/// <summary> /// Detaches this instance. /// </summary> public void Detach() { Items.Detach(); ViewCube.Detach(); CoordinateSystem.Detach(); Items2D.Detach(); }
/// <summary> /// Detaches this instance. /// </summary> public void Detach() { Items.Invalidated -= Items_Invalidated; Items.Detach(); ViewCube.Invalidated -= Items_Invalidated; ViewCube.Detach(); CoordinateSystem.Invalidated -= Items_Invalidated; CoordinateSystem.Detach(); Items2D.Detach(); }