コード例 #1
0
    public void OnSceneGUI()
    {
        Linkage3D links = (Linkage3D)target;

        if (Event.current.type == EventType.MouseDown && Event.current.button == 1)
        {
            Ray        worldRay = HandleUtility.GUIPointToWorldRay(Event.current.mousePosition);
            RaycastHit hitInfo;

            if (Physics.Raycast(worldRay, out hitInfo))
            {
                Joint3D selected;
                if (selected = hitInfo.collider.GetComponentInParent <Joint3D>())
                {
                    if (previousSelection == null) // first selection
                    {
                        previousSelection = selected;
                    }
                    else // second selection
                    {
                        if (previousSelection == selected) // selected again, undo selection
                        {
                            previousSelection = null;
                        }
                        else if (previousSelection.initialEdges.Contains(selected))
                        {
                            Undo.RecordObject(previousSelection, "Remove Edge");
                            previousSelection.initialEdges.Remove(selected);
                            PrefabUtility.RecordPrefabInstancePropertyModifications(previousSelection);
                        }
                        else if (selected.initialEdges.Contains(previousSelection))
                        {
                            Undo.RecordObject(selected, "Remove Edge");
                            selected.initialEdges.Remove(previousSelection);
                            PrefabUtility.RecordPrefabInstancePropertyModifications(selected);
                        }
                        else // didn't exist yet, add from previous to new
                        {
                            Undo.RecordObject(previousSelection, "Add Edge");
                            previousSelection.initialEdges.Add(selected);
                            PrefabUtility.RecordPrefabInstancePropertyModifications(previousSelection);
                        }
                        previousSelection = null;
                    }
                    Event.current.Use();
                }
            }
        }
        if (previousSelection)
        {
            Handles.DrawWireCube(previousSelection.transform.position, previousSelection.transform.lossyScale / 4f);
        }
    }
コード例 #2
0
ファイル: Joint3D.cs プロジェクト: georgt99/SymboLinkage
 public Joint3D GetOtherJoint(Joint3D thisJoint)
 {
     if (thisJoint == j1)
     {
         return(j2);
     }
     else if (thisJoint == j2)
     {
         return(j1);
     }
     else
     {
         Debug.LogError("GetOtherJoint recieved an unconnected joint");
         return(j1);
     }
 }