コード例 #1
0
    public JPoolObject GetObjectFromPool(string key)
    {
        JPoolObject founded = null;

        foundedQueue = null;
        if (!pool.TryGetValue(key, out foundedQueue))
        {
            foundedQueue = new Queue <JPoolObject>();
            pool.Add(key, foundedQueue);
        }

        if (foundedQueue.Count <= 0)
        {
            JPoolData data = GetPoolData(key);
            founded = Instantiate(data.prefabObject, new Vector3(0, 10000, 0), Quaternion.identity);
        }
        else
        {
            founded = foundedQueue.Dequeue();
        }

        founded.gameObject.SetActive(true);
        founded.OnOutFromPool();
        return(founded);
    }
コード例 #2
0
    public virtual JPoolObject GetObject <T>()
    {
        JPoolObject foundedObject = null;
        Type        type          = typeof(T);

        if (!pool.TryGetValueOne(type, out foundedObject))
        {
            Debug.LogError($"Not foundex {type.ToString()}");
            return(null);
        }



        foundedObject.OnOutFromPool();
        return(foundedObject);
    }