process if (Controls.Count != 1) return base.OnJoystickEvent(e); //GameControlsManager if (EntitySystemWorld.Instance.Simulation) { if (!FreeCameraEnabled && !IsCutSceneEnabled()) { if (GameControlsManager.Instance.DoJoystickEvent(e)) return true; } } return base.OnJoystickEvent(e); }
protected virtual void OnJoystickEvent(JoystickInputEvent e, ref bool handled) { owner.PerformBaseViewportJoystickEvent(e, ref handled); }
public InputMessageJoystick(JoystickInputEvent inputEvent) { this.inputEvent = inputEvent; }
protected override bool OnJoystickEvent(JoystickInputEvent e) { if (base.OnJoystickEvent(e)) return true; if (_newJoystickValue != null || _newKeyboardMousevalue != null) return true; if (controlItem != null && _oldJoystickValue != null) { string message = ""; bool isDeadZoneNoise = false; //JoystickButtonDownEvent { var evt = e as JoystickButtonDownEvent; if (evt != null) { _newJoystickValue = new GameControlsManager.SystemJoystickValue(evt.Button.Name) { Parent = controlItem }; GameControlsManager.SystemJoystickValue key; if (GameControlsManager.Instance.IsAlreadyBinded(evt.Button.Name, out key)) { message = "Button " + evt.Button.Name + " is already bound to " + key.Parent.ControlKey + ". Override? or Click Clear to remove the bind"; _conflictJoystickValue = key; } } } //JoystickAxisChangedEvent { var evt = e as JoystickAxisChangedEvent; if (evt != null) { var filter = JoystickAxisFilters.DEADZONE; if (evt.Axis.Value < -GameControlsManager.Instance.DeadZone) { filter = JoystickAxisFilters.LessZero; } else if (evt.Axis.Value > GameControlsManager.Instance.DeadZone) { filter = JoystickAxisFilters.GreaterZero; } //pass the dead zone if (filter != JoystickAxisFilters.DEADZONE) { _newJoystickValue = new GameControlsManager.SystemJoystickValue(evt.Axis.Name, filter) { Parent = controlItem }; GameControlsManager.SystemJoystickValue key; if (GameControlsManager.Instance.IsAlreadyBinded(evt.Axis.Name, filter, out key)) { message = "Axis " + evt.Axis.Name + "(" + filter + ")" + " is already bound to " + key.Parent.ControlKey + ". Override ?, or Click Clear to remove the bind"; _conflictJoystickValue = key; } } else isDeadZoneNoise = true; } } { var evt = e as JoystickPOVChangedEvent; if (evt != null) { _newJoystickValue = new GameControlsManager.SystemJoystickValue(evt.POV.Name, evt.POV.Value) { Parent = controlItem }; GameControlsManager.SystemJoystickValue key; if (GameControlsManager.Instance.IsAlreadyBinded(evt.POV.Name, evt.POV.Value, out key)) { message = "Pov " + evt.POV.Name + "(" + evt.POV.Value + ") is already bound to " + key.Parent.ControlKey + ". Override? or Click Clear to remove the bind "; _conflictJoystickValue = key; } } } { var evt = e as JoystickSliderChangedEvent; if (evt != null) { var currentValue = evt.Axis == JoystickSliderAxes.X ? evt.Slider.Value.X : evt.Slider.Value.Y; var filter = JoystickAxisFilters.DEADZONE; if (currentValue < -GameControlsManager.Instance.DeadZone) { filter = JoystickAxisFilters.LessZero; } else if (currentValue > GameControlsManager.Instance.DeadZone) { filter = JoystickAxisFilters.GreaterZero; } //pass the dead zone if (filter != JoystickAxisFilters.DEADZONE) { _newJoystickValue = new GameControlsManager.SystemJoystickValue(evt.Slider.Name, evt.Axis, filter) { Parent = controlItem }; GameControlsManager.SystemJoystickValue key; if (GameControlsManager.Instance.IsAlreadyBinded(evt.Slider.Name, evt.Axis, filter, out key)) { message = "Slider " + evt.Slider.Name + "(" + evt.Axis + " / " + filter + ") is already bound to " + key.Parent.ControlKey + ". Override ?"; _conflictJoystickValue = key; } } else isDeadZoneNoise = true; } } if (_conflictJoystickValue != null) { CreateConfirmDialogue(message); return true; } if (!isDeadZoneNoise) { SetKey(); SetShouldDetach(); } return true; } return false; }
