public void JoystickButtonReleased(JoystickButtonReleasedEvent e) { if (this._preventEvents) { return; } this.currentScene.HandleJoystickButtonReleased(e); }
public virtual void HandleJoystickButtonReleased(JoystickButtonReleasedEvent e) { }
public void JoystickButtonReleased(JoystickButtonReleasedEvent e) { if (this._preventEvents) { return; } this.currentScene.HandleJoystickButtonReleased(e); }
public virtual void HandleJoystickButtonReleased(JoystickButtonReleasedEvent e) { }