public void JerkConversions(double value1, JerkUnit units1, double value2, JerkUnit units2) { new Jerk(value1, units1) { Units = units2 }.Value.ShouldBeWithinEpsilonOf(value2); new Jerk(value2, units2) { Units = units1 }.Value.ShouldBeWithinEpsilonOf(value1); }
/// <summary> /// Creates the quantity with the given numeric value and unit. /// </summary> /// <param name="value">The numeric value to construct this quantity with.</param> /// <param name="unit">The unit representation to construct this quantity with.</param> /// <remarks>Value parameter cannot be named 'value' due to constraint when targeting Windows Runtime Component.</remarks> /// <exception cref="ArgumentException">If value is NaN or Infinity.</exception> private Jerk(double value, JerkUnit unit) { if (unit == JerkUnit.Undefined) { throw new ArgumentException("The quantity can not be created with an undefined unit.", nameof(unit)); } _value = Guard.EnsureValidNumber(value, nameof(value)); _unit = unit; }
/// <summary> /// Convert to the unit representation <paramref name="unit" />. /// </summary> /// <returns>Value converted to the specified unit.</returns> public double As(JerkUnit unit) { if (Unit == unit) { return(Convert.ToDouble(Value)); } var converted = AsBaseNumericType(unit); return(Convert.ToDouble(converted)); }
private double AsBaseNumericType(JerkUnit unit) { if (Unit == unit) { return(_value); } var baseUnitValue = AsBaseUnit(); switch (unit) { case JerkUnit.CentimeterPerSecondCubed: return((baseUnitValue) / 1e-2d); case JerkUnit.DecimeterPerSecondCubed: return((baseUnitValue) / 1e-1d); case JerkUnit.FootPerSecondCubed: return(baseUnitValue / 0.304800); case JerkUnit.InchPerSecondCubed: return(baseUnitValue / 0.0254); case JerkUnit.KilometerPerSecondCubed: return((baseUnitValue) / 1e3d); case JerkUnit.MeterPerSecondCubed: return(baseUnitValue); case JerkUnit.MicrometerPerSecondCubed: return((baseUnitValue) / 1e-6d); case JerkUnit.MillimeterPerSecondCubed: return((baseUnitValue) / 1e-3d); case JerkUnit.MillistandardGravitiesPerSecond: return((baseUnitValue / 9.80665) / 1e-3d); case JerkUnit.NanometerPerSecondCubed: return((baseUnitValue) / 1e-9d); case JerkUnit.StandardGravitiesPerSecond: return(baseUnitValue / 9.80665); default: throw new NotImplementedException($"Can not convert {Unit} to {unit}."); } }
/// <summary> /// Converts this Jerk to another Jerk with the unit representation <paramref name="unit" />. /// </summary> /// <returns>A Jerk with the specified unit.</returns> public Jerk ToUnit(JerkUnit unit) { var convertedValue = AsBaseNumericType(unit); return(new Jerk(convertedValue, unit)); }
/// <summary> /// Parse a unit string. /// </summary> /// <param name="str">String to parse. Typically in the form: {number} {unit}</param> /// <param name="unit">The parsed unit if successful.</param> /// <returns>True if successful, otherwise false.</returns> /// <example> /// Length.TryParseUnit("m", new CultureInfo("en-US")); /// </example> /// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param> public static bool TryParseUnit(string str, [CanBeNull] string cultureName, out JerkUnit unit) { IFormatProvider provider = GetFormatProviderFromCultureName(cultureName); return(UnitParser.Default.TryParse <JerkUnit>(str, provider, out unit)); }
public static bool TryParseUnit(string str, out JerkUnit unit) { return(TryParseUnit(str, null, out unit)); }
public static Jerk From(double value, JerkUnit fromUnit) { return(new Jerk((double)value, fromUnit)); }
/// <summary> /// Initializes a new instance of <see cref="Gu.Units.Wpf.JerkConverter"/>. /// </summary> /// <param name="unit"><see cref="Gu.Units.JerkUnit"/>.</param> public JerkConverter(JerkUnit unit) { Unit = unit; }
/// <summary> /// Get unit abbreviation string. /// </summary> /// <param name="unit">Unit to get abbreviation for.</param> /// <returns>Unit abbreviation string.</returns> public static string GetAbbreviation(JerkUnit unit) { return(GetAbbreviation(unit, null)); }
/// <summary> /// Creates the quantity with the given numeric value and unit. /// </summary> /// <param name="value">The numeric value to construct this quantity with.</param> /// <param name="unit">The unit representation to construct this quantity with.</param> /// <exception cref="ArgumentException">If value is NaN or Infinity.</exception> public Jerk(double value, JerkUnit unit) { _value = value; _unit = unit; }
/// <summary> /// Converts this Duration to another Duration with the unit representation <paramref name="unit" />. /// </summary> /// <returns>A Duration with the specified unit.</returns> public Jerk ToUnit(JerkUnit unit) { var convertedValue = GetValueAs(unit); return(new Jerk(convertedValue, unit)); }
/// <summary> /// Convert to the unit representation <paramref name="unit" />. /// </summary> /// <returns>Value converted to the specified unit.</returns> public double As(JerkUnit unit) => GetValueAs(unit);
/// <summary> /// Initializes a new instance of the <see cref="Gu.Units.Wpf.JerkConverter"/> class. /// </summary> /// <param name="unit"><see cref="Gu.Units.JerkUnit"/>.</param> public JerkConverter(JerkUnit unit) { this.Unit = unit; }
/// <summary> /// Get unit abbreviation string. /// </summary> /// <param name="unit">Unit to get abbreviation for.</param> /// <returns>Unit abbreviation string.</returns> /// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param> public static string GetAbbreviation(JerkUnit unit, [CanBeNull] string cultureName) { IFormatProvider provider = GetFormatProviderFromCultureName(cultureName); return(UnitAbbreviationsCache.Default.GetDefaultAbbreviation(unit, provider)); }
private JerkJsonConverter(JerkUnit unit) { this.unit = unit; }
protected static string CreateSuffix(SymbolFormat format, JerkUnit unit) { return default(Jerk).ToString(unit, format).Trim('0'); }