public bool DoJoystickEvent(JoystickInputEvent e) { #region JoystickButtonDownEvent { JoystickButtonDownEvent evt = e as JoystickButtonDownEvent; if (evt != null) { bool handled = false; GameControlsManager.SystemJoystickValue key; if (GameControlsManager.Instance.IsAlreadyBinded(evt.Button.Name, out key)) { if (GameControlsEvent != null) { GameControlsEvent(new GameControlsKeyDownEventData(key.Parent.ControlKey, 1)); } handled = true; } return handled; } } #endregion JoystickButtonDownEvent #region JoystickButtonUpEvent { JoystickButtonUpEvent evt = e as JoystickButtonUpEvent; if (evt != null) { bool handled = false; GameControlsManager.SystemJoystickValue key; if (GameControlsManager.Instance.IsAlreadyBinded(evt.Button.Name, out key)) { if (GameControlsEvent != null) GameControlsEvent(new GameControlsKeyUpEventData(key.Parent.ControlKey, 1)); handled = true; } return handled; } } #endregion JoystickButtonUpEvent #region JoystickAxisChangedEvent { JoystickAxisChangedEvent evt = e as JoystickAxisChangedEvent; if (evt != null) { bool handled = false; //!!!!!slowly foreach (GameControlItem item in items) { if (item.BindedJoystickValues.Count > 0) { foreach (SystemJoystickValue value in item.BindedJoystickValues) { if (value.Type == SystemJoystickValue.Types.Axis && value.Axis == evt.Axis.Name) { float strength = 0f; switch (value.AxisFilter) { case JoystickAxisFilters.LessZero: if (evt.Axis.Value < -DeadZone) strength = -evt.Axis.Value; break; case JoystickAxisFilters.GreaterZero: if (evt.Axis.Value > DeadZone) strength = evt.Axis.Value; break; case JoystickAxisFilters.OnlyGreaterZero: //ignore negative values if (evt.Axis.Value >= DeadZone) strength = evt.Axis.Value; break; case JoystickAxisFilters.OnlyLessZero: //ignore positive values if (evt.Axis.Value <= -DeadZone) strength = -evt.Axis.Value; break; } if (strength != 0) { if (GameControlsEvent != null) { GameControlsEvent(new GameControlsKeyDownEventData( item.ControlKey, strength)); } } else { if (GameControlsEvent != null) { GameControlsEvent(new GameControlsKeyUpEventData( item.ControlKey, 1)); } } handled = true; } } } } return handled; } } #endregion JoystickAxisChangedEvent #region JoystickPOVChangedEvent { JoystickPOVChangedEvent evt = e as JoystickPOVChangedEvent; if (evt != null) { bool handled = false; //!!!!!slowly foreach (GameControlItem item in items) { if (item.BindedJoystickValues.Count > 0) { foreach (SystemJoystickValue value in item.BindedJoystickValues) { if (value.Type == SystemJoystickValue.Types.POV && value.POV == evt.POV.Name) { if ((value.POVDirection & evt.POV.Value) != 0) { if (GameControlsEvent != null) { GameControlsEvent(new GameControlsKeyDownEventData( item.ControlKey, 1)); } } else { if (GameControlsEvent != null) { GameControlsEvent(new GameControlsKeyUpEventData( item.ControlKey, 1)); } } handled = true; } } } } return handled; } } #endregion JoystickPOVChangedEvent #region JoystickSliderChangedEvent { JoystickSliderChangedEvent evt = e as JoystickSliderChangedEvent; if (evt != null) { bool handled = false; foreach (GameControlItem item in items) { if (item.BindedJoystickValues.Count > 0) { foreach (SystemJoystickValue value in item.BindedJoystickValues) { if (value.Type == SystemJoystickValue.Types.Slider && value.Slider == evt.Slider.Name && value.SliderAxis == evt.Axis) { var currentValue = evt.Axis == JoystickSliderAxes.X ? evt.Slider.Value.X : evt.Slider.Value.Y; float strength = 0f; switch (value.AxisFilter) { case JoystickAxisFilters.LessZero: if (currentValue < -DeadZone) strength = -currentValue; break; case JoystickAxisFilters.GreaterZero: if (currentValue > DeadZone) strength = currentValue; break; case JoystickAxisFilters.OnlyGreaterZero: //ignore negative values for foot pedals if (currentValue >= 0 && currentValue > DeadZone) strength = currentValue; break; case JoystickAxisFilters.OnlyLessZero: //ignore positive values for foot pedals if (currentValue <= 0 && currentValue < -DeadZone) strength = -currentValue; break; } if (strength != 0) { if (GameControlsEvent != null) { GameControlsEvent(new GameControlsKeyDownEventData( item.ControlKey, strength)); } } else { if (GameControlsEvent != null) { GameControlsEvent(new GameControlsKeyUpEventData( item.ControlKey)); } } handled = true; } } } } return handled; } } #endregion JoystickSliderChangedEvent return false; }
