private void Start() { if (source == null) { source = GameObject.Find("SoundEffect").GetComponent <AudioSource>(); } Manager = GameObject.Find("GameManager"); gManag = Manager.GetComponent <GameManager>(); SkinChoose = GameObject.Find("GameManager").GetComponent <GameManager>(); InvokeRepeating("recupstate", 0.7f, 0.4f); Base = SwordCharge.startColor; Jambecode1 = Jambe1.GetComponent <Jambe>(); Jambecode2 = Jambe2.GetComponent <Jambe>(); if (PlayerOneOrTwo) { DirPlayer = GameObject.Find("bout2").GetComponent <PlayerDirection>(); } }
private void Start() { if (source == null) { source = GameObject.Find("SoundEffect").GetComponent <AudioSource>(); } Manager = GameObject.Find("GameManager"); gManag = Manager.GetComponent <GameManager>(); SkinChoose = GameObject.Find("GameManager").GetComponent <GameManager>(); InvokeRepeating("recupstate", 0.7f, 0.4f); Base = SwordCharge.startColor; Jambecode1 = Jambe1.GetComponent <Jambe>(); Jambecode2 = Jambe2.GetComponent <Jambe>(); SwordCharge.sortingLayerName = "Foreground"; if (PlayerOneOrTwo) { DirPlayer = GameObject.Find("bout2").GetComponent <PlayerDirection>(); } KnockBack.forceMagnitude = 1035f; KnockBackTaille.radius = 1.1f; }
private void Start() { BrasMove = DirectionBras.GetComponent <PlayerDirection>(); autrejambe = jambe2.GetComponent <Jambe>(); }