protected override void LoadSaves(string key, Action <Dictionary <string, object>, Exception> complete) { StringBuilder sb = new StringBuilder(); string allLines = null; //GetFileByName(key).Open(FileMode.OpenOrCreate); using (BinaryReader br = new BinaryReader((GetFileByName(key).Open(FileMode.OpenOrCreate)))) { if (br.BaseStream.Length > 0) { allLines = br.ReadString(); br.ReadInt32(); } } if (complete != null) { if (string.IsNullOrEmpty(allLines)) { complete(null, null); } else { complete(JSONUtuls.Deserialize(allLines), null); } } }
protected override void LoadSaves(string key, System.Action <Dictionary <string, object>, System.Exception> complete) { StringBuilder sb = new StringBuilder(); using (StreamReader sr = new StreamReader(GetFileByName(key).ToString())) { String line; while ((line = sr.ReadLine()) != null) { sb.AppendLine(line); } sr.Close(); } string allines = sb.ToString(); if (complete != null) { if (string.IsNullOrEmpty(allines)) { complete(null, null); } else { complete(JSONUtuls.Deserialize(allines), null); } } }
public T LoadISavable <T>(string key, T savable) where T : ISaveble { string json = LoadString(key); var hash = JSONUtuls.Deserialize(json); savable.FromJSON(hash); return(savable); }
public static Dictionary <string, object> GetDataNode(string key) { CheckLoading(); return(_playerPrefsLocalData.ContainsKey(key) ? _playerPrefsLocalData[key] is string ?JSONUtuls.Deserialize(_playerPrefsLocalData[key].ToString()) : (Dictionary <string, object>)_playerPrefsLocalData[key] : new Dictionary <string, object>()); }
private static void CheckLoading() { if (_playerPrefsLocalData == null) { var settingsJson = PlayerPrefs.GetString(editorSettingsKey); if (string.IsNullOrEmpty(settingsJson)) { _playerPrefsLocalData = new Dictionary <string, object>(); } else { _playerPrefsLocalData = JSONUtuls.Deserialize(settingsJson); } } }
private static void CheckLoading() { if (_editorSettingsData == null || _editorSettingsData.Count == 0) { var settingsJson = EditorPrefs.GetString(editorSettingsKey); if (string.IsNullOrEmpty(settingsJson)) { _editorSettingsData = new Dictionary <string, object>(); } else { var deserialized = JSONUtuls.Deserialize(settingsJson); if (deserialized != null) { _editorSettingsData.AddOrSetRange(deserialized); } } } }
private static void Init() { if (!_inited) { _settingsDBEntry = DB.Get <LocalizationSettingsDBEntry>(); _defaultLanguage = DB.Get <LanguageItem>(_defaultSystemLanguage.ToString()); var localizationSettingsData = PlayerPrefsLocalData.GetDataNode(LOCALIZATION_SETTINGS_KEY); _settings = JSONUtuls.Deserialize <Settings>(localizationSettingsData); if (_settings == null) { _settings = new Settings(); } if (string.IsNullOrEmpty(_settings.savedLanguage)) { ChangeLanguage(_currentSystemLanguage.ToString()); } else { var savedLanguage = DB.Get <LanguageItem>(_settings.savedLanguage); if (savedLanguage != null) { ChangeLanguage(savedLanguage); } else { Debug.LogWarning(string.Format("Language not found: {0}", _settings.savedLanguage)); } } _inited = true; } }
public static T Get <T>(string key) where T : IJsonDeserializable { var node = GetDataNode(key); return(JSONUtuls.Deserialize <T>(node)); }