protected override bool OnJoystickEvent( JoystickInputEvent e ) { if( controlManager != null ) if( controlManager.DoJoystickEvent( e ) ) return true; return base.OnJoystickEvent( e ); }
public bool DoJoystickEvent(JoystickInputEvent e) { //JoystickButtonDownEvent { JoystickButtonDownEvent evt = e as JoystickButtonDownEvent; if (evt != null) { bool handled = false; //!!!!!slowly foreach (GameControlItem item in items) { //!!!!!need use binded values here foreach (SystemJoystickValue value in item.DefaultJoystickValues) { if (value.Type == SystemJoystickValue.Types.Button && value.Button == evt.Button.Name) { if (GameControlsEvent != null) { GameControlsEvent(new GameControlsKeyDownEventData( item.ControlKey, 1)); } handled = true; } } } return(handled); } } //JoystickButtonUpEvent { JoystickButtonUpEvent evt = e as JoystickButtonUpEvent; if (evt != null) { bool handled = false; //!!!!!slowly foreach (GameControlItem item in items) { //!!!!!need use binded values here foreach (SystemJoystickValue value in item.DefaultJoystickValues) { if (value.Type == SystemJoystickValue.Types.Button && value.Button == evt.Button.Name) { if (GameControlsEvent != null) { GameControlsEvent(new GameControlsKeyUpEventData(item.ControlKey)); } handled = true; } } } return(handled); } } //JoystickAxisChangedEvent { JoystickAxisChangedEvent evt = e as JoystickAxisChangedEvent; if (evt != null) { bool handled = false; //!!!!!slowly foreach (GameControlItem item in items) { //!!!!!need use binded values here foreach (SystemJoystickValue value in item.DefaultJoystickValues) { if (value.Type == SystemJoystickValue.Types.Axis && value.Axis == evt.Axis.Name) { float strength = 0; //!!!!need change in the options const float deadZone = .2f; // 20% switch (value.AxisFilter) { case JoystickAxisFilters.LessZero: if (evt.Axis.Value < -deadZone) { strength = -evt.Axis.Value; } break; case JoystickAxisFilters.GreaterZero: if (evt.Axis.Value > deadZone) { strength = evt.Axis.Value; } break; } if (strength != 0) { if (GameControlsEvent != null) { GameControlsEvent(new GameControlsKeyDownEventData( item.ControlKey, strength)); } } else { if (GameControlsEvent != null) { GameControlsEvent(new GameControlsKeyUpEventData( item.ControlKey)); } } handled = true; } } } return(handled); } } //JoystickPOVChangedEvent { JoystickPOVChangedEvent evt = e as JoystickPOVChangedEvent; if (evt != null) { bool handled = false; //!!!!!slowly foreach (GameControlItem item in items) { //!!!!!need use binded values here foreach (SystemJoystickValue value in item.DefaultJoystickValues) { if (value.Type == SystemJoystickValue.Types.POV && value.POV == evt.POV.Name) { if ((value.POVDirection & evt.POV.Value) != 0) { if (GameControlsEvent != null) { GameControlsEvent(new GameControlsKeyDownEventData( item.ControlKey, 1)); } } else { if (GameControlsEvent != null) { GameControlsEvent(new GameControlsKeyUpEventData( item.ControlKey)); } } handled = true; } } } return(handled); } } //JoystickSliderChangedEvent { JoystickSliderChangedEvent evt = e as JoystickSliderChangedEvent; if (evt != null) { //.. } } return(false); }
protected override bool OnJoystickEvent( JoystickInputEvent e ) { if( ScreenControlManager.Instance != null ) if( ScreenControlManager.Instance.DoJoystickEvent( e ) ) return true; return base.OnJoystickEvent( e ); }
internal void PerformJoystickEvent(JoystickInputEvent e, ref bool handled) { OnJoystickEvent(e, ref handled); }
