コード例 #1
0
        // SteamAPICall_t
        public CallbackHandle JoinClanChatRoom(CSteamID steamIDClan /*class CSteamID*/, Action <JoinClanChatRoomCompletionResult_t, bool> CallbackFunction = null /*Action<JoinClanChatRoomCompletionResult_t, bool>*/)
        {
            SteamAPICall_t callback = 0;

            callback = platform.ISteamFriends_JoinClanChatRoom(steamIDClan.Value);

            if (CallbackFunction == null)
            {
                return(null);
            }

            return(JoinClanChatRoomCompletionResult_t.CallResult(steamworks, callback, CallbackFunction));
        }
コード例 #2
0
 void OnJoinClanChatRoomCompletionResult(JoinClanChatRoomCompletionResult_t pCallback, bool bIOFailure)
 {
     Debug.Log("[" + JoinClanChatRoomCompletionResult_t.k_iCallback + " - JoinClanChatRoomCompletionResult] - " + pCallback.m_steamIDClanChat + " -- " + pCallback.m_eChatRoomEnterResponse);
 }