// Send round-robin to destinations to try and get better network utilization public override void OnNotify(IterationIn <Epoch> time) { if (time.iteration < this.Iterations) { this.NotifyAt(new IterationIn <Epoch>(time.outerTime, time.iteration + 1)); } }
public override void OnNotify(IterationIn <T> time) { // nothing to do here }
public override void OnDone(IterationIn <T> time) { // nothing to do here }