/// <summary> /// Process Joystick Event in order to bind it /// </summary> protected override bool OnJoystickEvent(JoystickInputEvent e) { if (base.OnJoystickEvent(e)) { return(true); } if (_newJoystickValue != null || _newKeyboardMousevalue != null) { return(true); } if (controlItem != null && _oldJoystickValue != null) { string message = ""; //JoystickButtonDownEvent { var evt = e as JoystickButtonDownEvent; if (evt != null) { _newJoystickValue = new GameControlsManager.SystemJoystickValue(evt.Button.Name) { Parent = controlItem }; GameControlsManager.SystemJoystickValue key; if (GameControlsManager.Instance.IsAlreadyBinded(evt.Button.Name, out key)) { message = "Button " + evt.Button.Name + " is already bound to " + key.Parent.ControlKey + ". Override? or Click Clear to remove the bind"; _conflictJoystickValue = key; } } } //JoystickAxisChangedEvent { var evt = e as JoystickAxisChangedEvent; if (evt != null) { var filter = JoystickAxisFilters.DEADZONE; if (_oldJoystickValue.AxisFilter != null) { filter = _oldJoystickValue.AxisFilter; } CreateAxisFilterDialogue(out filter); //Incin -- this needs to add the other filters so it reads the filters right // should call the key information to populate here the var value //if( evt.Axis.Value < -GameControlsManager.Instance.DeadZone ) //{ // filter = JoystickAxisFilters.LessZero; //} //else if( evt.Axis.Value > GameControlsManager.Instance.DeadZone ) //{ // filter = JoystickAxisFilters.GreaterZero; //} //pass the dead zone if (filter != JoystickAxisFilters.DEADZONE) { _newJoystickValue = new GameControlsManager.SystemJoystickValue(evt.Axis.Name, filter) { Parent = controlItem }; GameControlsManager.SystemJoystickValue key; if (GameControlsManager.Instance.IsAlreadyBinded(evt.Axis.Name, filter, out key)) { message = "Axis " + evt.Axis.Name + "(" + filter + ") is already bound to " + key.Parent.ControlKey + ". Override ?, or Click Clear to remove the bind"; _conflictJoystickValue = key; } } } } { var evt = e as JoystickPOVChangedEvent; if (evt != null) { _newJoystickValue = new GameControlsManager.SystemJoystickValue(evt.POV.Name, evt.POV.Value) { Parent = controlItem }; GameControlsManager.SystemJoystickValue key; if (GameControlsManager.Instance.IsAlreadyBinded(evt.POV.Name, evt.POV.Value, out key)) { message = "Pov " + evt.POV.Name + "(" + evt.POV.Value + ") is already bound to " + key.Parent.ControlKey + ". Override? or Click Clear to remove the bind "; _conflictJoystickValue = key; } } } { var evt = e as JoystickSliderChangedEvent; if (evt != null) { //var currentValue = evt.Axis == JoystickSliderAxes.X // ? evt.Slider.Value.X // : evt.Slider.Value.Y; var filter = JoystickAxisFilters.DEADZONE; //Incin -- this needs to add the other filters so it reads the filters right // should call the key information to populate here the var value if (_oldJoystickValue.AxisFilter != null) { filter = _oldJoystickValue.AxisFilter; } JoystickAxisFilters newfilter = JoystickAxisFilters.DEADZONE; bool finished = false; if (newfilter == JoystickAxisFilters.DEADZONE) { CreateAxisFilterDialogue(out newfilter, out finished); return(true); } if (filter != newfilter) { //not same setting //save new setting } //if( currentValue < -GameControlsManager.Instance.DeadZone ) //{ // filter = JoystickAxisFilters.LessZero; //} //else if( currentValue > GameControlsManager.Instance.DeadZone ) //{ // filter = JoystickAxisFilters.GreaterZero; //} //pass the dead zone if (filter != JoystickAxisFilters.DEADZONE) { _newJoystickValue = new GameControlsManager.SystemJoystickValue(evt.Slider.Name, evt.Axis, filter) { Parent = controlItem }; GameControlsManager.SystemJoystickValue key; if (GameControlsManager.Instance.IsAlreadyBinded(evt.Slider.Name, evt.Axis, filter, out key)) { message = "Slider " + evt.Slider.Name + "(" + evt.Axis + ")" + "(" + filter + ") is already bound to " + key.Parent.ControlKey + ". Override ?"; _conflictJoystickValue = key; } } } } if (_conflictJoystickValue != null) { CreateConfirmDialogue(message); return(true); } SetKey(); SetShouldDetach(); return(true); } return(false); }